Player Matchup

Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum I
KyrV3
Artio
Platinum I
Level 66
God Stats
2W - 0L
1,738 SR
Queue Stats
106W - 81L
2,065 MMR
Solo
Ra
Ra
Platinum IV
xPingu
Ra
Platinum IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
2,060 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,548 SR
1,725 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,594 SR
2,106 MMR
Serqet
Serqet
Diamond IV
Dante021
Serqet
Diamond IV
Level 161
God Stats
8W - 7L
1,688 SR
Queue Stats
261W - 231L
2,151 MMR
Party 1
Fafnir
Fafnir
Platinum IV
Ghettoluigi
Fafnir
Platinum IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 373L
1,953 MMR
Party 2
Chronos
Chronos
Diamond V
ShawnnnFrost
Chronos
Diamond V
Level 174
God Stats
3W - 4L
1,596 SR
Queue Stats
330W - 316L
2,053 MMR
Solo
King Arthur
King Arthur
Diamond III
Yαmato
King Arthur
Diamond III
Level 147
God Stats
7W - 10L
1,541 SR
Queue Stats
234W - 213L
2,264 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
intenseurge
Morgan Le Fay
Platinum II
Level 126
God Stats
5W - 7L
1,645 SR
Queue Stats
364W - 338L
2,111 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 0 / 1
8,713
670
5,068
5,233
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
 
Nemesis
14
3 / 1 / 2
8,035
618
5,336
11,895
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
11
1 / 0 / 4
7,373
567
7,625
7,984
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
KyrV3
Artio
13
2 / 3 / 3
7,364
566
8,383
15,780
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
13
1 / 1 / 0
7,206
554
3,943
4,336
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
FreyaSusanoAo KuangSurtr

VS

Bans
Ne ZhaHe BoCliodhnaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dante021
Serqet
12
3 / 2 / 2
7,058
543
5,940
9,517
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
9
0 / 2 / 0
5,718
440
1,894
10,470
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
ShawnnnFrost
Chronos
10
0 / 3 / 0
5,968
459
1,340
6,089
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Yαmato
King Arthur
12
2 / 3 / 2
7,237
557
11,721
13,085
10,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
intenseurge
Morgan Le Fay
12
0 / 0 / 1
6,775
521
3,540
5,279
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
1
3.5
W
Nemesis
 
Nemesis
3
1
2
4
W
Ares
 
Ares
1
0
4
3
L
Serqet
Dante021
Serqet
3
2
2
2
L
Fafnir
0
2
0
0
W
Artio
KyrV3
Artio
2
3
3
1.17
L
Chronos
ShawnnnFrost
Chronos
0
3
0
0
L
King Arthur
Yαmato
King Arthur
2
3
2
1
L
Morgan Le Fay
intenseurge
Morgan Le Fay
0
0
1
0.5
W
Ra
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,355
Damage
24,435
45,228
Taken
44,440
26,272
Mitigated
28,148
18,167
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,068
2,348
416
2,507
5,233
2,015
1,028
892
4,341
0
83,005
W
Nemesis
 
Nemesis
5,336
2,891
0
3,198
11,895
4,714
0
719
10,867
0
62,239
W
Ares
 
Ares
7,625
778
0
2,656
7,984
7,563
0
3,835
4,062
26,415
0
L
Serqet
Dante021
Serqet
5,940
2,060
0
500
9,517
4,050
0
1,552
7,701
0
55,734
L
Fafnir
1,894
362
0
2,905
10,470
9,450
0
6,997
3,239
12,193
0
W
Artio
KyrV3
Artio
8,383
832
293
6,815
15,780
10,335
0
442
15,054
47,294
0
L
Chronos
ShawnnnFrost
Chronos
1,340
497
0
726
6,089
1,907
0
1,074
5,015
44,113
0
L
King Arthur
Yαmato
King Arthur
11,721
1,442
0
1,000
13,085
10,567
0
5,457
6,561
706
61,722
L
Morgan Le Fay
intenseurge
Morgan Le Fay
3,540
516
0
923
5,279
2,174
0
3,370
1,859
63,841
0
W
Ra
3,943
515
939
1,343
4,336
1,645
0
1,530
2,774
72,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
32,756
467
Minions Killed
414
0
Camps Cleared
0
1,374,923
Distance Traveled
1,368,469
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,713
670
148
11
0
251,813
3
W
Nemesis
8,035
618
94
7
0
299,259
0
W
Ares
7,373
567
27
2
0
278,592
0
L
Serqet
7,058
543
92
7
0
320,113
2
L
Fafnir
5,718
440
13
1
0
274,158
9
W
Artio
7,364
566
68
5
0
243,473
1
L
Chronos
5,968
459
90
7
0
256,296
2
L
King Arthur
7,237
557
99
8
0
250,157
1
L
Morgan Le Fay
6,775
521
120
9
0
267,745
2
W
Ra
7,206
554
130
10
0
301,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role