Player Matchup

Hercules
Hercules
Isaac1010
Hercules
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 31L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Shahzaib_H
Kukulkan
Level 97
God Stats
10W - 7L
1,314 SR
Queue Stats
607W - 625L
1,394 Elo+
Solo
Atlas
Atlas
Stirlinz
Atlas
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
295W - 275L
1,509 Elo+
Solo
Cliodhna
Cliodhna
soepele_Verhoor
Cliodhna
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 50L
1,437 Elo+
Solo
Chiron
Chiron
zibsnis
Chiron
Level 92
God Stats
2W - 1L
1,705 SR
Queue Stats
35W - 27L
1,492 Elo+
Solo
Team Averages
Level 91
1,547 SR
1,449 Elo+

VS

Team Averages
Level 86
1,457 SR
1,397 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BasTeT21
Ne Zha
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 219L
1,436 Elo+
Solo
Anubis
Anubis
Fooxx95
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,226 Elo+
Party 1
Scylla
Scylla
jairo_hoffman
Scylla
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
1,373 Elo+
Solo
Thanatos
Thanatos
vic-competi_1991
Thanatos
Level 107
God Stats
1W - 6L
1,285 SR
Queue Stats
593W - 640L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Isaac1010
Hercules
14
2 / 3 / 13
8,730
794
8,237
17,533
21,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Shahzaib_H
Kukulkan
17
11 / 1 / 13
10,102
918
16,521
6,244
3,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Stirlinz
Atlas
15
3 / 2 / 17
9,485
862
8,383
12,790
13,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
16
7 / 2 / 9
9,600
873
10,746
11,522
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
zibsnis
Chiron
16
6 / 2 / 18
9,442
858
14,935
10,327
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
4 / 4 / 3
9,242
840
6,683
17,842
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
BasTeT21
Ne Zha
13
0 / 9 / 7
7,193
654
4,635
13,446
6,659
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Fooxx95
Anubis
12
0 / 7 / 4
6,899
627
3,835
10,302
5,371
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 1
9,563
869
14,017
11,526
5,199
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 3
6,735
612
4,347
9,945
4,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
29
Kills
10
10
Deaths
29
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
4
3
1.38
L
Ne Zha
BasTeT21
Ne Zha
0
9
7
0.39
L
Anubis
Fooxx95
Anubis
0
7
4
0.29
W
Hercules
Isaac1010
Hercules
2
3
13
2.83
W
Kukulkan
Shahzaib_H
Kukulkan
11
1
13
17.5
W
Atlas
Stirlinz
Atlas
3
2
17
5.75
L
6
4
1
1.63
W
Cliodhna
7
2
9
5.75
L
0
5
3
0.3
W
Chiron
zibsnis
Chiron
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,822
Damage
33,517
58,416
Taken
63,061
50,178
Mitigated
44,422
28,380
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,683
506
1,291
2,678
17,842
23,010
0
6,823
11,019
15,448
0
L
Ne Zha
BasTeT21
Ne Zha
4,635
1,985
997
817
13,446
6,659
0
5,465
7,981
0
10,874
L
Anubis
Fooxx95
Anubis
3,835
186
0
1,189
10,302
5,371
0
3,048
7,254
8,475
0
W
Hercules
Isaac1010
Hercules
8,237
1,889
4,210
9,347
17,533
21,249
355
6,588
10,945
0
15,557
W
Kukulkan
Shahzaib_H
Kukulkan
16,521
1,276
2,118
1,596
6,244
3,538
362
3,254
2,990
37,038
0
W
Atlas
Stirlinz
Atlas
8,383
1,000
936
2,163
12,790
13,562
166
4,617
8,173
13,595
0
L
14,017
449
601
4,081
11,526
5,199
0
5,391
6,135
29,937
0
W
Cliodhna
10,746
521
500
1,292
11,522
6,145
329
5,223
6,299
0
22,573
L
4,347
284
489
4,004
9,945
4,183
0
4,177
5,768
0
7,934
W
Chiron
zibsnis
Chiron
14,935
5,123
3,473
2,745
10,327
5,684
643
4,853
5,474
0
24,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,359
Gold Earned
39,632
131
Minions Killed
86
0
Camps Cleared
0
1,156,341
Distance Traveled
924,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,242
840
14
1
0
224,621
0
L
Ne Zha
7,193
654
7
1
0
173,448
0
L
Anubis
6,899
627
17
2
0
117,316
0
W
Hercules
8,730
794
15
1
0
244,018
0
W
Kukulkan
10,102
918
56
5
0
213,084
0
W
Atlas
9,485
862
9
1
0
237,308
0
L
Scylla
9,563
869
42
4
0
226,252
0
W
Cliodhna
9,600
873
30
3
0
238,555
0
L
Thanatos
6,735
612
6
1
0
183,154
0
W
Chiron
9,442
858
21
2
0
223,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role