Player Matchup

Kuzenbo
Kuzenbo
MATROXx64
Kuzenbo
Level 83
God Stats
16W - 7L
1,731 SR
Queue Stats
35W - 35L
1,509 Elo+
Party 1
Tiamat
Tiamat
Ringss8940
Tiamat
Level 102
God Stats
17W - 13L
1,654 SR
Queue Stats
266W - 258L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
VictorGamer9508
Gilgamesh
Level 115
God Stats
2W - 8L
1,608 SR
Queue Stats
356W - 350L
1,445 Elo+
Party 1
Thanatos
Thanatos
kidee_kat
Thanatos
Level 128
God Stats
27W - 52L
1,159 SR
Queue Stats
527W - 514L
1,410 Elo+
Solo
Xbalanque
Xbalanque
xlogantix
Xbalanque
Level 67
God Stats
3W - 2L
1,284 SR
Queue Stats
23W - 23L
1,452 Elo+
Solo
Team Averages
Level 99
1,487 SR
1,446 Elo+

VS

Team Averages
Level 71
1,454 SR
1,379 Elo+
Surtr
Surtr
FridaySensei
Surtr
Level 124
God Stats
0W - 1L
1,739 SR
Queue Stats
47W - 45L
1,343 Elo+
Solo
Hades
Hades
IMagiNE_WAGGoNS7
Hades
Level 38
God Stats
6W - 6L
1,587 SR
Queue Stats
47W - 33L
1,501 Elo+
Solo
Sol
Sol
McRandom416
Sol
Level 66
God Stats
4W - 7L
1,349 SR
Queue Stats
131W - 135L
1,424 Elo+
Solo
Thanatos
Thanatos
Sleep-_-Walker33
Thanatos
Level 37
God Stats
1W - 5L
1,097 SR
Queue Stats
26W - 32L
1,257 Elo+
Solo
Cu Chulainn
Cu Chulainn
kcfam5
Cu Chulainn
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
57W - 71L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MATROXx64
Kuzenbo
14
1 / 4 / 16
10,099
459
6,552
22,289
34,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Ringss8940
Tiamat
20
6 / 2 / 11
12,932
588
23,051
20,171
17,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
VictorGamer9508
Gilgamesh
20
16 / 1 / 5
14,225
647
24,799
27,081
20,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
kidee_kat
Thanatos
18
1 / 3 / 1
11,086
504
5,500
20,112
9,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
xlogantix
Xbalanque
18
2 / 3 / 13
11,206
509
19,603
15,937
6,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
10,260
466
15,220
34,236
32,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 3
10,669
485
19,425
25,561
17,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 3
8,799
400
11,704
19,631
7,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 8 / 1
10,397
473
12,375
21,077
11,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
kcfam5
Cu Chulainn
6
0 / 2 / 0
6,874
312
2,667
3,940
2,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
26
Kills
12
13
Deaths
27
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
3
6
3
0.75
W
Kuzenbo
MATROXx64
Kuzenbo
1
4
16
2.25
L
0
7
3
0.21
W
Tiamat
Ringss8940
Tiamat
6
2
11
5.75
L
7
8
1
0.94
W
Gilgamesh
VictorGamer9508
Gilgamesh
16
1
5
18.5
L
Cu Chulainn
kcfam5
Cu Chulainn
0
2
0
0
W
Thanatos
kidee_kat
Thanatos
1
3
1
0.5
W
Xbalanque
xlogantix
Xbalanque
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,505
Damage
61,391
105,590
Taken
104,445
87,937
Mitigated
71,742
39,376
Healing
45,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,220
4,747
753
13,390
34,236
32,997
42
10,576
22,419
7,689
48,881
L
19,425
1,767
367
9,736
25,561
17,849
157
10,088
14,522
95,566
0
W
Kuzenbo
MATROXx64
Kuzenbo
6,552
1,889
1,141
3,577
22,289
34,316
149
9,045
13,244
27,870
0
L
11,704
3,457
0
6,959
19,631
7,287
1,161
3,853
15,664
72,609
0
W
Tiamat
Ringss8940
Tiamat
23,051
2,485
525
5,581
20,171
17,435
1,227
8,233
11,938
118,210
0
L
12,375
2,286
0
13,429
21,077
11,415
0
3,084
17,651
0
77,144
W
Gilgamesh
VictorGamer9508
Gilgamesh
24,799
7,809
0
5,262
27,081
20,034
819
7,434
19,330
0
118,091
L
Cu Chulainn
kcfam5
Cu Chulainn
2,667
743
0
1,356
3,940
2,194
0
0
3,940
0
14,746
W
Thanatos
kidee_kat
Thanatos
5,500
704
0
21,302
20,112
9,238
2,363
3,446
16,666
0
93,132
W
Xbalanque
xlogantix
Xbalanque
19,603
10,085
0
1,988
15,937
6,914
1,456
6,025
9,912
0
110,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,548
Gold Earned
46,999
639
Minions Killed
448
0
Camps Cleared
0
2,249,572
Distance Traveled
1,757,914
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,260
466
65
3
0
424,753
0
L
Hades
10,669
485
160
7
0
393,163
0
W
Kuzenbo
10,099
459
23
1
0
456,915
1
L
Sol
8,799
400
108
5
0
363,669
1
W
Tiamat
12,932
588
176
8
0
443,250
0
L
Thanatos
10,397
473
89
4
0
471,397
1
W
Gilgamesh
14,225
647
144
7
0
477,571
2
L
Cu Chulainn
6,874
312
26
1
0
104,932
0
W
Thanatos
11,086
504
125
6
0
460,868
1
W
Xbalanque
11,206
509
171
8
0
410,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role