Player Matchup

Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
NearRiver
Thor
Platinum IV
Level 147
God Stats
10W - 3L
1,930 SR
Queue Stats
49W - 35L
1,939 MMR
Party 1
Raijin
Raijin
Platinum IV
Sonnyali
Raijin
Platinum IV
Level 60
God Stats
4W - 4L
1,343 SR
Queue Stats
170W - 134L
1,743 MMR
Party 1
Olorun
Olorun
Platinum II
dylaη
Olorun
Platinum II
Level 161
God Stats
5W - 1L
1,778 SR
Queue Stats
205W - 193L
1,838 MMR
Solo
Athena
Athena
Gold I
harmo2000
Athena
Gold I
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 11L
1,873 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,610 SR
1,779 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,500 SR
1,782 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
MiguelitoTeMató
Scylla
Platinum IV
Level 48
God Stats
0W - 3L
1,312 SR
Queue Stats
25W - 15L
1,998 MMR
Party 2
Maui
Maui
Platinum IV
Nitronix-Phul
Maui
Platinum IV
Level 150
God Stats
1W - 1L
1,702 SR
Queue Stats
313W - 300L
1,840 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Zektar
Ne Zha
Platinum IV
Level 229
God Stats
2W - 3L
1,479 SR
Queue Stats
87W - 76L
1,846 MMR
Solo
Tyr
Tyr
Gold I
i-Pitbull-l
Tyr
Gold I
Level 87
God Stats
3W - 4L
1,505 SR
Queue Stats
32W - 35L
1,725 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 0
6,213
565
3,136
6,255
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
12
9 / 1 / 5
7,404
673
10,402
8,709
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Sonnyali
Raijin
13
4 / 1 / 5
7,709
701
6,559
5,298
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Olorun
dylaη
Olorun
11
4 / 2 / 2
7,023
638
6,716
6,479
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
harmo2000
Athena
10
1 / 0 / 10
6,394
581
4,337
9,331
6,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ChronosGuan YuCliodhnaMercury

VS

Bans
Ao KuangFenrirSurtrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 5 / 1
5,958
542
4,088
8,889
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 1
5,731
521
3,098
5,516
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 4 / 1
6,047
550
2,167
10,860
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Zektar
Ne Zha
10
2 / 7 / 0
6,109
555
5,620
12,140
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
6,582
598
2,260
6,351
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
4
4
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
L
Loki
 
Loki
0
5
1
0.1
L
0
3
1
0.17
W
Thor
9
1
5
11.5
L
2
4
1
0.63
W
Raijin
Sonnyali
Raijin
4
1
5
6.5
L
Ne Zha
Zektar
Ne Zha
2
7
0
0.29
W
Olorun
dylaη
Olorun
4
2
2
2.5
W
Athena
harmo2000
Athena
1
0
10
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,150
Damage
17,233
36,072
Taken
43,756
19,184
Mitigated
22,702
10,809
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,136
1,224
0
3,614
6,255
5,133
0
0
5,784
0
42,302
L
Loki
 
Loki
4,088
965
0
819
8,889
3,479
0
5,657
3,232
0
45,185
L
3,098
553
0
500
5,516
1,619
0
2,478
3,038
42,815
0
W
Thor
10,402
3,062
0
1,240
8,709
3,062
0
1,094
7,615
0
48,893
L
2,167
969
0
1,866
10,860
7,990
0
5,630
5,223
10,454
0
W
Raijin
Sonnyali
Raijin
6,559
977
0
365
5,298
1,748
0
1,498
3,800
64,005
0
L
Ne Zha
Zektar
Ne Zha
5,620
1,455
0
1,596
12,140
5,281
0
3,835
8,300
0
41,940
W
Olorun
dylaη
Olorun
6,716
4,247
304
2,771
6,479
2,561
737
498
5,981
54,403
0
W
Athena
harmo2000
Athena
4,337
1,875
0
2,515
9,331
6,680
19
2,786
6,545
16,576
0
L
2,260
212
0
5,253
6,351
4,333
0
0
5,922
0
53,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,743
Gold Earned
30,427
387
Minions Killed
323
0
Camps Cleared
0
1,106,441
Distance Traveled
1,099,537
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,213
565
82
7
0
212,657
1
L
Loki
5,958
542
78
7
0
232,336
0
L
Scylla
5,731
521
81
7
0
217,870
3
W
Thor
7,404
673
61
6
0
253,041
2
L
Maui
6,047
550
13
1
0
209,116
0
W
Raijin
7,709
701
124
11
0
197,629
2
L
Ne Zha
6,109
555
57
5
0
227,146
0
W
Olorun
7,023
638
99
9
0
202,485
4
W
Athena
6,394
581
21
2
0
240,629
0
L
Tyr
6,582
598
94
9
0
213,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role