Player Matchup

Zeus
Zeus
AHomelessHermit
Zeus
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 83L
1,622 Elo+
Party 2
Hercules
Hercules
DriftingHope
Hercules
Level 124
God Stats
0W - 3L
1,311 SR
Queue Stats
102W - 98L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
ItzDxrren
Kuzenbo
Level 126
God Stats
2W - 2L
1,533 SR
Queue Stats
369W - 346L
1,528 Elo+
Party 1
Horus
Horus
Sp1drByte
Horus
Level 149
God Stats
6W - 11L
1,500 SR
Queue Stats
169W - 168L
1,519 Elo+
Party 2
Poseidon
Poseidon
Stef_1k
Poseidon
Level 123
God Stats
2W - 2L
1,530 SR
Queue Stats
120W - 123L
1,489 Elo+
Party 1
Team Averages
Level 135
1,475 SR
1,530 Elo+

VS

Team Averages
Level 115
1,605 SR
1,538 Elo+
Horus
Horus
FlashbackHD71
Horus
Level 126
God Stats
21W - 11L
1,729 SR
Queue Stats
165W - 142L
1,567 Elo+
Solo
Xbalanque
Xbalanque
Turonjavi34
Xbalanque
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 55L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TxzG-An1meT_T
Zhong Kui
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
98W - 104L
1,520 Elo+
Party 3
Achilles
Achilles
TxzG-K4YN
Achilles
Level 152
God Stats
3W - 2L
1,747 SR
Queue Stats
97W - 74L
1,593 Elo+
Party 3
Thanatos
Thanatos
TxzG-sc0rp10n
Thanatos
Level 82
God Stats
11W - 7L
1,548 SR
Queue Stats
112W - 108L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
11,112
556
14,470
10,433
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DriftingHope
Hercules
16
0 / 3 / 1
8,796
440
4,784
19,242
21,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
ItzDxrren
Kuzenbo
13
1 / 4 / 3
8,107
405
5,372
15,427
10,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Sp1drByte
Horus
13
1 / 1 / 7
8,642
432
4,426
15,332
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Stef_1k
Poseidon
17
5 / 3 / 0
10,258
513
12,360
9,979
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
8,819
441
5,132
15,176
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Turonjavi34
Xbalanque
18
0 / 4 / 4
10,345
517
6,775
15,306
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TxzG-An1meT_T
Zhong Kui
17
3 / 2 / 7
10,802
540
15,216
12,242
10,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
TxzG-K4YN
Achilles
19
6 / 1 / 5
11,773
589
14,313
17,248
27,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
TxzG-sc0rp10n
Thanatos
19
6 / 1 / 3
11,394
570
7,660
15,737
8,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
15
15
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Hercules
DriftingHope
Hercules
0
3
1
0.17
W
0
2
10
2.5
L
Kuzenbo
ItzDxrren
Kuzenbo
1
4
3
0.63
L
Horus
Sp1drByte
Horus
1
1
7
4.5
L
Poseidon
Stef_1k
Poseidon
5
3
0
1.67
W
Xbalanque
Turonjavi34
Xbalanque
0
4
4
0.5
W
Zhong Kui
TxzG-An1meT_T
Zhong Kui
3
2
7
3.25
W
Achilles
TxzG-K4YN
Achilles
6
1
5
8.5
W
Thanatos
TxzG-sc0rp10n
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,412
Damage
49,096
70,413
Taken
75,709
57,805
Mitigated
67,021
24,191
Healing
41,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,470
1,295
0
2,599
10,433
3,752
0
302
10,131
100,748
0
L
Hercules
DriftingHope
Hercules
4,784
1,950
0
5,484
19,242
21,566
0
4,072
13,886
0
62,042
W
5,132
2,355
1,777
5,646
15,176
14,521
0
7,275
7,615
0
19,788
L
Kuzenbo
ItzDxrren
Kuzenbo
5,372
1,397
0
4,465
15,427
10,638
0
3,624
11,632
50,814
0
L
Horus
Sp1drByte
Horus
4,426
2,343
2,666
7,109
15,332
16,813
0
4,927
10,249
0
13,748
L
Poseidon
Stef_1k
Poseidon
12,360
1,403
0
1,868
9,979
5,036
0
4,487
5,293
103,649
0
W
Xbalanque
Turonjavi34
Xbalanque
6,775
1,419
0
4,542
15,306
5,953
738
9,389
5,493
0
89,127
W
Zhong Kui
TxzG-An1meT_T
Zhong Kui
15,216
1,572
0
7,215
12,242
10,456
292
5,519
6,687
105,648
0
W
Achilles
TxzG-K4YN
Achilles
14,313
3,049
0
4,163
17,248
27,829
345
2,748
14,500
3,232
91,908
W
Thanatos
TxzG-sc0rp10n
Thanatos
7,660
1,254
0
18,123
15,737
8,262
496
6,441
9,212
0
101,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
53,133
557
Minions Killed
643
0
Camps Cleared
0
2,040,571
Distance Traveled
2,149,075
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,112
556
192
10
0
368,361
4
L
Hercules
8,796
440
106
5
0
393,335
6
W
Horus
8,819
441
11
1
0
441,473
8
L
Kuzenbo
8,107
405
67
3
0
449,463
0
L
Horus
8,642
432
6
0
0
420,590
6
L
Poseidon
10,258
513
186
9
0
408,822
1
W
Xbalanque
10,345
517
149
7
0
392,287
8
W
Zhong Kui
10,802
540
187
9
0
406,811
0
W
Achilles
11,773
589
152
8
0
411,888
2
W
Thanatos
11,394
570
144
7
0
496,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role