Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Infernals
Ah Puch
Level 125
God Stats
13W - 4L
1,500 SR
Queue Stats
419W - 426L
1,380 Elo+
Solo
Thoth
Thoth
Josslenn
Thoth
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Medusa
Medusa
TWOGalOfMiltank
Medusa
Level 141
God Stats
2W - 0L
1,303 SR
Queue Stats
162W - 160L
1,396 Elo+
Solo
Chaac
Chaac
bavorak333X2
Chaac
Level 83
God Stats
2W - 0L
1,715 SR
Queue Stats
91W - 85L
1,436 Elo+
Party 1
Team Averages
Level 110
1,504 SR
1,442 Elo+

VS

Team Averages
Level 117
1,450 SR
1,446 Elo+
Awilix
Awilix
DarthTacoSlayer
Awilix
Level 116
God Stats
2W - 5L
1,380 SR
Queue Stats
363W - 367L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
PapaComics
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
Vraximus
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Discordia
Discordia
atamarmion
Discordia
Level 170
God Stats
22W - 16L
1,368 SR
Queue Stats
916W - 929L
1,379 Elo+
Party 3
Tiamat
Tiamat
qcollective
Tiamat
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 147L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 8
5,633
1,127
2,635
4,882
2,191
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Infernals
Ah Puch
13
4 / 0 / 5
6,696
1,339
6,200
2,050
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Josslenn
Thoth
11
2 / 1 / 8
6,473
1,295
2,903
3,857
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 5
5,835
1,167
2,046
3,483
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 5
6,312
1,262
5,168
8,151
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,448
1,090
3,271
5,749
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
PapaComics
Erlang Shen
10
2 / 2 / 2
5,691
1,138
7,224
6,307
5,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Vraximus
Kuzenbo
11
1 / 2 / 2
5,762
1,152
4,244
5,770
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
atamarmion
Discordia
8
0 / 1 / 1
4,856
971
1,305
1,690
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
6
0 / 2 / 1
4,592
918
592
2,396
1,162
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
10
Kills
4
4
Deaths
10
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
8
4
L
1
3
2
0.67
W
Ah Puch
Infernals
Ah Puch
4
0
5
6.5
W
Thoth
Josslenn
Thoth
2
1
8
6
L
Erlang Shen
PapaComics
Erlang Shen
2
2
2
1.5
W
2
2
5
2.25
L
Kuzenbo
Vraximus
Kuzenbo
1
2
2
1
L
Discordia
atamarmion
Discordia
0
1
1
0.5
W
2
1
5
4.5
L
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
16,636
22,423
Taken
21,912
10,561
Mitigated
17,539
11,917
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,635
19
682
2,614
4,882
2,191
264
1,233
3,649
5,632
0
L
3,271
1,341
215
406
5,749
2,332
0
3,776
1,796
0
6,654
W
Ah Puch
Infernals
Ah Puch
6,200
805
644
1,078
2,050
883
770
776
1,274
17,953
0
W
Thoth
Josslenn
Thoth
2,903
376
486
1,284
3,857
1,298
891
2,033
1,824
7,592
0
L
Erlang Shen
PapaComics
Erlang Shen
7,224
3,013
553
2,023
6,307
5,864
0
3,194
2,986
0
9,103
W
2,046
596
475
417
3,483
1,351
912
547
2,936
0
3,768
L
Kuzenbo
Vraximus
Kuzenbo
4,244
1,912
108
1,071
5,770
7,615
0
2,696
3,074
7,695
0
L
Discordia
atamarmion
Discordia
1,305
164
327
181
1,690
566
0
856
712
4,972
0
W
5,168
779
39
4,198
8,151
4,838
43
1,552
6,599
0
11,479
L
Tiamat
592
80
0
186
2,396
1,162
0
1,216
1,074
3,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
26,349
75
Minions Killed
39
0
Camps Cleared
0
509,243
Distance Traveled
425,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,633
1,127
8
2
0
113,183
0
L
Awilix
5,448
1,090
10
2
0
86,535
0
W
Ah Puch
6,696
1,339
27
5
0
116,856
0
W
Thoth
6,473
1,295
13
3
0
96,397
0
L
Erlang Shen
5,691
1,138
6
1
0
111,894
0
W
Medusa
5,835
1,167
10
2
0
69,770
0
L
Kuzenbo
5,762
1,152
7
1
0
112,480
0
L
Discordia
4,856
971
10
2
0
52,331
0
W
Chaac
6,312
1,262
17
3
0
113,037
0
L
Tiamat
4,592
918
6
1
0
61,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role