Player Matchup

Cupid
Cupid
 
Cupid
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
AdmiralSharpie
Atlas
Level 24
God Stats
27W - 21L
1,667 SR
Queue Stats
206W - 191L
1,646 Elo+
Party 2
Janus
Janus
DigaMaster
Janus
Level 38
God Stats
0W - 1L
1,457 SR
Queue Stats
16W - 26L
1,331 Elo+
Party 3
Kuzenbo
Kuzenbo
Mëwtwo
Kuzenbo
Level 129
God Stats
19W - 15L
1,615 SR
Queue Stats
642W - 620L
1,579 Elo+
Party 2
Set
Set
xklockx
Set
Level 45
God Stats
28W - 16L
1,606 SR
Queue Stats
135W - 123L
1,455 Elo+
Solo
Team Averages
Level 67
1,569 SR
1,502 Elo+

VS

Team Averages
Level 64
1,629 SR
1,468 Elo+
Hun Batz
Hun Batz
Joint Rolla Jay
Hun Batz
Level 140
God Stats
25W - 12L
1,781 SR
Queue Stats
81W - 84L
1,510 Elo+
Party 1
Sol
Sol
ThePlatinumAngel
Sol
Level 6
God Stats
3W - 1L
1,257 SR
Queue Stats
21W - 23L
1,314 Elo+
Party 1
Bacchus
Bacchus
chatonsamco3
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 76L
1,529 Elo+
Party 4
Cernunnos
Cernunnos
tomlechaos
Cernunnos
Level 40
God Stats
6W - 1L
1,691 SR
Queue Stats
84W - 81L
1,505 Elo+
Party 4
Bellona
Bellona
vez66
Bellona
Level 68
God Stats
7W - 4L
1,915 SR
Queue Stats
286W - 253L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 1 / 3
5,474
547
2,689
5,336
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,352
535
6,315
9,452
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Janus
7
0 / 8 / 0
4,483
448
3,107
7,663
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Mëwtwo
Kuzenbo
9
2 / 2 / 4
6,038
604
3,120
7,660
6,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
10
3 / 1 / 0
5,880
588
2,924
7,985
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
5 / 1 / 4
6,436
644
3,258
6,434
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 1 / 5
6,714
671
12,301
8,494
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
chatonsamco3
Bacchus
9
0 / 2 / 2
5,277
528
2,319
6,251
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
tomlechaos
Cernunnos
9
1 / 2 / 1
5,146
515
4,691
7,257
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
vez66
Bellona
9
3 / 1 / 3
5,729
573
3,776
8,697
7,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
14
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
3
2.5
L
1
2
1
0.75
L
Janus
0
8
0
0
W
Hun Batz
5
1
4
7
L
Kuzenbo
Mëwtwo
Kuzenbo
2
2
4
2
W
5
1
5
7.5
W
Bacchus
chatonsamco3
Bacchus
0
2
2
0.5
W
Cernunnos
tomlechaos
Cernunnos
1
2
1
0.75
W
Bellona
vez66
Bellona
3
1
3
4.5
L
Set
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,155
Damage
26,345
38,096
Taken
37,133
18,861
Mitigated
19,569
11,217
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,689
1,401
583
1,746
5,336
1,788
0
2,195
3,141
0
28,649
L
6,315
2,155
0
3,034
9,452
5,252
0
3,585
5,867
31,828
0
L
Janus
3,107
655
0
232
7,663
2,520
0
4,736
2,927
20,515
0
W
Hun Batz
3,258
858
0
2,907
6,434
2,258
0
1,618
4,769
0
35,041
L
Kuzenbo
Mëwtwo
Kuzenbo
3,120
1,264
1,184
1,746
7,660
6,179
0
2,811
4,849
15,128
0
W
12,301
4,726
0
4,538
8,494
2,666
477
3,105
5,179
50,848
0
W
Bacchus
chatonsamco3
Bacchus
2,319
729
291
1,614
6,251
4,420
0
879
5,372
15,904
0
W
Cernunnos
tomlechaos
Cernunnos
4,691
2,954
0
3,252
7,257
2,507
0
1,682
5,575
0
36,876
W
Bellona
vez66
Bellona
3,776
1,363
0
1,866
8,697
7,718
546
4,587
3,696
0
22,403
L
Set
2,924
1,068
0
2,692
7,985
3,122
0
1,293
6,692
0
35,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
29,302
214
Minions Killed
255
0
Camps Cleared
0
1,020,821
Distance Traveled
1,047,219
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,474
547
55
6
0
194,514
1
L
Atlas
5,352
535
43
4
0
206,476
0
L
Janus
4,483
448
37
4
0
208,410
0
W
Hun Batz
6,436
644
52
5
0
235,474
0
L
Kuzenbo
6,038
604
18
2
0
209,932
2
W
Sol
6,714
671
58
6
0
190,210
0
W
Bacchus
5,277
528
28
3
0
220,655
0
W
Cernunnos
5,146
515
71
7
0
200,024
0
W
Bellona
5,729
573
46
5
0
200,856
0
L
Set
5,880
588
61
6
0
201,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role