Player Matchup

Ymir
Ymir
ExMortis40
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 92L
1,395 Elo+
Solo
King Arthur
King Arthur
LespeedV2
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,599 Elo+
Party 1
Persephone
Persephone
TuMamaPendejo
Persephone
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,612 Elo+
Party 1
Cupid
Cupid
chemakk
Cupid
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
xzemxewe
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,521 Elo+

VS

Team Averages
Level 28
1,513 SR
1,475 Elo+
Set
Set
 
Set
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MunchiJackson13
Cernunnos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Shiva
Shiva
NoahSwimsTv
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
SenseiTater
Gilgamesh
Level 16
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nox
Nox
verbalarium
Nox
Level 20
God Stats
5W - 4L
1,723 SR
Queue Stats
187W - 200L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 16
9,691
969
10,296
18,764
21,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
LespeedV2
King Arthur
15
4 / 1 / 13
8,534
853
5,869
13,963
14,573
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
TuMamaPendejo
Persephone
17
6 / 1 / 15
9,868
987
16,336
7,897
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
chemakk
Cupid
14
1 / 3 / 18
8,369
837
5,058
7,974
4,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Merlin
xzemxewe
Merlin
17
8 / 4 / 15
9,590
959
14,450
11,122
7,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 6 / 2
7,381
738
9,360
11,053
6,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
MunchiJackson13
Cernunnos
14
2 / 5 / 5
7,804
780
11,579
12,186
6,688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 6
7,255
726
5,453
13,377
16,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
SenseiTater
Gilgamesh
12
3 / 5 / 3
7,298
730
9,233
13,179
14,032
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 4 / 6
7,511
751
9,200
7,675
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
25
Kills
9
13
Deaths
25
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
6
2
0.5
W
6
4
16
3.5
W
King Arthur
LespeedV2
King Arthur
4
1
13
10.5
L
Cernunnos
MunchiJackson13
Cernunnos
2
5
5
0.9
L
0
5
6
0.6
L
Gilgamesh
SenseiTater
Gilgamesh
3
5
3
0.9
W
Persephone
TuMamaPendejo
Persephone
6
1
15
13.5
W
Cupid
chemakk
Cupid
1
3
18
3.33
L
2
4
6
1.25
W
Merlin
xzemxewe
Merlin
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,009
Damage
44,825
59,720
Taken
57,470
52,172
Mitigated
47,370
22,795
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,360
3,698
610
1,907
11,053
6,904
0
7,764
3,289
0
14,434
W
10,296
1,315
3,871
4,737
18,764
21,276
44
2,169
16,595
14,466
0
W
King Arthur
LespeedV2
King Arthur
5,869
760
2,034
2,805
13,963
14,573
448
2,102
11,861
268
7,662
L
Cernunnos
MunchiJackson13
Cernunnos
11,579
5,617
1,360
1,824
12,186
6,688
0
8,795
3,391
0
22,125
L
5,453
493
1,183
2,333
13,377
16,132
0
10,012
3,365
827
13,059
L
Gilgamesh
SenseiTater
Gilgamesh
9,233
2,876
34
325
13,179
14,032
0
8,453
4,726
0
16,690
W
Persephone
TuMamaPendejo
Persephone
16,336
2,847
373
2,430
7,897
4,826
2,608
2,193
5,703
36,066
0
W
Cupid
chemakk
Cupid
5,058
1,630
2,053
1,199
7,974
4,482
1,396
1,721
6,253
0
11,933
L
9,200
749
280
584
7,675
3,614
0
6,322
1,353
17,031
0
W
Merlin
xzemxewe
Merlin
14,450
1,461
1,800
1,493
11,122
7,015
1,109
1,413
9,709
30,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
37,249
116
Minions Killed
90
0
Camps Cleared
0
998,112
Distance Traveled
842,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,381
738
9
1
0
155,643
0
W
Ymir
9,691
969
8
1
0
182,940
0
W
King Arthur
8,534
853
6
1
0
230,883
0
L
Cernunnos
7,804
780
28
3
0
166,284
0
L
Shiva
7,255
726
17
2
0
164,264
0
L
Gilgamesh
7,298
730
13
1
0
199,538
0
W
Persephone
9,868
987
53
5
0
201,491
0
W
Cupid
8,369
837
16
2
0
196,103
0
L
Nox
7,511
751
23
2
0
156,467
0
W
Merlin
9,590
959
33
3
0
186,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role