Player Matchup

Cupid
Cupid
Wolf_AE90
Cupid
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 270L
1,644 Elo+
Party 1
Geb
Geb
crazy_craig7
Geb
Level 149
God Stats
13W - 5L
1,682 SR
Queue Stats
105W - 71L
1,702 Elo+
Party 1
Hou Yi
Hou Yi
notChivi
Hou Yi
Level 108
God Stats
2W - 0L
1,740 SR
Queue Stats
65W - 32L
1,754 Elo+
Party 1
Team Averages
Level 138
1,641 SR
1,700 Elo+

VS

Team Averages
Level 104
1,496 SR
1,474 Elo+
Thor
Thor
 
Thor
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GoRiLLa x PaNiC
Eset
Level 80
God Stats
0W - 2L
1,234 SR
Queue Stats
7W - 11L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Reanimatedkitty
Cthulhu
Level 67
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Wolf_AE90
Cupid
15
6 / 4 / 8
9,488
863
7,401
8,802
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 11
9,997
909
5,358
15,685
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
notChivi
Hou Yi
16
7 / 2 / 8
10,437
949
15,147
9,314
3,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 4 / 3
9,434
858
14,639
14,313
11,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 5 / 4
9,205
837
4,399
10,027
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 8 / 2
6,178
562
464
10,283
4,549

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
8
8
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
3
1.63
L
3
5
4
1
L
0
8
2
0.13
W
Cupid
Wolf_AE90
Cupid
6
4
8
2.5
W
4
2
11
4.75
W
Hou Yi
notChivi
Hou Yi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
19,502
33,801
Taken
34,623
21,103
Mitigated
20,629
13,121
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,639
4,558
0
1,007
14,313
11,328
0
2,840
11,473
0
41,104
L
4,399
189
239
864
10,027
4,752
0
1,334
8,693
25,497
0
L
464
464
0
0
10,283
4,549
0
1,197
9,086
1,778
0
W
Cupid
Wolf_AE90
Cupid
7,401
3,725
1,423
2,464
8,802
3,971
610
2,429
6,373
0
47,888
W
5,358
888
0
5,246
15,685
13,767
434
1,336
13,969
18,635
0
W
Hou Yi
notChivi
Hou Yi
15,147
9,656
0
3,988
9,314
3,365
1,847
1,343
7,971
0
48,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
24,817
148
Minions Killed
117
0
Camps Cleared
0
621,006
Distance Traveled
470,704
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,434
858
55
5
0
183,043
0
L
Eset
9,205
837
60
5
0
181,362
0
L
Cthulhu
6,178
562
2
0
0
106,299
0
W
Cupid
9,488
863
61
6
0
197,840
2
W
Geb
9,997
909
25
2
0
215,023
0
W
Hou Yi
10,437
949
62
6
0
208,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role