Player Matchup

Hercules
Hercules
Fabiscano
Hercules
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 150L
1,407 Elo+
Party 1
Janus
Janus
Franciss_BR_
Janus
Level 73
God Stats
3W - 9L
1,359 SR
Queue Stats
96W - 145L
1,423 Elo+
Party 1
Yemoja
Yemoja
Mael_acr
Yemoja
Level 119
God Stats
0W - 3L
1,279 SR
Queue Stats
59W - 112L
1,348 Elo+
Party 1
Ullr
Ullr
deno-batman
Ullr
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 233L
1,409 Elo+
Party 1
Fenrir
Fenrir
juniorleo159
Fenrir
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
170W - 223L
1,411 Elo+
Party 1
Team Averages
Level 100
1,428 SR
1,400 Elo+

VS

Team Averages
Level 133
1,588 SR
1,525 Elo+
Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ChanceN1995
Surtr
Level 124
God Stats
9W - 2L
1,454 SR
Queue Stats
182W - 175L
1,538 Elo+
Solo
Tiamat
Tiamat
CocalaCreme
Tiamat
Level 147
God Stats
8W - 1L
1,877 SR
Queue Stats
57W - 45L
1,507 Elo+
Solo
Ne Zha
Ne Zha
quirkyqwerti
Ne Zha
Level 135
God Stats
22W - 18L
1,611 SR
Queue Stats
428W - 374L
1,581 Elo+
Solo
Thor
Thor
tootall9823
Thor
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fabiscano
Hercules
10
0 / 1 / 0
5,154
515
4,634
9,244
8,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
4,743
474
2,448
5,265
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Mael_acr
Yemoja
7
0 / 1 / 0
4,439
444
848
5,995
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 0
5,370
537
2,466
4,668
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
0 / 4 / 0
5,078
508
3,748
9,422
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 0 / 2
5,364
536
1,875
5,468
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 0
5,964
596
6,273
8,427
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
1 / 0 / 4
5,931
593
3,875
3,843
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
9
2 / 0 / 1
5,091
509
4,509
5,508
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 1 / 1
6,211
621
5,725
6,249
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
2
1
W
1
0
0
1
W
Tiamat
1
0
4
3
L
Hercules
Fabiscano
Hercules
0
1
0
0
L
0
3
0
0
L
Yemoja
Mael_acr
Yemoja
0
1
0
0
L
1
1
0
1
L
Fenrir
0
4
0
0
W
Ne Zha
2
0
1
2.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,144
Damage
22,257
34,594
Taken
29,495
17,570
Mitigated
12,612
7,706
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
1,875
1,065
226
3,225
5,468
1,610
0
368
5,100
0
36,136
W
6,273
3,298
0
4,090
8,427
4,882
0
0
8,427
1,065
46,517
W
Tiamat
3,875
330
0
1,956
3,843
1,528
0
1,058
2,785
34,353
0
L
Hercules
Fabiscano
Hercules
4,634
1,977
0
2,389
9,244
8,137
0
276
8,968
0
41,820
L
2,448
0
0
750
5,265
1,201
0
1,769
3,256
33,165
0
L
Yemoja
Mael_acr
Yemoja
848
315
702
2,118
5,995
3,477
0
1,120
4,735
8,391
0
L
2,466
489
0
480
4,668
1,288
0
0
4,668
0
30,529
L
Fenrir
3,748
850
0
1,267
9,422
3,467
0
524
8,816
0
36,368
W
Ne Zha
4,509
372
0
1,002
5,508
1,812
0
973
4,535
0
31,570
W
5,725
1,101
0
1,099
6,249
2,780
0
897
5,352
0
28,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
28,561
272
Minions Killed
305
0
Camps Cleared
0
907,502
Distance Traveled
996,042
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,364
536
71
7
0
179,977
0
W
Surtr
5,964
596
82
8
0
189,110
0
W
Tiamat
5,931
593
65
7
0
188,289
3
L
Hercules
5,154
515
75
8
0
182,906
2
L
Janus
4,743
474
58
6
0
187,550
4
L
Yemoja
4,439
444
13
1
0
149,367
0
L
Ullr
5,370
537
65
7
0
173,957
0
L
Fenrir
5,078
508
61
6
0
213,722
0
W
Ne Zha
5,091
509
41
4
0
223,117
1
W
Thor
6,211
621
46
5
0
215,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role