Player Matchup

Sobek
Sobek
N0kkYT
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Raijin
Raijin
Shadow_Desarox
Raijin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 69L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
TunaCan507
Sun Wukong
Level 46
God Stats
11W - 15L
1,587 SR
Queue Stats
532W - 543L
1,544 Elo+
Solo
Fenrir
Fenrir
al3xhebert
Fenrir
Level 121
God Stats
1W - 2L
1,711 SR
Queue Stats
43W - 52L
1,490 Elo+
Solo
Kali
Kali
ninjalol5
Kali
Level 138
God Stats
4W - 7L
1,341 SR
Queue Stats
354W - 383L
1,465 Elo+
Solo
Team Averages
Level 72
1,528 SR
1,471 Elo+

VS

Team Averages
Level 114
1,590 SR
1,549 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Animedian
Nu Wa
Level 138
God Stats
15W - 3L
1,420 SR
Queue Stats
479W - 489L
1,582 Elo+
Solo
Freya
Freya
DjVamp23211
Freya
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,662 Elo+
Party 1
Fenrir
Fenrir
Gaius_octavius_T
Fenrir
Level 151
God Stats
6W - 3L
1,697 SR
Queue Stats
561W - 573L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
kronozBlack
Ao Kuang
Level 122
God Stats
4W - 4L
1,834 SR
Queue Stats
573W - 585L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
N0kkYT
Sobek
9
0 / 4 / 4
6,064
758
2,648
11,545
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 5
6,723
840
10,473
9,186
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TunaCan507
Sun Wukong
11
1 / 5 / 4
6,517
815
9,045
14,930
11,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
al3xhebert
Fenrir
10
0 / 5 / 3
5,996
750
3,075
10,343
8,981
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
12
4 / 4 / 2
7,443
930
4,905
10,729
4,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 2 / 15
8,130
1,016
11,377
10,465
5,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Animedian
Nu Wa
14
1 / 1 / 17
7,764
971
14,149
5,594
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 13
8,078
1,010
6,210
3,147
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 1 / 15
8,533
1,067
7,207
9,464
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
kronozBlack
Ao Kuang
14
9 / 2 / 11
8,799
1,100
12,881
12,421
6,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
6
Kills
22
22
Deaths
7
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
15
5.25
W
Nu Wa
Animedian
Nu Wa
1
1
17
9.5
W
3
1
13
9.5
W
6
1
15
13.5
L
Sobek
N0kkYT
Sobek
0
4
4
0.5
L
1
4
5
0.88
L
Sun Wukong
TunaCan507
Sun Wukong
1
5
4
0.6
L
Fenrir
al3xhebert
Fenrir
0
5
3
0.3
W
Ao Kuang
kronozBlack
Ao Kuang
9
2
11
7.25
L
Kali
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
51,824
56,733
Taken
41,091
36,757
Mitigated
25,402
16,058
Healing
17,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,377
5,665
633
4,262
10,465
5,038
1,776
3,279
7,186
0
22,272
W
Nu Wa
Animedian
Nu Wa
14,149
6,612
607
1,421
5,594
2,390
2,503
1,823
3,771
32,272
0
W
6,210
1,995
0
378
3,147
1,543
1,020
1,590
1,557
10,604
0
W
7,207
1,262
1,117
2,294
9,464
9,897
580
2,436
7,028
780
9,882
L
Sobek
N0kkYT
Sobek
2,648
369
0
1,300
11,545
8,029
0
8,945
2,365
6,729
0
L
10,473
644
1,436
1,902
9,186
3,732
0
5,823
3,325
31,698
0
L
Sun Wukong
TunaCan507
Sun Wukong
9,045
1,200
1,085
4,409
14,930
11,250
0
8,529
6,220
0
24,690
L
Fenrir
al3xhebert
Fenrir
3,075
307
669
1,585
10,343
8,981
0
4,809
5,316
0
5,486
W
Ao Kuang
kronozBlack
Ao Kuang
12,881
1,483
1,370
5,550
12,421
6,534
1,803
3,993
8,428
22,611
0
L
Kali
4,905
1,989
1,206
2,466
10,729
4,765
0
5,615
5,075
0
15,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
41,304
104
Minions Killed
83
0
Camps Cleared
0
782,659
Distance Traveled
838,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,130
1,016
26
3
0
160,590
0
W
Nu Wa
7,764
971
23
3
0
161,967
0
W
Freya
8,078
1,010
10
1
0
162,281
0
W
Fenrir
8,533
1,067
8
1
0
189,320
0
L
Sobek
6,064
758
9
1
0
150,769
0
L
Raijin
6,723
840
37
5
0
155,384
0
L
Sun Wukong
6,517
815
24
3
0
162,808
0
L
Fenrir
5,996
750
5
1
0
159,340
0
W
Ao Kuang
8,799
1,100
16
2
0
163,966
0
L
Kali
7,443
930
29
4
0
154,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role