Player Matchup

Amaterasu
Amaterasu
EngageRain12295
Amaterasu
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 127L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
LEROY_HERBERT_JR
Sun Wukong
Level 39
God Stats
4W - 9L
1,290 SR
Queue Stats
121W - 122L
1,351 Elo+
Solo
Ao Kuang
Ao Kuang
NotDami1403
Ao Kuang
Level 17
God Stats
3W - 0L
1,606 SR
Queue Stats
48W - 36L
1,515 Elo+
Party 2
Rama
Rama
RicoSuave0796
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 2
Anubis
Anubis
Wolfy whales
Anubis
Level 26
God Stats
6W - 8L
1,343 SR
Queue Stats
121W - 128L
1,383 Elo+
Party 2
Team Averages
Level 26
1,448 SR
1,439 Elo+

VS

Team Averages
Level 36
1,495 SR
1,442 Elo+
Ne Zha
Ne Zha
BielPeerex
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,409 Elo+
Party 3
Charybdis
Charybdis
Pent3r_Cast
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,409 Elo+
Party 3
Ra
Ra
ace_ventura154
Ra
Level 65
God Stats
3W - 5L
1,436 SR
Queue Stats
215W - 172L
1,444 Elo+
Party 1
Hades
Hades
kor560
Hades
Level 32
God Stats
49W - 46L
1,538 SR
Queue Stats
208W - 215L
1,447 Elo+
Solo
Hercules
Hercules
the_real_grizzy1
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EngageRain12295
Amaterasu
14
2 / 6 / 14
9,558
455
7,617
17,291
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
LEROY_HERBERT_JR
Sun Wukong
15
1 / 0 / 7
10,030
478
6,977
17,943
9,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
NotDami1403
Ao Kuang
19
17 / 4 / 7
12,878
613
25,808
24,588
9,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
14 / 0 / 3
13,515
644
26,135
20,116
9,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
6 / 5 / 4
11,458
546
13,159
17,027
8,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BielPeerex
Ne Zha
13
1 / 9 / 6
8,807
419
13,442
22,487
8,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Pent3r_Cast
Charybdis
14
0 / 4 / 3
9,222
439
12,241
16,074
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 8 / 4
8,842
421
7,683
18,668
12,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
kor560
Hades
18
11 / 7 / 2
12,114
577
20,945
24,976
11,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 12 / 1
7,206
343
9,864
24,465
24,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
40
Kills
15
15
Deaths
40
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BielPeerex
Ne Zha
1
9
6
0.44
W
Amaterasu
EngageRain12295
Amaterasu
2
6
14
1.5
W
Sun Wukong
LEROY_HERBERT_JR
Sun Wukong
1
0
7
4.5
W
Ao Kuang
NotDami1403
Ao Kuang
17
4
7
5.13
L
Charybdis
Pent3r_Cast
Charybdis
0
4
3
0.38
W
14
0
3
15.5
W
Anubis
6
5
4
1.6
L
2
8
4
0.5
L
Hades
kor560
Hades
11
7
2
1.71
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,696
Damage
64,175
96,965
Taken
106,670
48,632
Mitigated
63,356
43,578
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BielPeerex
Ne Zha
13,442
3,842
0
2,006
22,487
8,571
0
11,137
11,136
0
60,056
W
Amaterasu
EngageRain12295
Amaterasu
7,617
2,661
569
3,996
17,291
11,923
0
8,490
8,801
89
37,051
W
Sun Wukong
LEROY_HERBERT_JR
Sun Wukong
6,977
2,329
0
8,406
17,943
9,391
2,507
554
17,389
0
53,568
W
Ao Kuang
NotDami1403
Ao Kuang
25,808
6,330
0
9,836
24,588
9,561
0
7,388
17,200
112,328
0
L
Charybdis
Pent3r_Cast
Charybdis
12,241
6,096
0
3,922
16,074
5,862
108
4,282
11,792
0
65,285
W
26,135
23,609
0
13,481
20,116
9,650
3,110
6,216
13,900
0
116,704
W
Anubis
13,159
1,097
0
7,290
17,027
8,107
110
6,815
10,212
81,081
0
L
7,683
1,138
934
3,898
18,668
12,423
288
5,017
13,518
57,239
0
L
Hades
kor560
Hades
20,945
1,229
387
5,069
24,976
11,614
0
13,623
11,082
97,414
0
L
9,864
3,512
0
3,060
24,465
24,886
0
4,943
19,173
0
34,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
46,191
496
Minions Killed
427
0
Camps Cleared
0
1,998,345
Distance Traveled
1,970,722
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,807
419
68
3
0
446,364
0
W
Amaterasu
9,558
455
45
2
0
476,712
0
W
Sun Wukong
10,030
478
82
4
0
383,830
9
W
Ao Kuang
12,878
613
107
5
0
453,389
3
L
Charybdis
9,222
439
99
5
0
376,886
0
W
Rama
13,515
644
136
6
0
333,643
3
W
Anubis
11,458
546
126
6
0
350,771
0
L
Ra
8,842
421
71
3
0
375,713
0
L
Hades
12,114
577
149
7
0
365,993
1
L
Hercules
7,206
343
40
2
0
405,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role