Player Matchup

Hades
Hades
 
Hades
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BarryBongz69
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
Fathertizime544
Ratatoskr
Level 46
God Stats
1W - 3L
1,323 SR
Queue Stats
360W - 401L
1,441 Elo+
Solo
Chang'e
Chang'e
LiamTheMiniBeast
Chang'e
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,215 Elo+
Solo
Artemis
Artemis
SpankDatLlama
Artemis
Level 144
God Stats
3W - 2L
1,715 SR
Queue Stats
182W - 198L
1,495 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,442 Elo+

VS

Team Averages
Level 107
1,485 SR
1,511 Elo+
Hercules
Hercules
BESTINTHEFIELD
Hercules
Level 140
God Stats
7W - 5L
1,608 SR
Queue Stats
275W - 273L
1,456 Elo+
Solo
Medusa
Medusa
Enforcer204
Medusa
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 72L
1,579 Elo+
Party 1
Chang'e
Chang'e
GrimReaperds
Chang'e
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
576W - 571L
1,460 Elo+
Solo
Discordia
Discordia
MACHO5432
Discordia
Level 68
God Stats
1W - 1L
1,319 SR
Queue Stats
51W - 36L
1,623 Elo+
Party 1
Eset
Eset
ProfeAtlas
Eset
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 53L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 4 / 0
4,881
976
5,975
7,209
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
4,408
882
1,831
5,839
4,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ratatoskr
Fathertizime544
Ratatoskr
5
0 / 2 / 0
4,225
845
1,424
1,958
771
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 0 / 0
4,212
842
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
9
1 / 1 / 0
4,962
992
2,787
2,856
1,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
3 / 1 / 6
6,153
1,231
1,373
6,779
7,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
10
2 / 0 / 7
6,086
1,217
5,689
3,809
1,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
GrimReaperds
Chang'e
10
1 / 0 / 9
6,004
1,201
3,195
3,365
1,561
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
MACHO5432
Discordia
12
2 / 0 / 8
6,705
1,341
3,868
4,172
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 8
6,229
1,246
1,803
3,715
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
10
10
Deaths
1
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
0
0
W
Hercules
3
1
6
6
L
0
3
0
0
W
Medusa
2
0
7
5.5
L
Ratatoskr
Fathertizime544
Ratatoskr
0
2
0
0
W
Chang'e
GrimReaperds
Chang'e
1
0
9
5.5
L
0
0
0
0
W
Discordia
MACHO5432
Discordia
2
0
8
6
W
2
0
8
6
L
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,017
Damage
15,928
17,862
Taken
21,840
13,431
Mitigated
14,138
1,458
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,975
24
0
907
7,209
6,517
0
3,410
3,799
12,233
0
W
Hercules
1,373
466
142
1,986
6,779
7,757
695
867
5,912
0
3,058
L
1,831
52
0
204
5,839
4,953
0
1,789
4,050
0
5,501
W
Medusa
5,689
2,849
0
250
3,809
1,807
3,408
1,407
2,402
0
9,687
L
Ratatoskr
Fathertizime544
Ratatoskr
1,424
46
0
9
1,958
771
0
1,198
760
0
1,424
W
Chang'e
GrimReaperds
Chang'e
3,195
383
5,059
1,360
3,365
1,561
1,602
1,476
1,889
6,182
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
MACHO5432
Discordia
3,868
610
1,577
1,326
4,172
1,527
1,093
1,193
2,979
13,580
0
W
1,803
96
1,370
655
3,715
1,486
1,344
1,032
2,683
7,474
0
L
Artemis
2,787
543
0
338
2,856
1,190
0
2,469
387
0
5,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
31,177
16
Minions Killed
55
0
Camps Cleared
0
261,966
Distance Traveled
463,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,881
976
8
2
0
65,953
0
W
Hercules
6,153
1,231
3
1
0
91,385
0
L
Tyr
4,408
882
1
0
0
88,490
0
W
Medusa
6,086
1,217
10
2
0
83,583
0
L
Ratatoskr
4,225
845
0
0
0
26,566
0
W
Chang'e
6,004
1,201
9
2
0
92,766
0
L
Chang'e
4,212
842
0
0
0
12,085
0
W
Discordia
6,705
1,341
17
3
0
99,414
0
W
Eset
6,229
1,246
16
3
0
96,311
0
L
Artemis
4,962
992
7
1
0
68,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role