Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Calopsice
Achilles
Level 30
God Stats
12W - 19L
1,727 SR
Queue Stats
207W - 206L
1,696 Elo+
Solo
Ares
Ares
EnderSoul708
Ares
Level 68
God Stats
39W - 31L
1,702 SR
Queue Stats
99W - 96L
1,594 Elo+
Party 2
Rama
Rama
TyrLan
Rama
Level 146
God Stats
8W - 6L
1,563 SR
Queue Stats
267W - 265L
1,589 Elo+
Party 2
Ra
Ra
dasleck20
Ra
Level 66
God Stats
3W - 5L
1,751 SR
Queue Stats
78W - 101L
1,536 Elo+
Party 2
Team Averages
Level 92
1,649 SR
1,583 Elo+

VS

Team Averages
Level 120
1,535 SR
1,537 Elo+
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AurochsArt
Khepri
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
512W - 505L
1,529 Elo+
Party 1
Pele
Pele
Kanuy
Pele
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 146L
1,595 Elo+
Solo
Surtr
Surtr
MurasakiNova
Surtr
Level 165
God Stats
13W - 5L
1,673 SR
Queue Stats
98W - 79L
1,475 Elo+
Solo
Discordia
Discordia
yDrk
Discordia
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 81L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
3,604
721
466
3,012
1,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Calopsice
Achilles
6
0 / 1 / 0
3,279
656
1,125
3,187
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
4,008
802
1,562
2,867
1,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
TyrLan
Rama
6
0 / 0 / 2
3,601
720
3,014
3,818
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,650
730
354
1,304
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 1 / 0
3,098
620
2,497
3,606
1,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
AurochsArt
Khepri
5
0 / 1 / 0
3,379
676
1,430
5,004
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Kanuy
Pele
8
0 / 0 / 0
4,198
840
241
2,306
675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,116
823
1,682
3,569
2,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
yDrk
Discordia
1
0 / 0 / 0
2,514
503
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
L
Cupid
 
Cupid
0
1
0
0
L
Khepri
AurochsArt
Khepri
0
1
0
0
W
Achilles
Calopsice
Achilles
0
1
0
0
W
1
0
1
1.5
L
Pele
Kanuy
Pele
0
0
0
0
L
1
0
0
1
W
Rama
TyrLan
Rama
0
0
2
1
W
0
0
0
0
L
Discordia
yDrk
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,521
Damage
5,850
14,188
Taken
14,485
5,835
Mitigated
6,487
5,289
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
466
208
0
564
3,012
1,115
0
0
3,012
0
16,703
L
Cupid
 
Cupid
2,497
990
246
618
3,606
1,064
0
357
3,249
0
17,200
L
Khepri
AurochsArt
Khepri
1,430
92
0
1,775
5,004
2,486
0
1,205
3,799
9,062
0
W
Achilles
Calopsice
Achilles
1,125
608
0
181
3,187
1,567
0
73
3,114
0
12,984
W
1,562
0
0
1,522
2,867
1,627
0
524
2,343
12,801
0
L
Pele
Kanuy
Pele
241
0
0
523
2,306
675
0
354
1,952
0
25,519
L
1,682
825
0
1,497
3,569
2,262
124
0
3,569
395
24,226
W
Rama
TyrLan
Rama
3,014
2,628
0
2,415
3,818
1,230
0
906
2,912
0
24,211
W
354
39
79
528
1,304
296
0
0
1,304
20,793
0
L
Discordia
yDrk
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,142
Gold Earned
17,305
153
Minions Killed
143
0
Camps Cleared
0
549,036
Distance Traveled
428,084
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,604
721
27
5
0
126,307
0
L
Cupid
3,098
620
29
6
0
95,650
0
L
Khepri
3,379
676
13
3
0
100,337
2
W
Achilles
3,279
656
20
4
0
97,793
1
W
Ares
4,008
802
21
4
0
108,322
2
L
Pele
4,198
840
57
11
0
123,570
0
L
Surtr
4,116
823
44
9
0
103,752
0
W
Rama
3,601
720
37
7
0
107,923
0
W
Ra
3,650
730
48
10
0
108,691
0
L
Discordia
2,514
503
0
0
0
4,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role