Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
HeyxChris
Chernobog
Level 124
God Stats
7W - 4L
1,635 SR
Queue Stats
565W - 556L
1,475 Elo+
Party 2
Thor
Thor
TariumsLord
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,224 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
genia106
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,432 Elo+
Party 2
Thoth
Thoth
turboshoot
Thoth
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 98L
1,176 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,361 Elo+

VS

Team Averages
Level 116
1,551 SR
1,407 Elo+
Anhur
Anhur
BIGTIME_JOKER
Anhur
Level 142
God Stats
1W - 0L
1,757 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hercules
Hercules
BlueRangerLee
Hercules
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
378W - 385L
1,443 Elo+
Party 3
Maui
Maui
Hurricane17
Maui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
InSPiRaTiOnZz x
Vamana
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
372W - 390L
1,428 Elo+
Party 3
Yu Huang
Yu Huang
KingMePerfection
Yu Huang
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
279W - 295L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 3 / 2
5,864
977
3,868
11,575
7,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
HeyxChris
Chernobog
11
0 / 4 / 4
5,288
881
5,751
5,922
2,280
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 3
5,379
897
7,646
6,457
2,641
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
genia106
Morgan Le Fay
12
2 / 3 / 1
6,117
1,020
6,932
6,904
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
7
0 / 1 / 0
4,808
801
800
2,020
536
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
6,418
1,070
3,235
3,729
1,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
BlueRangerLee
Hercules
12
2 / 0 / 10
6,685
1,114
5,088
9,114
7,225
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
2 / 1 / 8
6,815
1,136
3,523
5,787
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 8
6,621
1,104
5,452
6,140
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 1 / 6
6,967
1,161
8,588
5,063
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
4
Kills
13
13
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
2
1
W
2
1
8
6
W
Hercules
BlueRangerLee
Hercules
2
0
10
7
L
Chernobog
HeyxChris
Chernobog
0
4
4
0.5
W
2
1
8
6
W
3
1
8
7
W
4
1
6
7
L
0
2
3
0.75
L
Morgan Le Fay
genia106
Morgan Le Fay
2
3
1
0.83
L
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
25,886
32,878
Taken
29,833
16,004
Mitigated
22,464
9,284
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,868
642
564
3,513
11,575
7,700
0
4,632
6,651
0
4,736
W
3,235
1,560
480
444
3,729
1,814
761
1,317
2,412
0
9,044
W
Hercules
BlueRangerLee
Hercules
5,088
980
1,239
6,018
9,114
7,225
381
1,875
7,239
0
8,580
L
Chernobog
HeyxChris
Chernobog
5,751
3,204
897
306
5,922
2,280
0
2,392
3,441
0
11,308
W
3,523
924
1,801
2,034
5,787
5,319
94
1,267
4,520
5,268
0
W
5,452
1,734
1,406
1,447
6,140
5,919
90
1,211
4,929
0
11,349
W
8,588
894
1,505
1,060
5,063
2,187
111
2,062
3,001
19,140
0
L
7,646
263
397
1,003
6,457
2,641
0
2,127
4,159
0
13,198
L
Morgan Le Fay
genia106
Morgan Le Fay
6,932
517
515
1,200
6,904
2,847
0
2,748
4,023
14,846
0
L
Thoth
800
69
498
391
2,020
536
0
212
1,767
2,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
33,506
47
Minions Killed
65
0
Camps Cleared
0
573,414
Distance Traveled
717,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,864
977
8
1
0
146,911
0
W
Anhur
6,418
1,070
15
3
0
117,015
0
W
Hercules
6,685
1,114
8
1
0
144,208
0
L
Chernobog
5,288
881
8
1
0
104,762
0
W
Maui
6,815
1,136
4
1
0
149,129
0
W
Vamana
6,621
1,104
5
1
0
155,712
0
W
Yu Huang
6,967
1,161
33
6
0
151,056
0
L
Thor
5,379
897
12
2
0
141,486
0
L
Morgan Le Fay
6,117
1,020
17
3
0
113,724
0
L
Thoth
4,808
801
2
0
0
66,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role