Player Matchup

Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CanimBenim
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Rilazia
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,061 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,354 Elo+

VS

Team Averages
Level 38
1,529 SR
1,465 Elo+
Hades
Hades
FinanceFrauderer
Hades
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
irseb
Kukulkan
Level 99
God Stats
4W - 2L
1,586 SR
Queue Stats
19W - 14L
1,501 Elo+
Party 1
Chaac
Chaac
kasper_mroz
Chaac
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 5 / 0
7,035
640
3,629
9,601
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
6,815
620
893
8,492
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Rilazia
Kukulkan
9
0 / 7 / 0
6,469
588
2,641
8,081
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 14
8,180
744
4,157
3,013
1,578
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
irseb
Kukulkan
16
10 / 0 / 7
9,856
896
11,757
2,334
924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
6 / 0 / 11
8,797
800
7,558
9,168
11,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
17
17
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
L
0
5
0
0
W
1
0
14
8
L
Kukulkan
Rilazia
Kukulkan
0
7
0
0
W
Kukulkan
irseb
Kukulkan
10
0
7
13.5
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,163
Damage
23,472
26,174
Taken
14,515
12,725
Mitigated
13,872
1,694
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,629
2,794
0
1,244
9,601
4,026
0
6,897
2,513
0
31,915
L
893
427
0
450
8,492
5,311
0
5,512
2,894
2,330
0
W
4,157
738
459
1,350
3,013
1,578
1,179
280
2,733
17,344
0
L
Kukulkan
Rilazia
Kukulkan
2,641
524
0
0
8,081
3,388
0
3,728
4,048
16,352
0
W
Kukulkan
irseb
Kukulkan
11,757
826
0
792
2,334
924
1,324
339
1,995
55,285
0
W
7,558
1,118
0
2,703
9,168
11,370
676
3,314
5,854
275
19,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,319
Gold Earned
26,833
97
Minions Killed
134
0
Camps Cleared
0
427,827
Distance Traveled
616,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,035
640
70
6
0
167,976
0
L
Ymir
6,815
620
2
0
0
134,459
0
W
Hades
8,180
744
24
2
0
192,923
0
L
Kukulkan
6,469
588
25
2
0
125,392
0
W
Kukulkan
9,856
896
90
8
0
208,879
0
W
Chaac
8,797
800
20
2
0
214,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role