Player Matchup

Hades
Hades
Silver IV
 
Hades
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver V
Dave2441
Serqet
Silver V
Level 113
God Stats
6W - 9L
1,260 SR
Queue Stats
40W - 60L
838 MMR
Solo
Sobek
Sobek
Silver IV
Esceanor
Sobek
Silver IV
Level 104
God Stats
2W - 4L
1,373 SR
Queue Stats
135W - 145L
779 MMR
Solo
Artemis
Artemis
Silver IV
LinaInveres
Artemis
Silver IV
Level 147
God Stats
36W - 47L
1,169 SR
Queue Stats
302W - 335L
672 MMR
Solo
Janus
Janus
Silver III
pixelleto16
Janus
Silver III
Level 103
God Stats
3W - 13L
1,366 SR
Queue Stats
55W - 75L
800 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,334 SR
918 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,614 SR
789 MMR
Ishtar
Ishtar
Silver III
LancX
Ishtar
Silver III
Level 157
God Stats
65W - 58L
1,481 SR
Queue Stats
182W - 193L
855 MMR
Solo
Tyr
Tyr
Silver IV
MiniJou
Tyr
Silver IV
Level 119
God Stats
8W - 7L
1,584 SR
Queue Stats
364W - 379L
749 MMR
Solo
Thoth
Thoth
Silver V
TommyHalffinger
Thoth
Silver V
Level 168
God Stats
6W - 1L
1,746 SR
Queue Stats
456W - 496L
598 MMR
Solo
Cthulhu
Cthulhu
Silver III
boysee
Cthulhu
Silver III
Level 158
God Stats
31W - 28L
1,605 SR
Queue Stats
607W - 606L
882 MMR
Solo
Thor
Thor
Silver III
iMR2xx
Thor
Silver III
Level 143
God Stats
3W - 2L
1,654 SR
Queue Stats
94W - 114L
862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
1
0 / 0 / 0
2,409
482
0
0
0
Serqet
Dave2441
Serqet
5
0 / 2 / 0
2,991
598
1,582
4,509
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Esceanor
Sobek
4
0 / 1 / 0
3,105
621
901
4,208
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
LinaInveres
Artemis
4
0 / 2 / 0
2,869
574
1,475
3,222
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 0
3,094
619
1,058
2,313
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ThanatosMulanHe BoAo Kuang

VS

Bans
AthenaMercuryAgniSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
LancX
Ishtar
5
0 / 0 / 3
3,180
636
2,015
2,278
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
6
0 / 0 / 0
3,493
699
0
1,994
690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 2
3,765
753
1,502
1,165
256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
boysee
Cthulhu
5
2 / 0 / 1
3,779
756
1,704
4,550
1,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
iMR2xx
Thor
6
3 / 0 / 0
3,890
778
1,245
3,392
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
L
Serqet
Dave2441
Serqet
0
2
0
0
L
Sobek
Esceanor
Sobek
0
1
0
0
W
Ishtar
LancX
Ishtar
0
0
3
1.5
L
Artemis
LinaInveres
Artemis
0
2
0
0
W
Tyr
0
0
0
0
W
1
0
2
2
W
Cthulhu
boysee
Cthulhu
2
0
1
2.5
W
Thor
iMR2xx
Thor
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,016
Damage
6,466
14,252
Taken
13,379
5,380
Mitigated
4,335
4,911
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
Dave2441
Serqet
1,582
216
0
912
4,509
1,298
0
795
3,714
0
13,213
L
Sobek
Esceanor
Sobek
901
0
123
2,494
4,208
2,615
0
746
3,462
7,384
0
W
Ishtar
LancX
Ishtar
2,015
1,239
0
1,109
2,278
686
0
287
1,991
0
13,382
L
Artemis
LinaInveres
Artemis
1,475
990
0
882
3,222
882
0
765
2,457
0
11,262
W
Tyr
0
0
0
575
1,994
690
0
0
1,994
0
14,194
W
1,502
45
0
375
1,165
256
0
362
785
19,439
0
W
Cthulhu
boysee
Cthulhu
1,704
133
661
2,220
4,550
1,776
0
614
3,936
12,577
0
W
Thor
iMR2xx
Thor
1,245
392
0
1,272
3,392
927
0
640
2,714
0
12,650
L
1,058
168
0
500
2,313
585
0
900
1,413
14,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,468
Gold Earned
18,107
73
Minions Killed
131
0
Camps Cleared
0
380,894
Distance Traveled
493,224
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
2,409
482
0
0
0
0
0
L
Serqet
2,991
598
19
4
0
109,070
0
L
Sobek
3,105
621
5
1
0
97,668
1
W
Ishtar
3,180
636
22
4
0
94,046
2
L
Artemis
2,869
574
22
4
0
72,480
0
W
Tyr
3,493
699
28
6
0
89,886
0
W
Thoth
3,765
753
32
6
0
86,513
0
W
Cthulhu
3,779
756
18
4
0
108,989
0
W
Thor
3,890
778
31
6
0
113,790
0
L
Janus
3,094
619
27
5
0
101,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role