Player Matchup

Scylla
Scylla
Silver II
MagicTurtle42
Scylla
Silver II
Level 126
God Stats
2W - 1L
1,403 SR
Queue Stats
34W - 31L
1,440 MMR
Party 2
Atlas
Atlas
Silver II
Mosselsap
Atlas
Silver II
Level 90
God Stats
5W - 0L
1,859 SR
Queue Stats
43W - 27L
1,440 MMR
Party 2
Surtr
Surtr
Silver I
VisLucht
Surtr
Silver I
Level 63
God Stats
4W - 2L
1,708 SR
Queue Stats
9W - 7L
1,512 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,657 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,550 SR
1,419 MMR
Cernunnos
Cernunnos
Silver III
Gatyyesz
Cernunnos
Silver III
Level 146
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 14L
1,323 MMR
Solo
Ymir
Ymir
Gold II
MemorySan
Ymir
Gold II
Level 153
God Stats
0W - 2L
1,715 SR
Queue Stats
338W - 340L
1,577 MMR
Party 1
Agni
Agni
Gold V
TeskeSan
Agni
Gold V
Level 129
God Stats
10W - 7L
1,606 SR
Queue Stats
323W - 324L
1,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
11,987
749
11,580
7,187
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Mosselsap
Atlas
16
2 / 2 / 6
11,786
737
7,788
17,911
25,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
VisLucht
Surtr
17
4 / 0 / 6
12,282
768
15,436
22,265
32,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Guan YuThothNe ZhaAo KuangAres

VS

Bans
AchillesOdinDiscordiaFenrirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gatyyesz
Cernunnos
12
1 / 4 / 1
9,360
585
8,850
10,296
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
1 / 1 / 2
11,037
690
5,449
18,253
26,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
15
0 / 5 / 2
10,060
629
11,835
11,737
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
2
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Gatyyesz
Cernunnos
1
4
1
0.38
W
4
1
5
6.5
L
Ymir
1
1
2
2
W
Atlas
Mosselsap
Atlas
2
2
6
2.5
L
Agni
0
5
2
0.2
W
Surtr
VisLucht
Surtr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
26,134
47,363
Taken
40,286
62,717
Mitigated
36,372
22,508
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Gatyyesz
Cernunnos
8,850
3,269
0
1,515
10,296
4,603
0
2,669
7,627
0
31,191
W
11,580
552
549
3,050
7,187
4,838
1,899
5,292
1,895
79,173
0
L
Ymir
5,449
490
3,041
2,455
18,253
26,849
0
10,546
7,707
25,903
0
W
Atlas
Mosselsap
Atlas
7,788
3,116
0
7,600
17,911
25,205
251
6,016
11,895
30,188
0
L
Agni
11,835
497
416
1,286
11,737
4,920
0
6,453
5,284
57,101
0
W
Surtr
VisLucht
Surtr
15,436
3,597
0
11,309
22,265
32,674
661
6,396
15,023
501
41,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
30,457
208
Minions Killed
182
0
Camps Cleared
0
970,169
Distance Traveled
744,240
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,360
585
40
3
0
188,991
0
W
Scylla
11,987
749
146
9
0
318,005
0
L
Ymir
11,037
690
27
2
0
282,268
4
W
Atlas
11,786
737
30
2
0
304,086
5
L
Agni
10,060
629
115
7
0
272,981
0
W
Surtr
12,282
768
32
2
0
348,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role