Player Matchup

Tiamat
Tiamat
BetterThanMe700
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Solo
Thanatos
Thanatos
Draknofass
Thanatos
Level 87
God Stats
8W - 8L
1,453 SR
Queue Stats
48W - 62L
1,386 Elo+
Party 1
Bellona
Bellona
afdepes99
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,349 Elo+
Party 3
Ares
Ares
princ-dany
Ares
Level 83
God Stats
2W - 2L
1,387 SR
Queue Stats
9W - 9L
1,471 Elo+
Party 3
Cernunnos
Cernunnos
ukilke
Cernunnos
Level 108
God Stats
3W - 5L
1,307 SR
Queue Stats
71W - 67L
1,454 Elo+
Party 1
Team Averages
Level 74
1,429 SR
1,432 Elo+

VS

Team Averages
Level 48
1,456 SR
1,327 Elo+
Surtr
Surtr
Brian_2006612
Surtr
Level 27
God Stats
6W - 6L
1,649 SR
Queue Stats
91W - 108L
1,274 Elo+
Party 2
Pele
Pele
Castiel_White23
Pele
Level 39
God Stats
15W - 19L
1,476 SR
Queue Stats
178W - 195L
1,314 Elo+
Party 2
Cerberus
Cerberus
DaZiege
Cerberus
Level 26
God Stats
17W - 16L
1,233 SR
Queue Stats
72W - 88L
1,231 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FrostyNuts7959
Morgan Le Fay
Level 67
God Stats
7W - 5L
1,500 SR
Queue Stats
480W - 434L
1,420 Elo+
Solo
Izanami
Izanami
xdkilek
Izanami
Level 83
God Stats
20W - 24L
1,422 SR
Queue Stats
247W - 232L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,642
450
5,039
12,773
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Draknofass
Thanatos
15
1 / 1 / 0
8,112
477
8,051
14,312
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
afdepes99
Bellona
14
0 / 4 / 0
7,472
440
2,905
13,211
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 0
7,455
439
7,132
14,434
13,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ukilke
Cernunnos
12
0 / 3 / 0
7,180
422
10,096
12,267
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
9,909
583
9,433
10,717
5,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 0
8,435
496
6,899
10,931
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
DaZiege
Cerberus
12
0 / 0 / 3
7,864
463
6,663
12,034
11,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
FrostyNuts7959
Morgan Le Fay
16
2 / 1 / 1
9,257
545
11,473
12,952
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xdkilek
Izanami
14
2 / 1 / 1
8,021
472
4,999
9,756
3,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
13
13
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
0
1
5.5
W
4
0
0
4
W
Cerberus
DaZiege
Cerberus
0
0
3
1.5
L
Thanatos
Draknofass
Thanatos
1
1
0
1
W
Morgan Le Fay
FrostyNuts7959
Morgan Le Fay
2
1
1
2.5
L
Bellona
afdepes99
Bellona
0
4
0
0
L
1
1
0
1
L
Cernunnos
ukilke
Cernunnos
0
3
0
0
W
Izanami
xdkilek
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
39,467
66,997
Taken
56,390
42,371
Mitigated
30,335
27,831
Healing
21,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,039
1,113
0
1,726
12,773
8,566
0
8,158
4,615
51,090
0
W
9,433
3,836
0
5,134
10,717
5,451
992
0
10,717
259
68,985
W
6,899
2,088
0
2,453
10,931
4,920
0
1,060
9,871
0
72,048
W
Cerberus
DaZiege
Cerberus
6,663
329
2,295
3,183
12,034
11,117
354
3,598
8,436
22,783
0
L
Thanatos
Draknofass
Thanatos
8,051
1,986
0
14,792
14,312
6,207
0
1,988
12,324
0
75,245
W
Morgan Le Fay
FrostyNuts7959
Morgan Le Fay
11,473
1,209
0
3,754
12,952
5,377
151
5,039
7,913
76,167
0
L
Bellona
afdepes99
Bellona
2,905
1,313
0
3,092
13,211
8,854
0
171
13,040
0
48,912
L
7,132
174
202
3,757
14,434
13,469
0
4,520
9,914
27,027
0
L
Cernunnos
ukilke
Cernunnos
10,096
4,153
0
4,262
12,267
5,275
300
3,470
8,797
0
66,118
W
Izanami
xdkilek
Izanami
4,999
3,689
455
3,790
9,756
3,470
1,544
2,474
7,282
0
69,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
43,486
399
Minions Killed
481
0
Camps Cleared
0
1,692,670
Distance Traveled
1,790,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,642
450
89
5
0
307,842
0
W
Surtr
9,909
583
104
6
0
335,717
0
W
Pele
8,435
496
98
6
0
439,982
0
W
Cerberus
7,864
463
40
2
0
360,670
0
L
Thanatos
8,112
477
103
6
0
406,364
0
W
Morgan Le Fay
9,257
545
129
8
0
339,496
0
L
Bellona
7,472
440
80
5
0
320,718
0
L
Ares
7,455
439
26
2
0
340,722
0
L
Cernunnos
7,180
422
101
6
0
317,024
0
W
Izanami
8,021
472
110
6
0
315,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role