Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Fa3fdk3331
Mulan
Level 87
God Stats
2W - 0L
1,731 SR
Queue Stats
88W - 97L
1,440 Elo+
Solo
Chang'e
Chang'e
Inspire Liars
Chang'e
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 41L
1,472 Elo+
Solo
Atlas
Atlas
Super_Samu0501
Atlas
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,531 Elo+
Solo
Team Averages
Level 87
1,546 SR
1,489 Elo+

VS

Team Averages
Level 69
1,503 SR
1,416 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Cmurda0885
Geb
Level 148
God Stats
18W - 13L
1,516 SR
Queue Stats
554W - 580L
1,397 Elo+
Party 1
Artemis
Artemis
Dondodo
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,313 Elo+
Solo
Horus
Horus
flbrock18
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,394 Elo+
Solo
Jing Wei
Jing Wei
kdub2147
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 179L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 2 / 17
9,489
949
9,708
13,138
11,587
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
16
5 / 0 / 18
9,394
939
11,992
11,578
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
5 / 2 / 15
9,133
913
10,391
14,659
12,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
6 / 0 / 20
9,313
931
11,392
13,011
6,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 20
9,163
916
7,209
13,001
13,667
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 9 / 3
6,594
659
8,230
13,508
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 3 / 2
7,417
742
7,192
10,445
13,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Dondodo
Artemis
15
1 / 6 / 2
8,110
811
15,552
13,887
7,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
flbrock18
Horus
9
2 / 6 / 2
6,772
677
6,102
10,085
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
kdub2147
Jing Wei
16
2 / 4 / 3
8,539
854
15,474
10,777
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
18
28
Kills
6
6
Deaths
28
90
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
17
8.25
W
Nox
 
Nox
5
0
18
14
L
Fenrir
 
Fenrir
0
9
3
0.17
L
1
3
2
0.67
L
Artemis
Dondodo
Artemis
1
6
2
0.33
W
Mulan
5
2
15
6.25
W
Chang'e
6
0
20
16
W
4
2
20
7
L
Horus
flbrock18
Horus
2
6
2
0.5
L
Jing Wei
kdub2147
Jing Wei
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,692
Damage
52,550
65,387
Taken
58,702
51,027
Mitigated
45,399
40,417
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,708
3,165
1,591
1,603
13,138
11,587
888
2,733
10,405
0
14,268
W
Nox
 
Nox
11,992
2,598
5,613
3,201
11,578
6,702
1,109
2,273
9,305
30,650
0
L
Fenrir
 
Fenrir
8,230
1,483
150
528
13,508
7,229
0
7,496
6,012
0
10,104
L
7,192
370
360
617
10,445
13,417
0
6,434
4,011
14,088
0
L
Artemis
Dondodo
Artemis
15,552
7,394
0
3,878
13,887
7,357
0
5,986
7,901
0
29,758
W
Mulan
10,391
1,630
2,379
3,320
14,659
12,834
716
946
13,713
0
15,809
W
Chang'e
11,392
4,153
12,860
6,521
13,011
6,237
1,119
2,319
10,692
23,365
0
W
7,209
2,340
2,088
1,241
13,001
13,667
742
2,323
10,678
14,786
0
L
Horus
flbrock18
Horus
6,102
1,573
306
408
10,085
11,736
42
5,049
5,036
4,588
4,968
L
Jing Wei
kdub2147
Jing Wei
15,474
12,656
993
2,221
10,777
5,660
0
5,628
5,149
0
30,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
37,432
112
Minions Killed
98
0
Camps Cleared
0
1,023,694
Distance Traveled
743,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,489
949
13
1
0
215,655
0
W
Nox
9,394
939
40
4
0
199,210
0
L
Fenrir
6,594
659
6
1
0
170,221
0
L
Geb
7,417
742
7
1
0
179,166
0
L
Artemis
8,110
811
35
4
0
156,446
0
W
Mulan
9,133
913
13
1
0
202,709
0
W
Chang'e
9,313
931
32
3
0
195,414
0
W
Atlas
9,163
916
14
1
0
210,706
0
L
Horus
6,772
677
9
1
0
75,337
0
L
Jing Wei
8,539
854
41
4
0
162,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role