Player Matchup

Kukulkan
Kukulkan
Ismahdezz
Kukulkan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,369 Elo+
Party 2
Izanami
Izanami
KilianHikari
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,655 Elo+
Party 2
King Arthur
King Arthur
Klein Stroom
King Arthur
Level 43
God Stats
4W - 3L
1,707 SR
Queue Stats
62W - 84L
1,381 Elo+
Solo
Mercury
Mercury
fred765434
Mercury
Level 42
God Stats
5W - 0L
1,864 SR
Queue Stats
50W - 76L
1,364 Elo+
Solo
Yemoja
Yemoja
tocktou
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,369 Elo+
Party 2
Team Averages
Level 49
1,614 SR
1,428 Elo+

VS

Team Averages
Level 43
1,394 SR
1,280 Elo+
Olorun
Olorun
PapaSmerf72
Olorun
Level 47
God Stats
4W - 14L
1,410 SR
Queue Stats
107W - 140L
1,311 Elo+
Party 1
Hachiman
Hachiman
Shun75
Hachiman
Level 39
God Stats
6W - 5L
1,622 SR
Queue Stats
265W - 258L
1,416 Elo+
Solo
Bellona
Bellona
Vection7303
Bellona
Level 32
God Stats
4W - 5L
1,078 SR
Queue Stats
88W - 102L
1,026 Elo+
Solo
Geb
Geb
gastolinah
Geb
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 103L
1,342 Elo+
Solo
Baba Yaga
Baba Yaga
xSMERFETKAx3772
Baba Yaga
Level 63
God Stats
335W - 359L
1,359 SR
Queue Stats
336W - 365L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ismahdezz
Kukulkan
16
3 / 0 / 1
10,023
626
12,468
8,264
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KilianHikari
Izanami
12
2 / 6 / 1
7,724
483
5,007
11,904
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Klein Stroom
King Arthur
14
3 / 1 / 3
8,702
544
9,124
12,953
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
fred765434
Mercury
12
3 / 6 / 0
7,657
479
4,412
15,625
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
tocktou
Yemoja
12
0 / 2 / 4
8,091
506
3,448
13,058
9,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 4 / 0
7,531
471
3,537
9,781
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Shun75
Hachiman
14
8 / 2 / 2
8,666
542
14,402
13,430
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Vection7303
Bellona
13
3 / 3 / 5
7,845
490
5,783
11,798
5,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 2
9,115
570
8,234
14,707
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
xSMERFETKAx3772
Baba Yaga
13
0 / 2 / 2
7,435
465
8,915
9,916
4,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
15
15
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ismahdezz
Kukulkan
3
0
1
3.5
W
Izanami
KilianHikari
Izanami
2
6
1
0.42
W
King Arthur
Klein Stroom
King Arthur
3
1
3
4.5
L
Olorun
1
4
0
0.25
L
Hachiman
Shun75
Hachiman
8
2
2
4.5
L
Bellona
Vection7303
Bellona
3
3
5
1.83
W
Mercury
fred765434
Mercury
3
6
0
0.5
L
3
0
2
4
W
Yemoja
tocktou
Yemoja
0
2
4
1
L
Baba Yaga
xSMERFETKAx3772
Baba Yaga
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,459
Damage
40,871
61,804
Taken
59,632
35,552
Mitigated
26,547
16,562
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ismahdezz
Kukulkan
12,468
1,619
0
1,769
8,264
4,060
0
4,937
3,291
104,702
0
W
Izanami
KilianHikari
Izanami
5,007
4,070
0
1,935
11,904
4,505
1,448
1,620
10,284
0
50,971
W
King Arthur
Klein Stroom
King Arthur
9,124
991
0
3,327
12,953
10,750
120
5,219
7,399
0
53,087
L
Olorun
3,537
1,327
0
1,960
9,781
3,799
0
172
9,069
38,657
0
L
Hachiman
Shun75
Hachiman
14,402
7,394
0
5,738
13,430
5,473
743
3,936
9,396
0
69,784
L
Bellona
Vection7303
Bellona
5,783
1,363
0
551
11,798
5,731
602
3,801
7,997
0
36,825
W
Mercury
fred765434
Mercury
4,412
1,192
0
1,700
15,625
6,409
0
5,271
10,314
0
49,934
L
8,234
1,207
0
6,555
14,707
7,318
0
2,807
11,645
75,036
0
W
Yemoja
tocktou
Yemoja
3,448
337
3,753
4,078
13,058
9,828
0
3,228
9,830
21,126
0
L
Baba Yaga
xSMERFETKAx3772
Baba Yaga
8,915
297
0
1,728
9,916
4,226
0
5,200
4,622
65,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
40,592
417
Minions Killed
443
0
Camps Cleared
0
1,575,946
Distance Traveled
1,562,484
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,023
626
162
10
0
321,989
2
W
Izanami
7,724
483
94
6
0
270,364
0
W
King Arthur
8,702
544
69
4
0
322,255
0
L
Olorun
7,531
471
86
5
0
289,296
0
L
Hachiman
8,666
542
95
6
0
275,628
0
L
Bellona
7,845
490
45
3
0
331,660
0
W
Mercury
7,657
479
70
4
0
347,543
0
L
Geb
9,115
570
114
7
0
361,386
0
W
Yemoja
8,091
506
22
1
0
313,795
4
L
Baba Yaga
7,435
465
103
6
0
304,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role