Player Matchup

Hercules
Hercules
Papale520
Hercules
Level 87
God Stats
45W - 59L
1,466 SR
Queue Stats
45W - 60L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
gabobi
Kuzenbo
Level 107
God Stats
5W - 2L
1,817 SR
Queue Stats
18W - 14L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
timynation
Gilgamesh
Level 127
God Stats
3W - 1L
1,715 SR
Queue Stats
81W - 78L
1,503 Elo+
Party 1
Team Averages
Level 107
1,666 SR
1,503 Elo+

VS

Team Averages
Level 97
1,488 SR
1,513 Elo+
Eset
Eset
AcuteSet4171
Eset
Level 107
God Stats
40W - 45L
1,500 SR
Queue Stats
377W - 385L
1,524 Elo+
Party 2
Martichoras
Martichoras
Gabep0429
Martichoras
Level 125
God Stats
13W - 8L
1,465 SR
Queue Stats
215W - 206L
1,540 Elo+
Solo
Tiamat
Tiamat
Slushie241
Tiamat
Level 58
God Stats
46W - 43L
1,500 SR
Queue Stats
83W - 79L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Papale520
Hercules
14
4 / 2 / 8
8,099
736
7,722
13,416
9,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
gabobi
Kuzenbo
13
4 / 0 / 8
7,805
710
6,922
9,081
8,780
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
timynation
Gilgamesh
13
4 / 0 / 8
8,233
748
6,095
8,552
7,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,856
623
7,556
8,816
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
Gabep0429
Martichoras
13
1 / 2 / 1
7,675
698
9,650
10,444
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Slushie241
Tiamat
10
0 / 3 / 1
6,596
600
7,038
5,296
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Martichoras
Gabep0429
Martichoras
1
2
1
0.75
W
Hercules
Papale520
Hercules
4
2
8
4
L
Tiamat
Slushie241
Tiamat
0
3
1
0.17
W
Kuzenbo
gabobi
Kuzenbo
4
0
8
8
W
Gilgamesh
timynation
Gilgamesh
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,739
Damage
24,244
31,049
Taken
24,556
26,363
Mitigated
12,439
8,259
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,556
351
236
836
8,816
3,607
38
2,974
5,842
19,458
0
L
Martichoras
Gabep0429
Martichoras
9,650
1,456
0
1,425
10,444
5,424
0
3,101
7,343
0
36,774
W
Hercules
Papale520
Hercules
7,722
1,112
654
6,016
13,416
9,591
0
5,997
7,029
0
22,506
L
Tiamat
Slushie241
Tiamat
7,038
101
130
436
5,296
3,408
0
887
4,409
18,490
0
W
Kuzenbo
gabobi
Kuzenbo
6,922
2,631
0
899
9,081
8,780
72
4,417
4,471
18,106
0
W
Gilgamesh
timynation
Gilgamesh
6,095
739
0
690
8,552
7,992
96
3,464
4,892
0
21,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
21,127
85
Minions Killed
130
0
Camps Cleared
0
639,920
Distance Traveled
540,345
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,856
623
31
3
0
168,403
1
L
Martichoras
7,675
698
64
6
0
180,142
0
W
Hercules
8,099
736
44
4
0
223,037
2
L
Tiamat
6,596
600
35
3
0
191,800
0
W
Kuzenbo
7,805
710
21
2
0
184,082
0
W
Gilgamesh
8,233
748
20
2
0
232,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role