Player Matchup

Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ifigenija
Izanami
Level 69
God Stats
14W - 9L
1,628 SR
Queue Stats
581W - 567L
1,538 Elo+
Solo
Hades
Hades
Purple92
Hades
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
947W - 960L
1,516 Elo+
Solo
Fenrir
Fenrir
Vladik20_UKR
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,557 Elo+
Solo
Anubis
Anubis
Yra228
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,500 Elo+
Solo
Team Averages
Level 64
1,526 SR
1,522 Elo+

VS

Team Averages
Level 30
1,543 SR
1,472 Elo+
Chang'e
Chang'e
 
Chang'e
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dennisawei
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,527 Elo+
Solo
Khepri
Khepri
G00DZ00N
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,398 Elo+
Solo
Eset
Eset
WoolfeTVYT
Eset
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 237L
1,480 Elo+
Solo
Kukulkan
Kukulkan
buldoggggg
Kukulkan
Level 36
God Stats
10W - 6L
1,715 SR
Queue Stats
530W - 525L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 0 / 10
8,540
854
9,053
5,725
3,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Ifigenija
Izanami
16
6 / 1 / 12
9,356
936
13,757
9,274
5,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Purple92
Hades
14
2 / 3 / 13
8,117
812
8,629
12,015
17,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
2 / 3 / 14
8,217
822
5,985
12,065
12,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Yra228
Anubis
14
5 / 2 / 8
8,397
840
11,633
11,794
8,390
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 2 / 3
6,916
692
3,510
6,650
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
12
1 / 6 / 4
6,913
691
9,106
14,877
8,224
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
G00DZ00N
Khepri
13
1 / 4 / 6
7,693
769
5,050
14,700
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 3 / 4
7,513
751
7,290
8,450
5,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
buldoggggg
Kukulkan
14
3 / 3 / 3
7,798
780
17,665
10,061
4,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
18
Kills
8
9
Deaths
18
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
10
8
L
Chang'e
 
Chang'e
0
2
3
0.75
L
Atlas
1
6
4
0.5
L
Khepri
G00DZ00N
Khepri
1
4
6
1
W
Izanami
Ifigenija
Izanami
6
1
12
12
W
Hades
Purple92
Hades
2
3
13
2.83
W
Fenrir
2
3
14
3
L
3
3
4
1.67
W
Anubis
Yra228
Anubis
5
2
8
4.5
L
Kukulkan
buldoggggg
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,057
Damage
42,621
50,873
Taken
54,738
47,165
Mitigated
35,651
30,296
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,053
544
7,931
4,450
5,725
3,316
646
5,326
399
17,989
0
L
Chang'e
 
Chang'e
3,510
342
4,977
2,700
6,650
2,947
0
3,074
3,488
11,523
0
L
Atlas
9,106
2,282
41
1,315
14,877
8,224
0
10,070
4,728
18,689
0
L
Khepri
G00DZ00N
Khepri
5,050
405
775
2,032
14,700
13,739
0
6,641
7,904
10,575
0
W
Izanami
Ifigenija
Izanami
13,757
9,856
1,095
2,945
9,274
5,151
2,468
6,987
2,287
0
24,898
W
Hades
Purple92
Hades
8,629
163
1,557
3,115
12,015
17,905
228
9,759
2,256
16,169
0
W
Fenrir
5,985
967
1,413
4,139
12,065
12,403
306
9,296
2,769
0
7,284
L
7,290
702
1,168
1,141
8,450
5,794
0
5,143
3,086
15,690
0
W
Anubis
Yra228
Anubis
11,633
988
635
3,016
11,794
8,390
487
11,253
541
26,258
0
L
Kukulkan
buldoggggg
Kukulkan
17,665
668
850
2,367
10,061
4,947
0
4,387
5,556
28,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,627
Gold Earned
36,833
105
Minions Killed
100
0
Camps Cleared
0
942,048
Distance Traveled
955,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,540
854
24
2
0
199,710
0
L
Chang'e
6,916
692
25
3
0
185,645
0
L
Atlas
6,913
691
17
2
0
167,015
0
L
Khepri
7,693
769
9
1
0
199,899
0
W
Izanami
9,356
936
31
3
0
176,678
0
W
Hades
8,117
812
10
1
0
191,895
0
W
Fenrir
8,217
822
5
1
0
202,452
0
L
Eset
7,513
751
23
2
0
194,694
0
W
Anubis
8,397
840
35
4
0
171,313
0
L
Kukulkan
7,798
780
26
3
0
208,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role