Player Matchup

Skadi
Skadi
Fantastopia
Skadi
Level 152
God Stats
9W - 11L
1,450 SR
Queue Stats
213W - 241L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
SantaNak3d
Sylvanus
Level 140
God Stats
1W - 0L
1,823 SR
Queue Stats
52W - 47L
1,624 Elo+
Solo
Artemis
Artemis
alexisgamer405
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,707 Elo+
Solo
Achilles
Achilles
de_mary_
Achilles
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 282L
1,458 Elo+
Party 1
Surtr
Surtr
xxfresh36xx
Surtr
Level 139
God Stats
1W - 2L
1,343 SR
Queue Stats
248W - 266L
1,439 Elo+
Party 1
Team Averages
Level 144
1,523 SR
1,536 Elo+

VS

Team Averages
Level 121
1,543 SR
1,490 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Drunk Off Syrup
Terra
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
479W - 470L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
IILivewire
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Scylla
Scylla
Rivera
Scylla
Level 116
God Stats
2W - 5L
1,715 SR
Queue Stats
416W - 409L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
manuelsoul
Nu Wa
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 65L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,817
782
10,121
11,136
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
SantaNak3d
Sylvanus
14
0 / 1 / 9
7,801
780
9,583
10,863
10,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 5
8,393
839
12,889
9,767
4,035
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
de_mary_
Achilles
15
4 / 1 / 7
8,623
862
8,163
13,099
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 1 / 7
9,079
908
12,310
12,607
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 4 / 3
7,425
743
5,020
9,356
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 5
6,879
688
8,451
16,380
16,352
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
IILivewire
Kuzenbo
14
2 / 1 / 2
7,884
788
8,739
13,448
18,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Rivera
Scylla
14
3 / 2 / 1
7,692
769
13,635
9,116
3,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
13
1 / 3 / 4
7,193
719
10,993
8,271
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
14
Kills
8
8
Deaths
14
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
3
0.88
L
0
4
5
0.63
W
1
3
6
1.33
L
Kuzenbo
IILivewire
Kuzenbo
2
1
2
3
L
Scylla
Rivera
Scylla
3
2
1
1.75
W
Sylvanus
SantaNak3d
Sylvanus
0
1
9
4.5
W
3
2
5
2.75
W
Achilles
de_mary_
Achilles
4
1
7
7.5
L
Nu Wa
1
3
4
1
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,066
Damage
46,838
57,472
Taken
56,571
42,285
Mitigated
46,247
34,736
Healing
25,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,020
633
695
2,070
9,356
4,350
0
1,211
7,877
11,517
0
L
8,451
1,203
7,827
6,921
16,380
16,352
0
5,173
10,592
15,524
0
W
10,121
2,213
786
719
11,136
4,714
1,475
9,200
1,936
0
30,226
L
Kuzenbo
IILivewire
Kuzenbo
8,739
3,685
211
1,608
13,448
18,656
0
2,889
9,840
14,239
882
L
Scylla
Rivera
Scylla
13,635
1,442
1,082
2,521
9,116
3,621
0
516
8,372
25,349
0
W
Sylvanus
SantaNak3d
Sylvanus
9,583
1,789
12,615
6,222
10,863
10,293
628
9,290
1,573
17,662
0
W
12,889
7,486
1,208
2,396
9,767
4,035
1,471
8,783
984
0
39,301
W
Achilles
de_mary_
Achilles
8,163
1,460
1,661
4,266
13,099
10,774
690
10,153
2,946
0
18,325
L
Nu Wa
10,993
2,771
1,458
652
8,271
3,268
0
213
7,838
23,641
0
W
12,310
3,478
762
4,101
12,607
12,469
321
8,743
3,864
440
32,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
37,073
156
Minions Killed
125
0
Camps Cleared
0
873,148
Distance Traveled
888,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,425
743
20
2
0
176,086
0
L
Terra
6,879
688
12
1
0
179,531
0
W
Skadi
7,817
782
36
4
0
162,131
0
L
Kuzenbo
7,884
788
20
2
0
189,035
0
L
Scylla
7,692
769
39
4
0
177,832
0
W
Sylvanus
7,801
780
11
1
0
169,113
0
W
Artemis
8,393
839
52
5
0
149,000
0
W
Achilles
8,623
862
17
2
0
185,865
0
L
Nu Wa
7,193
719
34
3
0
166,233
0
W
Surtr
9,079
908
40
4
0
207,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role