Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Card Com3t
Ne Zha
Level 176
God Stats
5W - 2L
1,683 SR
Queue Stats
235W - 206L
1,483 Elo+
Solo
Bastet
Bastet
FreeeeZaH ll
Bastet
Level 137
God Stats
1W - 1L
1,721 SR
Queue Stats
27W - 22L
1,557 Elo+
Solo
Anubis
Anubis
Xutoq
Anubis
Level 108
God Stats
4W - 5L
1,248 SR
Queue Stats
45W - 49L
1,532 Elo+
Solo
Neith
Neith
jessi415
Neith
Level 123
God Stats
11W - 9L
1,500 SR
Queue Stats
251W - 254L
1,534 Elo+
Party 2
Team Averages
Level 134
1,530 SR
1,521 Elo+

VS

Team Averages
Level 106
1,371 SR
1,400 Elo+
Hel
Hel
Cr_gless
Hel
Level 127
God Stats
2W - 7L
1,233 SR
Queue Stats
80W - 129L
1,437 Elo+
Party 1
Geb
Geb
Jonaagleez
Geb
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 165L
1,417 Elo+
Party 1
Da Ji
Da Ji
Vintterz
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,366 Elo+
Party 1
Sol
Sol
brother_javi_omg
Sol
Level 110
God Stats
2W - 10L
1,319 SR
Queue Stats
110W - 177L
1,400 Elo+
Party 1
Bellona
Bellona
zJanpii--
Bellona
Level 102
God Stats
0W - 2L
1,302 SR
Queue Stats
70W - 120L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 4
6,856
490
3,674
9,599
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Card Com3t
Ne Zha
13
4 / 1 / 4
8,139
581
7,057
11,007
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
14
3 / 0 / 1
9,092
649
9,880
11,175
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Xutoq
Anubis
15
2 / 1 / 6
8,914
637
11,891
8,126
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jessi415
Neith
14
3 / 0 / 1
8,723
623
8,054
8,313
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,549
539
6,115
9,610
4,339
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 2
6,974
498
3,669
16,185
11,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
Vintterz
Da Ji
10
0 / 3 / 1
6,079
434
2,167
11,114
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
6,692
478
7,320
8,619
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
zJanpii--
Bellona
12
0 / 2 / 0
6,275
448
4,107
12,316
12,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
2
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
4
2
W
Ne Zha
Card Com3t
Ne Zha
4
1
4
6
L
1
1
2
2
W
Bastet
3
0
1
3.5
L
1
3
2
0.67
L
Da Ji
Vintterz
Da Ji
0
3
1
0.17
W
Anubis
Xutoq
Anubis
2
1
6
5
L
0
3
0
0
W
Neith
jessi415
Neith
3
0
1
3.5
L
Bellona
zJanpii--
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,556
Damage
23,378
48,220
Taken
57,844
26,536
Mitigated
34,132
22,948
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,674
495
0
3,411
9,599
9,463
0
3,027
6,367
16,941
0
W
Ne Zha
Card Com3t
Ne Zha
7,057
2,156
0
4,460
11,007
4,434
0
2,951
7,896
0
47,644
L
6,115
115
1,759
4,255
9,610
4,339
0
4,827
4,783
72,355
0
W
Bastet
9,880
1,752
0
5,039
11,175
4,816
316
756
10,353
0
75,634
L
3,669
517
2,433
2,779
16,185
11,460
0
7,567
8,618
14,040
0
L
Da Ji
Vintterz
Da Ji
2,167
91
0
0
11,114
3,376
0
1,729
9,385
0
44,265
W
Anubis
Xutoq
Anubis
11,891
1,110
0
5,190
8,126
4,283
289
3,812
4,184
91,889
0
L
7,320
3,591
0
896
8,619
2,799
0
1,442
7,177
55,685
0
W
Neith
jessi415
Neith
8,054
4,903
0
4,848
8,313
3,540
723
5,997
2,316
0
74,788
L
Bellona
zJanpii--
Bellona
4,107
902
0
3,100
12,316
12,158
0
0
12,316
0
43,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
33,569
501
Minions Killed
390
0
Camps Cleared
0
1,364,622
Distance Traveled
1,435,398
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,856
490
25
2
0
238,251
3
W
Ne Zha
8,139
581
60
4
0
323,369
0
L
Hel
7,549
539
150
11
0
289,634
3
W
Bastet
9,092
649
119
9
0
305,218
3
L
Geb
6,974
498
16
1
0
295,153
0
L
Da Ji
6,079
434
67
5
0
331,168
0
W
Anubis
8,914
637
159
11
0
256,294
0
L
Sol
6,692
478
89
6
0
260,147
0
W
Neith
8,723
623
138
10
0
241,490
0
L
Bellona
6,275
448
68
5
0
259,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role