Player Matchup

Nike
Nike
AttilaTheBunn
Nike
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
262W - 252L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
ChonChonmaru
Zhong Kui
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 84L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
GhoulWrangler90
Heimdallr
Level 98
God Stats
4W - 2L
1,284 SR
Queue Stats
302W - 313L
1,502 Elo+
Solo
Raijin
Raijin
JabbaHawk
Raijin
Level 114
God Stats
3W - 0L
1,702 SR
Queue Stats
146W - 125L
1,481 Elo+
Party 1
Izanami
Izanami
SaquonBarkley
Izanami
Level 148
God Stats
1W - 0L
1,502 SR
Queue Stats
34W - 29L
1,467 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,487 Elo+

VS

Team Averages
Level 115
1,500 SR
1,475 Elo+
Artio
Artio
Basri
Artio
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 208L
1,484 Elo+
Solo
Tyr
Tyr
Migdau
Tyr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 59L
1,466 Elo+
Solo
Cliodhna
Cliodhna
ShakeSupreme
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,508 Elo+
Solo
Kali
Kali
ShuraTheDemon
Kali
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 388L
1,466 Elo+
Solo
Surtr
Surtr
strikeOut-
Surtr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 15
8,922
811
9,540
15,269
20,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
ChonChonmaru
Zhong Kui
15
3 / 2 / 20
9,384
853
22,523
12,689
9,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
GhoulWrangler90
Heimdallr
16
7 / 4 / 18
10,087
917
15,051
13,655
7,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
JabbaHawk
Raijin
18
8 / 3 / 17
11,093
1,008
22,014
9,041
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
18
10 / 2 / 17
10,869
988
23,718
11,636
5,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Basri
Artio
15
2 / 7 / 11
8,468
770
5,991
25,203
31,271
Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tyr
Migdau
Tyr
17
7 / 5 / 7
9,982
907
12,563
20,302
28,000
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
ShakeSupreme
Cliodhna
15
3 / 7 / 8
8,288
753
10,499
18,296
10,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 5 / 9
8,767
797
6,862
13,511
7,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
15
1 / 6 / 8
7,767
706
13,606
20,520
26,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
59
30
Kills
16
16
Deaths
30
87
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
L
Artio
Basri
Artio
2
7
11
1.07
W
Zhong Kui
ChonChonmaru
Zhong Kui
3
2
20
6.5
W
Heimdallr
GhoulWrangler90
Heimdallr
7
4
18
4
W
Raijin
JabbaHawk
Raijin
8
3
17
5.5
L
Tyr
Migdau
Tyr
7
5
7
2.1
W
Izanami
10
2
17
9.25
L
Cliodhna
ShakeSupreme
Cliodhna
3
7
8
1
L
3
5
9
1.5
L
Surtr
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,846
Damage
49,521
62,290
Taken
97,832
47,635
Mitigated
103,458
23,646
Healing
30,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,540
576
1,367
692
15,269
20,024
194
855
14,414
277
15,190
L
Artio
Basri
Artio
5,991
580
4,430
5,807
25,203
31,271
0
10,651
14,543
10,786
0
W
Zhong Kui
ChonChonmaru
Zhong Kui
22,523
2,514
1,998
6,896
12,689
9,982
2,461
1,095
11,594
26,014
0
W
Heimdallr
GhoulWrangler90
Heimdallr
15,051
8,455
733
3,193
13,655
7,454
821
1,781
11,874
0
25,195
W
Raijin
JabbaHawk
Raijin
22,014
2,910
1,643
2,034
9,041
4,504
958
1,238
7,803
43,295
0
L
Tyr
Migdau
Tyr
12,563
1,061
1,507
4,285
20,302
28,000
0
9,374
10,928
0
19,617
W
Izanami
23,718
15,916
538
4,552
11,636
5,671
4,424
1,369
10,267
0
48,630
L
Cliodhna
ShakeSupreme
Cliodhna
10,499
686
91
3,035
18,296
10,041
0
8,878
9,418
0
21,886
L
6,862
2,365
1,495
3,395
13,511
7,933
0
6,154
7,357
0
13,174
L
Surtr
13,606
2,672
1,904
4,856
20,520
26,213
0
9,757
10,763
347
26,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,355
Gold Earned
43,272
176
Minions Killed
93
0
Camps Cleared
0
930,301
Distance Traveled
1,063,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,922
811
13
1
0
199,677
0
L
Artio
8,468
770
13
1
0
229,448
0
W
Zhong Kui
9,384
853
13
1
0
222,340
0
W
Heimdallr
10,087
917
29
3
0
160,177
0
W
Raijin
11,093
1,008
63
6
0
186,517
0
L
Tyr
9,982
907
20
2
0
254,457
0
W
Izanami
10,869
988
58
5
0
161,590
0
L
Cliodhna
8,288
753
30
3
0
171,872
0
L
Kali
8,767
797
15
1
0
223,543
0
L
Surtr
7,767
706
15
1
0
184,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role