Player Matchup

Awilix
Awilix
AwilixUnderrated
Awilix
Level 67
God Stats
2W - 1L
1,253 SR
Queue Stats
2W - 2L
1,202 Elo+
Party 2
Cerberus
Cerberus
BubbaGunush
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 124L
1,503 Elo+
Party 2
Chronos
Chronos
Just Gamms
Chronos
Level 112
God Stats
6W - 1L
1,500 SR
Queue Stats
206W - 180L
1,509 Elo+
Party 2
Hercules
Hercules
cysticfever
Hercules
Level 120
God Stats
20W - 22L
1,555 SR
Queue Stats
383W - 332L
1,496 Elo+
Party 2
Eset
Eset
jobro750
Eset
Level 103
God Stats
7W - 6L
1,417 SR
Queue Stats
67W - 58L
1,465 Elo+
Solo
Team Averages
Level 105
1,445 SR
1,435 Elo+

VS

Team Averages
Level 82
1,507 SR
1,481 Elo+
Lancelot
Lancelot
CptMeanBean
Lancelot
Level 109
God Stats
6W - 3L
1,698 SR
Queue Stats
150W - 117L
1,550 Elo+
Solo
He Bo
He Bo
DiggyTorris
He Bo
Level 104
God Stats
0W - 3L
1,609 SR
Queue Stats
42W - 41L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DkDragon1
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 64L
1,565 Elo+
Solo
Mercury
Mercury
PabloEstaAqui
Mercury
Level 28
God Stats
9W - 11L
1,248 SR
Queue Stats
49W - 60L
1,329 Elo+
Party 1
Bellona
Bellona
Sasukelly
Bellona
Level 60
God Stats
10W - 14L
1,481 SR
Queue Stats
291W - 279L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
7,506
626
4,227
9,719
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
BubbaGunush
Cerberus
12
6 / 0 / 4
7,993
666
7,802
10,840
14,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Just Gamms
Chronos
11
0 / 1 / 0
6,323
527
4,833
5,866
2,101
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
cysticfever
Hercules
11
1 / 1 / 4
6,667
556
4,694
11,750
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
13
2 / 0 / 3
7,561
630
5,821
2,411
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CptMeanBean
Lancelot
10
1 / 1 / 0
6,221
518
4,172
8,500
6,989
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 1
6,631
553
4,182
8,771
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
DkDragon1
Ah Muzen Cab
12
1 / 0 / 1
6,414
535
6,604
6,657
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
8
0 / 6 / 0
5,371
448
2,488
11,509
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Sasukelly
Bellona
8
0 / 6 / 0
5,285
440
4,621
12,950
8,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
4
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Cerberus
BubbaGunush
Cerberus
6
0
4
8
L
Lancelot
CptMeanBean
Lancelot
1
1
0
1
L
1
3
1
0.5
L
Ah Muzen Cab
DkDragon1
Ah Muzen Cab
1
0
1
1.5
W
Chronos
Just Gamms
Chronos
0
1
0
0
L
Mercury
0
6
0
0
L
Bellona
Sasukelly
Bellona
0
6
0
0
W
Hercules
cysticfever
Hercules
1
1
4
3
W
Eset
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
22,067
40,586
Taken
48,387
30,782
Mitigated
25,188
12,537
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,227
1,499
0
500
9,719
4,091
0
651
9,068
0
42,981
W
Cerberus
BubbaGunush
Cerberus
7,802
1,322
0
3,676
10,840
14,460
73
372
10,468
48,424
0
L
Lancelot
CptMeanBean
Lancelot
4,172
709
0
2,525
8,500
6,989
0
4,278
4,217
0
20,200
L
4,182
649
0
1,754
8,771
3,177
0
2,941
5,816
53,631
0
L
Ah Muzen Cab
DkDragon1
Ah Muzen Cab
6,604
2,100
0
2,558
6,657
2,726
0
3,284
3,373
0
57,018
W
Chronos
Just Gamms
Chronos
4,833
2,088
0
999
5,866
2,101
169
0
5,866
51,943
0
L
Mercury
2,488
998
0
2,827
11,509
3,701
0
2,684
8,818
0
28,519
L
Bellona
Sasukelly
Bellona
4,621
1,986
48
1,923
12,950
8,595
0
5,243
7,707
0
25,382
W
Hercules
cysticfever
Hercules
4,694
1,301
0
4,795
11,750
8,962
54
2,715
9,035
0
19,246
W
Eset
5,821
1,075
1,551
1,016
2,411
1,168
466
444
1,967
65,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
29,922
422
Minions Killed
303
0
Camps Cleared
0
1,274,808
Distance Traveled
1,267,851
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,506
626
69
6
0
306,650
0
W
Cerberus
7,993
666
87
7
0
235,009
1
L
Lancelot
6,221
518
26
2
0
270,553
1
L
He Bo
6,631
553
99
8
0
236,673
1
L
Ah Muzen Cab
6,414
535
97
8
0
239,453
0
W
Chronos
6,323
527
106
9
0
234,786
0
L
Mercury
5,371
448
45
4
0
260,468
0
L
Bellona
5,285
440
36
3
0
260,704
2
W
Hercules
6,667
556
25
2
0
251,724
3
W
Eset
7,561
630
135
11
0
246,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role