Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Degranet
Terra
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 16L
1,272 Elo+
Party 1
Skadi
Skadi
DementedClub081
Skadi
Level 44
God Stats
5W - 4L
1,479 SR
Queue Stats
107W - 129L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
EUM_NEMESIS
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 107L
1,600 Elo+
Solo
Surtr
Surtr
Riesenmieze
Surtr
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 16L
1,272 Elo+
Party 1
Team Averages
Level 72
1,496 SR
1,402 Elo+

VS

Team Averages
Level 84
1,544 SR
1,523 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AchmedLiebtAllah
Kuzenbo
Level 95
God Stats
6W - 7L
1,407 SR
Queue Stats
144W - 136L
1,551 Elo+
Party 2
Tiamat
Tiamat
Caferizgi
Tiamat
Level 55
God Stats
23W - 28L
1,476 SR
Queue Stats
317W - 321L
1,472 Elo+
Solo
Cerberus
Cerberus
Es_Ist_Alpha
Cerberus
Level 81
God Stats
1W - 1L
1,838 SR
Queue Stats
93W - 97L
1,569 Elo+
Party 2
Fenrir
Fenrir
temp-935252
Fenrir
Level 99
God Stats
1W - 5L
1,500 SR
Queue Stats
196W - 187L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
1
0 / 0 / 0
3,639
331
0
31
6
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Degranet
Terra
8
0 / 0 / 1
5,023
457
3,570
8,951
4,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 2 / 0
4,987
453
4,921
5,714
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
EUM_NEMESIS
Sun Wukong
11
1 / 2 / 1
6,172
561
8,867
12,577
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
5,289
481
2,293
10,258
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
1 / 1 / 0
5,225
475
6,441
5,942
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 0
7,122
647
6,062
6,421
7,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Caferizgi
Tiamat
11
0 / 0 / 1
6,375
580
4,490
5,958
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Es_Ist_Alpha
Cerberus
9
0 / 0 / 2
5,963
542
1,959
8,462
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
2 / 2 / 1
6,314
574
4,707
10,457
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Chernobog
 
Chernobog
1
1
0
1
W
4
0
0
4
W
Tiamat
Caferizgi
Tiamat
0
0
1
0.5
L
Terra
Degranet
Terra
0
0
1
0.5
L
1
2
0
0.5
L
Sun Wukong
EUM_NEMESIS
Sun Wukong
1
2
1
0.75
W
Cerberus
Es_Ist_Alpha
Cerberus
0
0
2
1
L
0
3
0
0
W
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
23,659
37,531
Taken
37,240
17,479
Mitigated
23,037
10,661
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
31
6
0
0
31
0
0
W
Chernobog
 
Chernobog
6,441
4,599
0
2,429
5,942
1,961
0
1,816
4,126
0
37,305
W
6,062
1,999
0
1,197
6,421
7,560
634
68
6,353
44,917
0
W
Tiamat
Caferizgi
Tiamat
4,490
712
0
3,682
5,958
3,667
456
0
5,958
42,245
0
L
Terra
Degranet
Terra
3,570
1,461
1,411
3,083
8,951
4,398
0
1,294
7,657
8,816
0
L
4,921
1,946
0
377
5,714
1,594
0
665
5,049
0
36,050
L
Sun Wukong
EUM_NEMESIS
Sun Wukong
8,867
3,243
0
3,457
12,577
6,735
0
4,312
8,076
0
53,859
W
Cerberus
Es_Ist_Alpha
Cerberus
1,959
312
239
4,767
8,462
5,800
0
1,716
6,746
27,760
0
L
2,293
908
0
2,333
10,258
4,746
0
6,051
4,207
260
32,435
W
Fenrir
4,707
1,677
0
4,992
10,457
4,049
0
38
10,419
0
42,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
30,999
209
Minions Killed
347
0
Camps Cleared
0
860,865
Distance Traveled
1,087,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,639
331
0
0
0
13,526
0
W
Chernobog
5,225
475
59
5
0
215,541
0
W
Kuzenbo
7,122
647
71
6
0
219,166
0
W
Tiamat
6,375
580
78
7
0
206,768
0
L
Terra
5,023
457
14
1
0
218,290
0
L
Skadi
4,987
453
57
5
0
165,728
0
L
Sun Wukong
6,172
561
89
8
0
254,199
0
W
Cerberus
5,963
542
73
7
0
195,452
0
L
Surtr
5,289
481
49
4
0
209,122
0
W
Fenrir
6,314
574
66
6
0
250,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role