Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Neuzx
Fenrir
Level 162
God Stats
5W - 8L
1,522 SR
Queue Stats
336W - 297L
1,550 Elo+
Solo
Ra
Ra
VyperXM
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,551 Elo+
Party 2
Rama
Rama
frankestaing
Rama
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 188L
1,469 Elo+
Party 2
Ne Zha
Ne Zha
victyxcd_1999
Ne Zha
Level 127
God Stats
0W - 1L
1,729 SR
Queue Stats
11W - 11L
1,745 Elo+
Party 2
Team Averages
Level 128
1,550 SR
1,563 Elo+

VS

Team Averages
Level 140
1,500 SR
1,550 Elo+
Olorun
Olorun
 
Olorun
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ChemicalSquid
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 174L
1,372 Elo+
Solo
Skadi
Skadi
Guckdirdenan
Skadi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,574 Elo+
Party 1
Serqet
Serqet
Illyrian
Serqet
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 112L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
Panjo92
Baron Samedi
Level 154
God Stats
6W - 6L
1,500 SR
Queue Stats
304W - 235L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 2 / 0
5,887
589
3,155
6,027
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
Neuzx
Fenrir
9
0 / 1 / 1
5,333
533
3,281
8,586
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 0
7,053
705
5,550
6,845
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 4 / 0
5,890
589
2,451
10,099
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
4,909
491
3,453
9,649
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 3 / 1
6,004
600
4,579
10,355
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 3
5,244
524
1,355
3,551
1,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 1 / 0
7,004
700
11,150
5,124
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Illyrian
Serqet
11
1 / 0 / 4
6,210
621
4,668
7,467
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Panjo92
Baron Samedi
12
3 / 0 / 0
6,744
674
4,017
4,565
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
11
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
Olorun
 
Olorun
1
3
1
0.5
W
0
0
3
1.5
W
6
1
0
6
W
Serqet
Illyrian
Serqet
1
0
4
3
L
Fenrir
Neuzx
Fenrir
0
1
1
0.5
W
Baron Samedi
Panjo92
Baron Samedi
3
0
0
3
L
3
2
0
1.5
L
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
25,769
41,206
Taken
31,062
18,227
Mitigated
11,987
11,825
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,155
0
938
2,041
6,027
2,318
0
2,949
2,847
48,828
0
W
Olorun
 
Olorun
4,579
2,201
67
5,442
10,355
3,816
0
5,403
4,805
44,745
0
W
1,355
52
1,309
1,279
3,551
1,524
0
697
2,788
12,352
0
W
11,150
5,563
0
1,544
5,124
1,856
901
0
4,832
0
58,672
W
Serqet
Illyrian
Serqet
4,668
1,026
0
4,260
7,467
2,750
0
737
6,610
0
34,388
L
Fenrir
Neuzx
Fenrir
3,281
1,064
0
1,257
8,586
3,319
0
984
7,566
0
32,942
W
Baron Samedi
Panjo92
Baron Samedi
4,017
389
205
1,872
4,565
2,041
0
1,721
2,805
49,451
0
L
5,550
528
107
1,516
6,845
2,814
161
4,219
2,626
57,122
0
L
2,451
1,875
0
4,165
10,099
3,631
0
312
9,655
0
41,036
L
3,453
1,088
0
1,801
9,649
6,145
0
1,184
8,003
0
17,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
31,206
330
Minions Killed
339
0
Camps Cleared
0
1,091,404
Distance Traveled
1,106,996
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,887
589
95
10
0
218,916
0
W
Olorun
6,004
600
77
8
0
193,931
0
W
Khepri
5,244
524
11
1
0
222,042
2
W
Skadi
7,004
700
101
10
0
194,240
0
W
Serqet
6,210
621
58
6
0
271,248
0
L
Fenrir
5,333
533
51
5
0
252,169
0
W
Baron Samedi
6,744
674
92
9
0
225,535
2
L
Ra
7,053
705
99
10
0
218,567
1
L
Rama
5,890
589
73
7
0
182,694
0
L
Ne Zha
4,909
491
12
1
0
219,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role