Player Matchup

Geb
Geb
Lekvar
Geb
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 93L
1,510 Elo+
Solo
Chaac
Chaac
NumNomCookie
Chaac
Level 146
God Stats
1W - 0L
1,292 SR
Queue Stats
5W - 8L
1,596 Elo+
Party 1
Agni
Agni
OGTrueGaming
Agni
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
247W - 220L
1,528 Elo+
Solo
Nu Wa
Nu Wa
TheSaltMine8292
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,615 Elo+
Party 1
Raijin
Raijin
TrepKillYou
Raijin
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,575 Elo+
Solo
Team Averages
Level 133
1,458 SR
1,565 Elo+

VS

Team Averages
Level 111
1,414 SR
1,488 Elo+
Ymir
Ymir
ChanceN1995
Ymir
Level 124
God Stats
2W - 2L
1,570 SR
Queue Stats
38W - 50L
1,568 Elo+
Solo
Jing Wei
Jing Wei
NeeGeerk
Jing Wei
Level 109
God Stats
0W - 2L
1,320 SR
Queue Stats
7W - 20L
1,164 Elo+
Solo
Heimdallr
Heimdallr
Storm1234500
Heimdallr
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 28L
1,596 Elo+
Party 2
Cerberus
Cerberus
Sylachhus
Cerberus
Level 103
God Stats
1W - 2L
1,180 SR
Queue Stats
43W - 50L
1,547 Elo+
Solo
Rama
Rama
brutus492
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Lekvar
Geb
16
4 / 3 / 14
9,614
801
6,167
12,033
14,881
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
8 / 4 / 15
10,792
899
22,955
16,903
13,428
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 3 / 16
10,844
904
14,516
7,499
3,782
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 20
9,750
813
11,815
6,330
2,629
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
18
7 / 4 / 17
10,774
898
22,590
11,317
5,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
9,087
757
2,822
22,372
23,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
NeeGeerk
Jing Wei
17
4 / 4 / 5
9,649
804
10,038
15,564
7,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Storm1234500
Heimdallr
13
4 / 9 / 2
8,961
747
9,864
14,704
7,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Cerberus
Sylachhus
Cerberus
16
3 / 5 / 6
8,963
747
9,129
17,990
22,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
14
1 / 8 / 8
9,055
755
7,120
16,056
7,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
29
Kills
14
15
Deaths
30
82
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
W
Geb
Lekvar
Geb
4
3
14
3.67
L
Jing Wei
NeeGeerk
Jing Wei
4
4
5
1.63
W
8
4
15
3.88
W
8
3
16
5.33
L
Heimdallr
Storm1234500
Heimdallr
4
9
2
0.56
L
Cerberus
Sylachhus
Cerberus
3
5
6
1.2
W
2
1
20
12
W
Raijin
7
4
17
3.88
L
Rama
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,043
Damage
38,973
54,082
Taken
86,686
40,172
Mitigated
69,287
19,175
Healing
26,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,822
235
933
6,126
22,372
23,934
29
15,175
6,770
9,359
0
W
Geb
Lekvar
Geb
6,167
333
1,329
1,718
12,033
14,881
801
3,430
8,603
10,492
0
L
Jing Wei
NeeGeerk
Jing Wei
10,038
7,832
829
5,861
15,564
7,935
1,516
8,939
6,546
0
30,770
W
22,955
2,009
1,992
5,839
16,903
13,428
1,404
3,167
13,736
0
37,394
W
14,516
446
1,049
1,177
7,499
3,782
825
1,659
5,840
31,659
0
L
Heimdallr
Storm1234500
Heimdallr
9,864
4,421
1,013
505
14,704
7,193
0
8,884
5,701
0
19,397
L
Cerberus
Sylachhus
Cerberus
9,129
488
2,301
6,048
17,990
22,527
162
11,510
6,106
19,853
0
W
11,815
1,992
362
669
6,330
2,629
2,351
1,884
4,446
27,760
0
W
Raijin
22,590
2,384
2,047
2,993
11,317
5,452
1,592
1,811
9,506
35,506
0
L
Rama
7,120
5,533
0
2,793
16,056
7,698
317
9,534
6,475
0
13,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
45,715
133
Minions Killed
132
0
Camps Cleared
0
1,134,972
Distance Traveled
937,265
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,087
757
16
1
0
190,678
0
W
Geb
9,614
801
9
1
0
212,684
1
L
Jing Wei
9,649
804
44
4
0
197,753
0
W
Chaac
10,792
899
26
2
0
252,364
0
W
Agni
10,844
904
44
4
0
219,048
0
L
Heimdallr
8,961
747
28
2
0
167,682
0
L
Cerberus
8,963
747
29
2
0
218,039
0
W
Nu Wa
9,750
813
40
3
0
250,296
0
W
Raijin
10,774
898
14
1
0
200,580
0
L
Rama
9,055
755
15
1
0
163,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role