Player Matchup

Mulan
Mulan
BlueberrySoldier
Mulan
Level 47
God Stats
3W - 6L
1,052 SR
Queue Stats
16W - 31L
1,300 Elo+
Solo
Ymir
Ymir
Dhakros11
Ymir
Level 78
God Stats
7W - 11L
1,549 SR
Queue Stats
108W - 145L
1,394 Elo+
Solo
Artemis
Artemis
Heledon
Artemis
Level 66
God Stats
1W - 3L
1,151 SR
Queue Stats
44W - 45L
1,419 Elo+
Solo
Tiamat
Tiamat
Mwonks
Tiamat
Level 83
God Stats
2W - 2L
1,297 SR
Queue Stats
115W - 95L
1,008 Elo+
Solo
Thanatos
Thanatos
RickJames96
Thanatos
Level 83
God Stats
29W - 30L
1,500 SR
Queue Stats
583W - 519L
1,498 Elo+
Solo
Team Averages
Level 71
1,310 SR
1,324 Elo+

VS

Team Averages
Level 90
1,586 SR
1,494 Elo+
Janus
Janus
BertChert96
Janus
Level 100
God Stats
3W - 0L
1,701 SR
Queue Stats
9W - 5L
1,668 Elo+
Party 1
Hun Batz
Hun Batz
FEB GARAG
Hun Batz
Level 119
God Stats
5W - 1L
1,616 SR
Queue Stats
70W - 76L
1,415 Elo+
Party 2
Ishtar
Ishtar
H0B0M0B0
Ishtar
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
Keen Eyes CT
Cthulhu
Level 65
God Stats
2W - 1L
1,657 SR
Queue Stats
18W - 18L
1,407 Elo+
Party 2
Ganesha
Ganesha
PlaZmaKingZ
Ganesha
Level 82
God Stats
2W - 2L
1,455 SR
Queue Stats
2W - 2L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,700
481
4,845
10,927
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
0 / 6 / 2
6,468
404
3,531
15,248
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Heledon
Artemis
9
1 / 9 / 2
6,419
401
7,245
13,621
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Mwonks
Tiamat
16
2 / 2 / 0
9,143
571
5,370
10,827
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RickJames96
Thanatos
12
5 / 6 / 0
8,717
545
8,661
14,518
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
8,981
561
9,106
7,369
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
FEB GARAG
Hun Batz
15
5 / 0 / 4
8,991
562
5,059
12,288
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
H0B0M0B0
Ishtar
12
9 / 2 / 6
8,219
514
11,928
11,602
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Keen Eyes CT
Cthulhu
15
7 / 2 / 3
9,367
585
11,864
15,261
7,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
PlaZmaKingZ
Ganesha
13
0 / 3 / 15
8,439
527
8,612
9,833
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
27
27
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
0
4
2
0.25
L
Ymir
0
6
2
0.17
W
Hun Batz
FEB GARAG
Hun Batz
5
0
4
7
W
Ishtar
H0B0M0B0
Ishtar
9
2
6
6
L
Artemis
Heledon
Artemis
1
9
2
0.22
W
Cthulhu
Keen Eyes CT
Cthulhu
7
2
3
4.25
L
Tiamat
Mwonks
Tiamat
2
2
0
1
W
Ganesha
PlaZmaKingZ
Ganesha
0
3
15
2.5
L
Thanatos
RickJames96
Thanatos
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,652
Damage
46,569
65,141
Taken
56,353
35,558
Mitigated
27,388
15,549
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,106
342
0
0
7,369
2,722
378
1,414
5,950
72,592
0
L
4,845
976
0
3,674
10,927
6,933
367
6,134
4,793
0
52,642
L
Ymir
3,531
568
0
1,251
15,248
12,411
0
6,235
9,013
23,768
0
W
Hun Batz
FEB GARAG
Hun Batz
5,059
753
0
7,000
12,288
5,132
188
1,342
10,946
0
70,445
W
Ishtar
H0B0M0B0
Ishtar
11,928
8,600
0
2,904
11,602
4,401
474
3,061
8,486
0
45,076
L
Artemis
Heledon
Artemis
7,245
3,142
0
2,098
13,621
4,274
0
6,182
7,439
0
26,276
W
Cthulhu
Keen Eyes CT
Cthulhu
11,864
660
206
7,732
15,261
7,785
20
1,738
12,896
64,543
0
L
Tiamat
Mwonks
Tiamat
5,370
295
0
1,660
10,827
6,840
0
6,257
4,570
66,570
0
W
Ganesha
PlaZmaKingZ
Ganesha
8,612
1,377
0
3,259
9,833
7,348
0
1,187
8,633
26,320
0
L
Thanatos
RickJames96
Thanatos
8,661
2,694
0
6,866
14,518
5,100
0
4,774
9,744
0
32,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
43,997
330
Minions Killed
428
0
Camps Cleared
0
1,454,601
Distance Traveled
1,624,612
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,981
561
124
8
0
355,591
6
L
Mulan
7,700
481
86
5
0
298,679
0
L
Ymir
6,468
404
24
2
0
293,084
1
W
Hun Batz
8,991
562
120
8
0
366,906
0
W
Ishtar
8,219
514
80
5
0
292,722
0
L
Artemis
6,419
401
48
3
0
247,592
0
W
Cthulhu
9,367
585
101
6
0
307,166
0
L
Tiamat
9,143
571
136
9
0
276,699
2
W
Ganesha
8,439
527
3
0
0
302,227
0
L
Thanatos
8,717
545
36
2
0
338,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role