Player Matchup

Zhong Kui
Zhong Kui
BabaJaga4919
Zhong Kui
Level 41
God Stats
3W - 2L
1,453 SR
Queue Stats
49W - 73L
1,317 Elo+
Party 2
Hachiman
Hachiman
Drakardа
Hachiman
Level 230
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 77L
1,675 Elo+
Party 1
Ymir
Ymir
nafik777
Ymir
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 113L
1,402 Elo+
Party 2
Yu Huang
Yu Huang
АrhiКot
Yu Huang
Level 157
God Stats
1W - 1L
1,303 SR
Queue Stats
168W - 159L
1,650 Elo+
Party 1
Ganesha
Ganesha
плохоиграю
Ganesha
Level 126
God Stats
2W - 0L
1,702 SR
Queue Stats
270W - 207L
1,592 Elo+
Party 1
Team Averages
Level 136
1,491 SR
1,527 Elo+

VS

Team Averages
Level 145
1,500 SR
1,495 Elo+
Martichoras
Martichoras
 
Martichoras
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Chinxeta
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,448 Elo+
Solo
Ganesha
Ganesha
Hereboros
Ganesha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,515 Elo+
Solo
Fenrir
Fenrir
Nazareh
Fenrir
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 124L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BabaJaga4919
Zhong Kui
13
1 / 2 / 12
8,075
808
4,757
8,004
5,998
Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
Drakardа
Hachiman
19
12 / 2 / 9
10,722
1,072
24,624
10,289
5,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
13
0 / 2 / 13
8,497
850
2,528
13,141
17,965
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
АrhiКot
Yu Huang
16
9 / 2 / 6
10,002
1,000
17,122
10,277
7,897
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
0 / 2 / 18
8,411
841
7,268
9,264
12,383
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
4 / 5 / 4
7,616
762
10,330
11,355
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
 
Osiris
11
0 / 4 / 6
6,648
665
6,686
12,322
13,530
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Ullr
14
2 / 3 / 5
7,344
734
3,520
7,955
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
Hereboros
Ganesha
13
0 / 6 / 9
7,061
706
8,596
15,995
19,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Nazareh
Fenrir
14
3 / 4 / 6
7,449
745
5,710
12,019
12,781
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
22
Kills
9
10
Deaths
22
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
5
4
1.2
L
Osiris
 
Osiris
0
4
6
0.75
W
Zhong Kui
BabaJaga4919
Zhong Kui
1
2
12
3.5
L
Ullr
2
3
5
1.5
W
Hachiman
Drakardа
Hachiman
12
2
9
8.25
L
Ganesha
Hereboros
Ganesha
0
6
9
0.75
L
Fenrir
Nazareh
Fenrir
3
4
6
1.5
W
Ymir
0
2
13
3.25
W
Yu Huang
АrhiКot
Yu Huang
9
2
6
6
W
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,299
Damage
34,842
50,975
Taken
59,646
49,848
Mitigated
55,977
15,966
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
10,330
3,068
491
1,588
11,355
6,221
250
4,689
5,847
0
21,623
L
Osiris
 
Osiris
6,686
957
1,397
1,990
12,322
13,530
0
4,682
6,976
0
10,102
W
Zhong Kui
BabaJaga4919
Zhong Kui
4,757
929
108
1,171
8,004
5,998
2,954
1,210
6,664
7,613
0
L
Ullr
3,520
819
480
901
7,955
4,431
0
4,255
3,066
0
17,328
W
Hachiman
Drakardа
Hachiman
24,624
14,940
1,180
3,646
10,289
5,605
2,604
1,338
8,779
0
45,265
L
Ganesha
Hereboros
Ganesha
8,596
475
569
1,546
15,995
19,014
0
8,186
6,828
11,252
0
L
Fenrir
Nazareh
Fenrir
5,710
1,163
1,291
2,974
12,019
12,781
0
5,846
5,254
0
8,069
W
Ymir
2,528
216
2,754
2,743
13,141
17,965
620
1,677
11,372
9,541
0
W
Yu Huang
АrhiКot
Yu Huang
17,122
1,598
136
2,155
10,277
7,897
276
2,443
7,596
24,076
0
W
7,268
186
868
1,205
9,264
12,383
503
1,928
7,336
14,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
36,118
107
Minions Killed
81
0
Camps Cleared
0
953,564
Distance Traveled
814,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,616
762
38
4
0
156,957
0
L
Osiris
6,648
665
6
1
0
167,181
0
W
Zhong Kui
8,075
808
7
1
0
190,526
0
L
Ullr
7,344
734
34
3
0
146,024
0
W
Hachiman
10,722
1,072
56
6
0
211,726
0
L
Ganesha
7,061
706
0
0
0
159,475
0
L
Fenrir
7,449
745
3
0
0
184,524
0
W
Ymir
8,497
850
9
1
0
180,422
0
W
Yu Huang
10,002
1,000
35
4
0
196,845
0
W
Ganesha
8,411
841
0
0
0
174,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role