Player Matchup

King Arthur
King Arthur
Fabricio06
King Arthur
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 60L
1,428 Elo+
Solo
Ullr
Ullr
FourthGuy
Ullr
Level 35
God Stats
4W - 4L
1,356 SR
Queue Stats
86W - 69L
1,486 Elo+
Party 2
Nemesis
Nemesis
SilentStorm82121
Nemesis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 40L
1,302 Elo+
Solo
Jormungandr
Jormungandr
liquid_pliskin76
Jormungandr
Level 29
God Stats
21W - 15L
1,601 SR
Queue Stats
65W - 65L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
squidgy6509
Baron Samedi
Level 85
God Stats
2W - 1L
1,532 SR
Queue Stats
151W - 137L
1,482 Elo+
Party 2
Team Averages
Level 44
1,498 SR
1,419 Elo+

VS

Team Averages
Level 50
1,484 SR
1,348 Elo+
Fenrir
Fenrir
Airclaw
Fenrir
Level 32
God Stats
1W - 2L
1,541 SR
Queue Stats
2W - 5L
1,270 Elo+
Solo
Poseidon
Poseidon
Gazizzza
Poseidon
Level 34
God Stats
1W - 3L
1,720 SR
Queue Stats
18W - 25L
1,399 Elo+
Solo
Ullr
Ullr
Joint Rolla Jay
Ullr
Level 140
God Stats
5W - 13L
1,309 SR
Queue Stats
81W - 84L
1,512 Elo+
Party 1
Hel
Hel
RebawesomeSauce
Hel
Level 39
God Stats
17W - 24L
1,352 SR
Queue Stats
121W - 130L
1,401 Elo+
Solo
King Arthur
King Arthur
ThePlatinumAngel
King Arthur
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 23L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fabricio06
King Arthur
13
0 / 3 / 1
7,611
476
9,350
13,413
16,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
15
7 / 0 / 0
9,150
572
13,905
9,716
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 2
7,737
484
6,513
13,402
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
liquid_pliskin76
Jormungandr
11
0 / 0 / 6
7,724
483
5,071
13,116
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
squidgy6509
Baron Samedi
15
2 / 2 / 0
8,854
553
6,378
10,845
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Airclaw
Fenrir
13
3 / 2 / 3
7,733
483
9,523
16,761
8,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Gazizzza
Poseidon
14
1 / 1 / 1
7,996
500
6,718
7,218
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 2 / 0
6,209
388
6,971
11,108
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
5,382
336
3,396
10,948
3,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ThePlatinumAngel
King Arthur
15
4 / 1 / 2
8,104
507
9,477
15,861
17,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
8
8
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Airclaw
Fenrir
3
2
3
2.25
W
King Arthur
Fabricio06
King Arthur
0
3
1
0.17
W
Ullr
7
0
0
7
L
Poseidon
Gazizzza
Poseidon
1
1
1
1.5
L
0
2
0
0
L
0
4
0
0
W
1
3
2
0.67
L
King Arthur
ThePlatinumAngel
King Arthur
4
1
2
5
W
Jormungandr
liquid_pliskin76
Jormungandr
0
0
6
3
W
Baron Samedi
squidgy6509
Baron Samedi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,217
Damage
36,085
60,492
Taken
61,896
42,568
Mitigated
36,439
14,197
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Airclaw
Fenrir
9,523
2,970
0
4,696
16,761
8,165
0
3,773
12,988
0
63,305
W
King Arthur
Fabricio06
King Arthur
9,350
797
0
1,910
13,413
16,142
0
0
13,413
2,031
56,973
W
Ullr
13,905
3,437
0
1,967
9,716
4,280
445
1,334
8,382
0
76,739
L
Poseidon
Gazizzza
Poseidon
6,718
493
0
1,134
7,218
2,814
0
4,273
2,945
68,297
0
L
6,971
1,643
0
814
11,108
4,225
0
1,775
9,333
0
50,716
L
3,396
670
1,324
5,889
10,948
3,630
0
2,126
8,822
20,794
0
W
6,513
3,521
164
3,223
13,402
4,824
378
491
12,911
0
54,434
L
King Arthur
ThePlatinumAngel
King Arthur
9,477
1,528
0
2,745
15,861
17,605
0
744
15,117
0
61,574
W
Jormungandr
liquid_pliskin76
Jormungandr
5,071
936
275
3,349
13,116
11,592
0
3,774
9,342
38,392
0
W
Baron Samedi
squidgy6509
Baron Samedi
6,378
495
289
3,020
10,845
5,730
399
4,515
6,330
66,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
35,424
447
Minions Killed
373
0
Camps Cleared
0
1,510,252
Distance Traveled
1,478,857
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,733
483
84
5
0
317,215
0
W
King Arthur
7,611
476
83
5
0
282,556
0
W
Ullr
9,150
572
116
7
0
304,127
0
L
Poseidon
7,996
500
115
7
0
315,513
0
L
Ullr
6,209
388
65
4
0
295,909
0
L
Hel
5,382
336
24
2
0
248,896
0
W
Nemesis
7,737
484
81
5
0
348,284
1
L
King Arthur
8,104
507
85
5
0
301,324
0
W
Jormungandr
7,724
483
55
3
0
308,999
9
W
Baron Samedi
8,854
553
112
7
0
266,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role