Player Matchup

Neith
Neith
Silver III
Asapalhsxx492xx
Neith
Silver III
Level 135
God Stats
9W - 10L
1,358 SR
Queue Stats
249W - 269L
962 MMR
Solo
Hades
Hades
Bronze I
CharlyEDLR95
Hades
Bronze I
Level 122
God Stats
7W - 5L
1,110 SR
Queue Stats
31W - 42L
1,027 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
JanPerles
Cu Chulainn
Silver III
Level 148
God Stats
6W - 3L
1,474 SR
Queue Stats
64W - 74L
931 MMR
Party 1
Pele
Pele
Silver V
MAJ Downes1150
Pele
Silver V
Level 124
God Stats
2W - 2L
1,399 SR
Queue Stats
20W - 40L
996 MMR
Solo
Cerberus
Cerberus
Silver III
gambitsvk666lol
Cerberus
Silver III
Level 88
God Stats
3W - 1L
1,700 SR
Queue Stats
63W - 75L
956 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,408 SR
974 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,344 SR
1,055 MMR
Kali
Kali
Silver II
 
Kali
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver I
BIG BAD R33DER
Surtr
Silver I
Level 107
God Stats
2W - 10L
1,500 SR
Queue Stats
34W - 50L
1,242 MMR
Party 2
Sol
Sol
Silver IV
Gibheja57
Sol
Silver IV
Level 148
God Stats
1W - 4L
1,229 SR
Queue Stats
133W - 158L
1,043 MMR
Solo
Olorun
Olorun
Silver IV
Liccle Chub
Olorun
Silver IV
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
65W - 85L
772 MMR
Party 2
Odin
Odin
Bronze V
youBACKtodaLOBBY
Odin
Bronze V
Level 79
God Stats
10W - 25L
1,222 SR
Queue Stats
16W - 28L
718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,471
608
2,605
3,722
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
4,902
545
3,403
4,928
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
JanPerles
Cu Chulainn
10
1 / 1 / 1
5,692
632
5,309
9,055
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 1 / 0
5,391
599
1,481
6,434
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
7
1 / 2 / 1
4,567
507
1,361
7,077
5,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThanatosFreyaSylvanusThor

VS

Bans
He BoAo KuangChronosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 1 / 2
5,616
624
2,755
7,792
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
5,249
583
5,465
8,651
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 2 / 1
5,902
656
6,088
6,347
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
10
1 / 0 / 1
5,675
631
3,400
5,097
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,775
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
7
7
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
2
2
W
1
1
0
1
L
1
2
0
0.5
W
0
2
2
0.5
L
4
2
1
2.25
W
Cu Chulainn
JanPerles
Cu Chulainn
1
1
1
1.5
L
Olorun
1
0
1
1.5
W
2
1
0
2
W
Cerberus
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,159
Damage
17,708
31,216
Taken
27,887
14,832
Mitigated
10,738
10,252
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,755
1,467
0
2,518
7,792
2,802
0
1,762
6,030
0
40,131
W
2,605
1,087
0
767
3,722
1,348
938
1,990
1,732
0
34,406
L
5,465
2,342
0
2,548
8,651
4,369
0
110
8,541
318
31,559
W
3,403
402
242
1,691
4,928
2,327
48
2,947
1,981
22,952
0
L
6,088
2,830
0
3,584
6,347
1,873
334
2,680
3,667
37,277
0
W
Cu Chulainn
JanPerles
Cu Chulainn
5,309
942
0
3,143
9,055
4,141
0
234
8,821
0
43,326
L
Olorun
3,400
1,868
56
1,967
5,097
1,694
335
212
4,885
40,555
0
W
1,481
418
0
3,234
6,434
1,938
0
621
5,813
0
32,868
W
Cerberus
1,361
261
0
1,175
7,077
5,078
0
3,930
3,147
13,330
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
24,217
275
Minions Killed
245
0
Camps Cleared
0
905,484
Distance Traveled
704,081
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,616
624
66
7
0
209,800
0
W
Neith
5,471
608
71
8
0
163,487
2
L
Surtr
5,249
583
58
6
0
170,549
0
W
Hades
4,902
545
52
6
0
167,609
0
L
Sol
5,902
656
56
6
0
159,624
0
W
Cu Chulainn
5,692
632
77
9
0
185,810
0
L
Olorun
5,675
631
65
7
0
164,108
0
W
Pele
5,391
599
62
7
0
212,029
0
W
Cerberus
4,567
507
13
1
0
176,549
0
L
Odin
1,775
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role