Player Matchup

Anubis
Anubis
DEVIL-HUNTERS77
Anubis
Level 155
God Stats
2W - 8L
1,566 SR
Queue Stats
397W - 417L
1,464 Elo+
Party 1
Chiron
Chiron
jademuschel
Chiron
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 195L
1,503 Elo+
Solo
Kali
Kali
shadowdeath53
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,436 Elo+
Solo
Charybdis
Charybdis
shved
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,504 Elo+
Solo
Agni
Agni
tiger_stream983
Agni
Level 125
God Stats
0W - 2L
1,350 SR
Queue Stats
117W - 156L
1,447 Elo+
Party 1
Team Averages
Level 127
1,483 SR
1,471 Elo+

VS

Team Averages
Level 114
1,492 SR
1,433 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Aj_mickey22
Hun Batz
Level 118
God Stats
2W - 5L
1,329 SR
Queue Stats
166W - 198L
1,349 Elo+
Solo
Chernobog
Chernobog
MelloMarcy
Chernobog
Level 109
God Stats
11W - 6L
1,845 SR
Queue Stats
755W - 754L
1,426 Elo+
Solo
Hou Yi
Hou Yi
MrRekoJ86
Hou Yi
Level 113
God Stats
2W - 3L
1,285 SR
Queue Stats
391W - 428L
1,388 Elo+
Solo
Eset
Eset
Shoebomber8924
Eset
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
9,236
840
10,459
10,788
6,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
18
9 / 1 / 7
9,893
899
15,084
7,944
3,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 7 / 5
9,062
824
9,382
13,230
6,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
shved
Charybdis
14
0 / 5 / 9
7,944
722
7,152
11,194
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 5
7,819
711
5,302
8,315
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 3 / 12
8,704
791
6,762
9,932
7,325
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Aj_mickey22
Hun Batz
13
3 / 7 / 9
8,081
735
11,021
13,270
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
MelloMarcy
Chernobog
16
9 / 1 / 8
9,773
888
9,872
10,799
7,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
MrRekoJ86
Hou Yi
16
3 / 2 / 10
8,734
794
7,474
10,070
4,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 14
8,614
783
10,137
10,521
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
17
Kills
23
23
Deaths
17
34
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
12
4
W
Hun Batz
Aj_mickey22
Hun Batz
3
7
9
1.07
L
3
5
8
1.4
W
Chernobog
MelloMarcy
Chernobog
9
1
8
13
W
Hou Yi
MrRekoJ86
Hou Yi
3
2
10
4
W
2
4
14
2.25
L
Chiron
9
1
7
12.5
L
4
7
5
0.93
L
Charybdis
shved
Charybdis
0
5
9
0.9
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,379
Damage
45,266
51,471
Taken
54,592
23,630
Mitigated
27,204
14,689
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,762
1,304
485
2,332
9,932
7,325
228
4,064
5,868
217
10,385
W
Hun Batz
Aj_mickey22
Hun Batz
11,021
1,812
504
792
13,270
4,422
0
3,634
9,636
0
17,355
L
10,459
1,054
117
3,159
10,788
6,104
405
1,548
9,240
27,332
0
W
Chernobog
MelloMarcy
Chernobog
9,872
4,895
802
4,336
10,799
7,062
305
2,324
8,475
0
24,884
W
Hou Yi
MrRekoJ86
Hou Yi
7,474
3,045
1,373
2,681
10,070
4,212
78
2,870
7,200
0
18,627
W
10,137
297
1,378
2,159
10,521
4,183
0
2,869
7,652
21,247
0
L
Chiron
15,084
3,679
1,407
3,798
7,944
3,671
1,856
1,625
6,319
0
25,171
L
9,382
4,107
0
2,129
13,230
6,290
0
1,659
11,571
0
13,301
L
Charybdis
shved
Charybdis
7,152
1,716
783
2,140
11,194
4,600
510
3,929
7,265
0
17,297
L
5,302
64
357
799
8,315
2,965
870
1,531
6,784
13,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
43,906
118
Minions Killed
116
0
Camps Cleared
0
909,997
Distance Traveled
955,877
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,704
791
8
1
0
214,732
0
W
Hun Batz
8,081
735
20
2
0
189,055
0
L
Anubis
9,236
840
48
4
0
144,312
0
W
Chernobog
9,773
888
39
4
0
178,658
3
W
Hou Yi
8,734
794
24
2
0
171,337
0
W
Eset
8,614
783
25
2
0
202,095
0
L
Chiron
9,893
899
16
1
0
225,589
0
L
Kali
9,062
824
9
1
0
199,481
0
L
Charybdis
7,944
722
24
2
0
166,974
2
L
Agni
7,819
711
21
2
0
173,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role