Player Matchup

Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
BestSurvedCold
Surtr
Gold II
Level 191
God Stats
13W - 27L
1,449 SR
Queue Stats
577W - 583L
1,477 MMR
Solo
Hachiman
Hachiman
Gold IV
GreenStats
Hachiman
Gold IV
Level 159
God Stats
1W - 2L
1,324 SR
Queue Stats
88W - 72L
1,477 MMR
Solo
Kukulkan
Kukulkan
Gold IV
JC Limits
Kukulkan
Gold IV
Level 65
God Stats
1W - 1L
1,636 SR
Queue Stats
23W - 35L
1,608 MMR
Party 1
Yemoja
Yemoja
Silver I
MisterMejia
Yemoja
Silver I
Level 58
God Stats
18W - 19L
1,429 SR
Queue Stats
250W - 234L
1,388 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,467 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,566 SR
1,487 MMR
Camazotz
Camazotz
Silver I
BowlOfStruggles
Camazotz
Silver I
Level 126
God Stats
0W - 1L
1,743 SR
Queue Stats
15W - 20L
1,474 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
GodLikeCyan
Kuzenbo
Gold II
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
438W - 432L
1,472 MMR
Solo
Mulan
Mulan
Bronze III
Juanxd02
Mulan
Bronze III
Level 85
God Stats
1W - 1L
1,315 SR
Queue Stats
49W - 65L
1,492 MMR
Solo
Artemis
Artemis
Gold I
Parabaxter
Artemis
Gold I
Level 88
God Stats
3W - 4L
1,770 SR
Queue Stats
161W - 155L
1,498 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
xJUSTxGODLIKEx
Baron Samedi
Bronze III
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 1 / 1
6,213
621
4,879
7,403
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
6,302
630
4,868
5,934
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
GreenStats
Hachiman
10
2 / 2 / 3
5,807
581
7,313
7,782
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
JC Limits
Kukulkan
10
0 / 2 / 1
5,942
594
746
5,317
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
8
1 / 2 / 2
5,292
529
2,269
7,514
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorAo KuangFreyaThanatos

VS

Bans
He BoSolMauiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
3 / 2 / 2
5,663
566
3,447
9,576
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
GodLikeCyan
Kuzenbo
7
0 / 1 / 3
4,837
484
1,880
5,016
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Juanxd02
Mulan
9
0 / 3 / 0
4,812
481
2,564
8,115
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Parabaxter
Artemis
8
2 / 3 / 2
5,136
514
5,394
7,628
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xJUSTxGODLIKEx
Baron Samedi
10
2 / 1 / 1
5,515
552
6,380
5,877
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
7
7
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
1
4.5
W
3
0
0
3
L
Camazotz
3
2
2
2
L
Kuzenbo
GodLikeCyan
Kuzenbo
0
1
3
1.5
W
Hachiman
GreenStats
Hachiman
2
2
3
1.75
W
Kukulkan
JC Limits
Kukulkan
0
2
1
0.25
L
Mulan
Juanxd02
Mulan
0
3
0
0
W
Yemoja
1
2
2
1
L
Artemis
Parabaxter
Artemis
2
3
2
1
L
Baron Samedi
xJUSTxGODLIKEx
Baron Samedi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
19,665
33,950
Taken
36,212
18,444
Mitigated
14,911
14,306
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,879
1,491
0
3,874
7,403
2,846
0
1,415
5,988
0
31,817
W
4,868
1,714
0
3,143
5,934
6,003
0
0
5,934
398
44,532
L
Camazotz
3,447
2,012
0
5,658
9,576
2,748
0
654
8,922
0
31,487
L
Kuzenbo
GodLikeCyan
Kuzenbo
1,880
1,159
0
1,995
5,016
4,229
0
775
4,241
13,799
0
W
Hachiman
GreenStats
Hachiman
7,313
4,414
0
4,288
7,782
2,236
18
551
7,231
0
36,771
W
Kukulkan
JC Limits
Kukulkan
746
68
0
1,023
5,317
2,115
0
3,116
2,201
48,553
0
L
Mulan
Juanxd02
Mulan
2,564
404
0
2,559
8,115
3,031
0
233
7,336
0
30,875
W
Yemoja
2,269
889
434
1,544
7,514
5,244
0
3,178
4,336
18,120
0
L
Artemis
Parabaxter
Artemis
5,394
2,474
0
3,381
7,628
2,365
0
688
6,850
0
30,687
L
Baron Samedi
xJUSTxGODLIKEx
Baron Samedi
6,380
919
172
2,423
5,877
2,538
0
898
4,831
39,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
25,963
308
Minions Killed
248
0
Camps Cleared
0
979,695
Distance Traveled
951,159
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,213
621
58
6
0
242,443
0
W
Surtr
6,302
630
71
7
0
200,926
1
L
Camazotz
5,663
566
49
5
0
220,389
0
L
Kuzenbo
4,837
484
26
3
0
210,646
2
W
Hachiman
5,807
581
64
6
0
170,209
0
W
Kukulkan
5,942
594
90
9
0
186,395
2
L
Mulan
4,812
481
55
6
0
168,624
0
W
Yemoja
5,292
529
25
3
0
179,722
0
L
Artemis
5,136
514
46
5
0
162,589
0
L
Baron Samedi
5,515
552
72
7
0
188,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role