Player Matchup

Surtr
Surtr
BerserkrFlow
Surtr
Level 16
God Stats
3W - 5L
1,469 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 2
Anhur
Anhur
CaticaP14
Anhur
Level 72
God Stats
1W - 1L
1,759 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 2
Thanatos
Thanatos
LOLOPOPO98
Thanatos
Level 25
God Stats
0W - 2L
1,272 SR
Queue Stats
14W - 18L
1,385 Elo+
Party 2
Khepri
Khepri
Latinoxxx
Khepri
Level 29
God Stats
2W - 2L
1,626 SR
Queue Stats
2W - 2L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
MickeyRincon
Baron Samedi
Level 59
God Stats
11W - 8L
1,630 SR
Queue Stats
15W - 19L
1,354 Elo+
Party 2
Team Averages
Level 40
1,551 SR
1,393 Elo+

VS

Team Averages
Level 74
1,501 SR
1,497 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Geanteau_D_Luffy
Loki
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 47L
1,507 Elo+
Party 1
Atlas
Atlas
IngoDrbi
Atlas
Level 82
God Stats
9W - 2L
1,620 SR
Queue Stats
24W - 15L
1,494 Elo+
Solo
Vulcan
Vulcan
finisteur
Vulcan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,494 Elo+
Party 1
Surtr
Surtr
temp-461791
Surtr
Level 102
God Stats
8W - 9L
1,383 SR
Queue Stats
62W - 74L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,151
421
8,728
16,956
15,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Anhur
CaticaP14
Anhur
13
5 / 4 / 0
8,261
486
8,259
10,789
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
LOLOPOPO98
Thanatos
14
1 / 4 / 3
8,267
486
5,258
17,750
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Latinoxxx
Khepri
13
1 / 2 / 5
7,849
462
4,212
11,099
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
MickeyRincon
Baron Samedi
13
0 / 2 / 1
7,607
447
3,715
10,668
5,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
4 / 3 / 2
9,097
535
8,987
10,076
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 4
9,374
551
2,867
10,192
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
IngoDrbi
Atlas
13
1 / 2 / 7
8,675
510
6,984
14,361
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
finisteur
Vulcan
16
5 / 1 / 3
10,357
609
9,908
6,000
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 0
10,002
588
11,908
15,435
15,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
12
13
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
2
1.67
L
0
1
0
0
L
Anhur
CaticaP14
Anhur
5
4
0
1.25
W
2
1
4
4
W
Atlas
IngoDrbi
Atlas
1
2
7
2.25
L
Thanatos
LOLOPOPO98
Thanatos
1
4
3
0.63
L
Khepri
Latinoxxx
Khepri
1
2
5
1.75
L
Baron Samedi
MickeyRincon
Baron Samedi
0
2
1
0.25
W
Vulcan
finisteur
Vulcan
5
1
3
6.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
40,654
67,262
Taken
56,064
44,200
Mitigated
38,340
30,618
Healing
24,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,987
6,449
0
4,523
10,076
3,373
1,521
2,284
7,792
0
60,696
L
8,728
4,390
0
5,597
16,956
15,862
0
1,820
15,136
579
47,473
L
Anhur
CaticaP14
Anhur
8,259
4,463
0
3,683
10,789
4,491
0
3,624
7,165
0
63,943
W
2,867
943
64
5,849
10,192
4,331
179
332
9,860
0
66,001
W
Atlas
IngoDrbi
Atlas
6,984
2,565
0
4,101
14,361
12,672
259
2,300
12,061
29,700
0
L
Thanatos
LOLOPOPO98
Thanatos
5,258
1,585
0
14,387
17,750
7,586
0
3,716
14,034
0
71,809
L
Khepri
Latinoxxx
Khepri
4,212
501
0
3,230
11,099
10,670
0
2,340
8,759
12,981
0
L
Baron Samedi
MickeyRincon
Baron Samedi
3,715
0
0
3,721
10,668
5,591
0
6,441
4,227
55,553
0
W
Vulcan
finisteur
Vulcan
9,908
1,670
0
1,181
6,000
2,376
911
3,715
2,285
80,387
0
W
11,908
4,805
0
9,114
15,435
15,588
0
330
15,105
2,881
86,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
47,505
394
Minions Killed
491
0
Camps Cleared
0
1,666,215
Distance Traveled
1,746,889
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,097
535
98
6
0
340,573
4
L
Surtr
7,151
421
76
4
0
290,275
1
L
Anhur
8,261
486
98
6
0
315,734
4
W
Loki
9,374
551
102
6
0
405,200
0
W
Atlas
8,675
510
24
1
0
353,010
6
L
Thanatos
8,267
486
107
6
0
340,113
0
L
Khepri
7,849
462
12
1
0
360,982
1
L
Baron Samedi
7,607
447
101
6
0
359,111
0
W
Vulcan
10,357
609
117
7
0
360,162
4
W
Surtr
10,002
588
150
9
0
287,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role