Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BeeRunsFades
Baba Yaga
Level 120
God Stats
8W - 5L
1,667 SR
Queue Stats
29W - 18L
1,692 Elo+
Party 1
Surtr
Surtr
MysterCthulhu
Surtr
Level 154
God Stats
27W - 26L
1,613 SR
Queue Stats
72W - 59L
1,591 Elo+
Party 1
Team Averages
Level 134
1,593 SR
1,594 Elo+

VS

Team Averages
Level 125
1,504 SR
1,527 Elo+
Surtr
Surtr
Imn0tcr3at1v3
Surtr
Level 125
God Stats
0W - 2L
1,296 SR
Queue Stats
97W - 123L
1,441 Elo+
Solo
Camazotz
Camazotz
alex12345678950
Camazotz
Level 128
God Stats
12W - 9L
1,716 SR
Queue Stats
240W - 235L
1,639 Elo+
Solo
Poseidon
Poseidon
pat thebat5195
Poseidon
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 0 / 7
8,595
860
8,114
11,485
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
BeeRunsFades
Baba Yaga
13
7 / 0 / 8
8,695
870
9,902
5,292
2,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
5 / 1 / 10
8,194
819
6,854
8,827
10,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,030
603
3,644
11,463
10,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
11
1 / 5 / 0
6,763
676
4,803
10,156
3,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
10
0 / 6 / 0
6,420
642
6,803
8,007
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
17
Kills
1
1
Deaths
17
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
7
8.5
W
Baba Yaga
BeeRunsFades
Baba Yaga
7
0
8
11
L
0
6
0
0
W
5
1
10
10
L
Camazotz
1
5
0
0.2
L
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
15,250
25,604
Taken
29,626
23,583
Mitigated
16,318
6,606
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,114
1,919
0
2,745
11,485
11,035
0
3,772
7,713
0
21,044
W
Baba Yaga
BeeRunsFades
Baba Yaga
9,902
456
0
1,020
5,292
2,468
916
810
4,482
36,983
0
L
3,644
728
0
1,537
11,463
10,211
0
4,738
6,724
208
15,583
W
6,854
1,549
0
2,841
8,827
10,080
28
2,377
6,450
894
19,122
L
Camazotz
4,803
1,472
0
2,862
10,156
3,753
0
3,546
6,610
0
14,133
L
Poseidon
6,803
997
0
60
8,007
2,354
0
2,180
5,827
31,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
19,213
124
Minions Killed
120
0
Camps Cleared
0
595,097
Distance Traveled
500,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,595
860
33
3
0
212,989
0
W
Baba Yaga
8,695
870
56
6
0
197,363
0
L
Surtr
6,030
603
29
3
0
168,030
0
W
Surtr
8,194
819
35
4
0
184,745
0
L
Camazotz
6,763
676
32
3
0
180,280
0
L
Poseidon
6,420
642
59
6
0
152,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role