Player Matchup

Ne Zha
Ne Zha
Familie12
Ne Zha
Level 138
God Stats
1W - 1L
1,299 SR
Queue Stats
30W - 34L
1,429 Elo+
Party 2
Khepri
Khepri
HAKEEM2000
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 33L
1,132 Elo+
Solo
Hachiman
Hachiman
Mr_Cobbina
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,380 Elo+
Party 2
Guan Yu
Guan Yu
Mаntrа
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 103L
1,470 Elo+
Solo
Thoth
Thoth
karloz619
Thoth
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,392 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,360 Elo+

VS

Team Averages
Level 113
1,483 SR
1,385 Elo+
Guan Yu
Guan Yu
LinSkellin
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,362 Elo+
Party 1
Zeus
Zeus
Lwfty
Zeus
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 18L
1,362 Elo+
Party 1
Baba Yaga
Baba Yaga
NiamoReD
Baba Yaga
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 148L
1,418 Elo+
Party 3
Nike
Nike
Nolirte
Nike
Level 102
God Stats
12W - 10L
1,723 SR
Queue Stats
549W - 546L
1,391 Elo+
Party 3
Bastet
Bastet
VALHALLA666B
Bastet
Level 142
God Stats
2W - 8L
1,409 SR
Queue Stats
472W - 496L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Familie12
Ne Zha
20
8 / 6 / 10
12,134
714
18,681
17,744
11,897
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
HAKEEM2000
Khepri
19
3 / 3 / 20
12,402
730
9,337
27,585
35,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Mr_Cobbina
Hachiman
20
11 / 2 / 14
12,818
754
27,707
19,177
12,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Mаntrа
Guan Yu
20
4 / 2 / 23
11,706
689
12,010
25,402
36,073
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
karloz619
Thoth
20
3 / 3 / 19
11,755
691
22,284
13,984
8,577
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LinSkellin
Guan Yu
15
0 / 7 / 9
9,357
550
8,312
25,966
33,356
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Lwfty
Zeus
15
4 / 8 / 6
9,999
588
11,225
17,010
7,055
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
NiamoReD
Baba Yaga
20
5 / 3 / 10
11,972
704
31,803
15,327
8,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Nolirte
Nike
17
2 / 6 / 11
10,663
627
18,727
22,968
31,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
18
5 / 5 / 8
10,993
647
22,625
20,270
9,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
60
29
Kills
16
16
Deaths
29
86
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Familie12
Ne Zha
8
6
10
2.17
W
Khepri
HAKEEM2000
Khepri
3
3
20
4.33
L
Guan Yu
LinSkellin
Guan Yu
0
7
9
0.64
L
Zeus
Lwfty
Zeus
4
8
6
0.88
W
Hachiman
Mr_Cobbina
Hachiman
11
2
14
9
W
Guan Yu
Mаntrа
Guan Yu
4
2
23
7.75
L
Baba Yaga
NiamoReD
Baba Yaga
5
3
10
3.33
L
Nike
Nolirte
Nike
2
6
11
1.25
L
Bastet
5
5
8
1.8
W
Thoth
karloz619
Thoth
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,019
Damage
92,692
103,892
Taken
101,541
104,327
Mitigated
90,002
55,827
Healing
36,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Familie12
Ne Zha
18,681
7,309
1,222
2,698
17,744
11,897
1,995
7,463
10,090
0
31,308
W
Khepri
HAKEEM2000
Khepri
9,337
739
2,540
4,358
27,585
35,394
518
12,938
14,384
21,391
0
L
Guan Yu
LinSkellin
Guan Yu
8,312
1,249
8,020
8,615
25,966
33,356
0
7,055
18,911
0
13,692
L
Zeus
Lwfty
Zeus
11,225
1,879
651
1,143
17,010
7,055
378
6,693
10,317
26,822
0
W
Hachiman
Mr_Cobbina
Hachiman
27,707
13,842
1,781
4,753
19,177
12,386
3,648
8,242
10,848
0
53,232
W
Guan Yu
Mаntrа
Guan Yu
12,010
651
22,446
12,267
25,402
36,073
288
9,354
15,536
0
26,496
L
Baba Yaga
NiamoReD
Baba Yaga
31,803
2,623
1,813
4,572
15,327
8,446
180
6,069
9,258
69,353
0
L
Nike
Nolirte
Nike
18,727
786
1,445
2,011
22,968
31,977
0
6,870
16,098
4,161
27,795
L
Bastet
22,625
6,233
3,237
4,575
20,270
9,168
56
4,934
15,336
0
32,772
W
Thoth
karloz619
Thoth
22,284
1,146
1,590
2,172
13,984
8,577
1,500
7,314
6,582
51,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,815
Gold Earned
52,984
196
Minions Killed
174
0
Camps Cleared
0
1,566,514
Distance Traveled
1,344,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,134
714
22
1
0
292,630
0
W
Khepri
12,402
730
27
2
0
311,219
0
L
Guan Yu
9,357
550
12
1
0
241,376
0
L
Zeus
9,999
588
44
3
0
205,962
0
W
Hachiman
12,818
754
55
3
0
301,292
0
W
Guan Yu
11,706
689
35
2
0
389,022
0
L
Baba Yaga
11,972
704
62
4
0
299,346
0
L
Nike
10,663
627
35
2
0
282,080
0
L
Bastet
10,993
647
21
1
0
315,504
0
W
Thoth
11,755
691
57
3
0
272,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role