Player Matchup

Bacchus
Bacchus
Hexiiii
Bacchus
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 135L
1,813 Elo+
Party 2
Hercules
Hercules
NotLamo
Hercules
Level 106
God Stats
1W - 1L
1,447 SR
Queue Stats
221W - 182L
1,744 Elo+
Party 2
Hachiman
Hachiman
PopeChadius
Hachiman
Level 109
God Stats
11W - 10L
1,500 SR
Queue Stats
238W - 240L
1,595 Elo+
Solo
Thanatos
Thanatos
TheKFakt0r
Thanatos
Level 127
God Stats
2W - 1L
1,731 SR
Queue Stats
33W - 26L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
UltimateFFire
Nu Wa
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 19L
1,705 Elo+
Party 1
Team Averages
Level 117
1,536 SR
1,698 Elo+

VS

Team Averages
Level 96
1,622 SR
1,511 Elo+
Thor
Thor
CZLalito
Thor
Level 105
God Stats
4W - 6L
1,530 SR
Queue Stats
179W - 161L
1,530 Elo+
Party 3
Mercury
Mercury
Chazuru02
Mercury
Level 109
God Stats
9W - 6L
1,845 SR
Queue Stats
120W - 135L
1,511 Elo+
Party 3
Cernunnos
Cernunnos
ChiefKeef71
Cernunnos
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 24L
1,476 Elo+
Solo
King Arthur
King Arthur
CzGery
King Arthur
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
165W - 196L
1,525 Elo+
Party 3
Thoth
Thoth
PepeRmz
Thoth
Level 89
God Stats
1W - 1L
1,733 SR
Queue Stats
103W - 115L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hexiiii
Bacchus
10
2 / 0 / 4
6,348
577
3,841
5,689
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
NotLamo
Hercules
12
2 / 1 / 4
7,341
667
8,153
11,803
8,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
PopeChadius
Hachiman
11
1 / 0 / 5
6,396
581
5,330
7,778
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
TheKFakt0r
Thanatos
12
8 / 2 / 0
7,370
670
8,825
11,814
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 3
6,192
563
3,778
5,848
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 3 / 4
5,324
484
6,288
8,842
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Chazuru02
Mercury
11
1 / 3 / 2
6,158
560
4,412
9,909
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
ChiefKeef71
Cernunnos
10
0 / 3 / 0
5,525
502
5,670
9,091
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CzGery
King Arthur
9
0 / 4 / 1
5,195
472
6,844
12,643
11,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
PepeRmz
Thoth
11
3 / 2 / 1
6,750
614
4,408
4,174
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
5
5
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
1
3
4
1
L
Mercury
Chazuru02
Mercury
1
3
2
0.67
L
Cernunnos
ChiefKeef71
Cernunnos
0
3
0
0
L
King Arthur
CzGery
King Arthur
0
4
1
0.13
W
Bacchus
Hexiiii
Bacchus
2
0
4
4
W
Hercules
NotLamo
Hercules
2
1
4
4
L
Thoth
PepeRmz
Thoth
3
2
1
1.75
W
Hachiman
PopeChadius
Hachiman
1
0
5
3.5
W
Thanatos
TheKFakt0r
Thanatos
8
2
0
4
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
27,622
42,932
Taken
44,659
23,359
Mitigated
24,980
23,324
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,288
724
367
1,492
8,842
5,673
0
2,814
6,028
0
22,345
L
Mercury
Chazuru02
Mercury
4,412
2,748
0
605
9,909
3,470
0
1,032
8,877
0
52,290
L
Cernunnos
ChiefKeef71
Cernunnos
5,670
2,693
0
2,720
9,091
3,270
0
1,303
7,788
0
41,397
L
King Arthur
CzGery
King Arthur
6,844
1,187
0
1,540
12,643
11,203
0
586
12,057
1,621
33,268
W
Bacchus
Hexiiii
Bacchus
3,841
273
0
2,698
5,689
4,427
0
930
4,528
14,617
0
W
Hercules
NotLamo
Hercules
8,153
3,012
0
4,768
11,803
8,954
80
1,240
10,480
0
55,318
L
Thoth
PepeRmz
Thoth
4,408
101
0
270
4,174
1,364
41
1,884
2,290
51,065
0
W
Hachiman
PopeChadius
Hachiman
5,330
3,396
0
4,292
7,778
2,767
428
0
7,664
0
42,784
W
Thanatos
TheKFakt0r
Thanatos
8,825
2,973
0
11,031
11,814
5,580
432
1,667
9,959
0
54,284
W
3,778
293
0
535
5,848
1,631
0
1,466
4,172
41,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
28,952
330
Minions Killed
313
0
Camps Cleared
0
1,137,719
Distance Traveled
1,179,949
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,324
484
16
1
0
237,715
0
L
Mercury
6,158
560
78
7
0
279,798
0
L
Cernunnos
5,525
502
75
7
0
204,073
4
L
King Arthur
5,195
472
46
4
0
229,550
0
W
Bacchus
6,348
577
26
2
0
249,259
0
W
Hercules
7,341
667
88
8
0
220,008
0
L
Thoth
6,750
614
98
9
0
228,813
0
W
Hachiman
6,396
581
78
7
0
194,546
0
W
Thanatos
7,370
670
71
6
0
247,752
0
W
Nu Wa
6,192
563
67
6
0
226,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role