Player Matchup

Persephone
Persephone
ANAUL66
Persephone
Level 149
God Stats
55W - 44L
1,500 SR
Queue Stats
145W - 120L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MerguezT90
Kumbhakarna
Level 106
God Stats
1W - 1L
1,313 SR
Queue Stats
37W - 33L
1,420 Elo+
Party 2
Mercury
Mercury
francoisstoki
Mercury
Level 118
God Stats
7W - 4L
1,699 SR
Queue Stats
162W - 150L
1,520 Elo+
Solo
Terra
Terra
qOkita
Terra
Level 109
God Stats
3W - 2L
1,661 SR
Queue Stats
609W - 569L
1,528 Elo+
Solo
Heimdallr
Heimdallr
xGravity_SpeedzZ
Heimdallr
Level 93
God Stats
2W - 5L
1,313 SR
Queue Stats
51W - 53L
1,392 Elo+
Party 2
Team Averages
Level 115
1,498 SR
1,472 Elo+

VS

Team Averages
Level 40
1,305 SR
1,260 Elo+
Morgan Le Fay
Morgan Le Fay
Elite_Spacefishy
Morgan Le Fay
Level 85
God Stats
18W - 17L
1,527 SR
Queue Stats
131W - 139L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
JOSEHIJO2006
Cthulhu
Level 22
God Stats
1W - 13L
1,033 SR
Queue Stats
6W - 19L
1,036 Elo+
Party 1
Loki
Loki
Pecheluissss1976
Loki
Level 13
God Stats
5W - 8L
1,336 SR
Queue Stats
11W - 17L
1,272 Elo+
Party 1
Surtr
Surtr
StefanHsk21
Surtr
Level 45
God Stats
2W - 13L
1,127 SR
Queue Stats
36W - 50L
1,387 Elo+
Party 3
Ishtar
Ishtar
pequekillalot
Ishtar
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ANAUL66
Persephone
13
1 / 8 / 3
8,675
457
5,807
14,216
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MerguezT90
Kumbhakarna
14
3 / 1 / 9
9,699
510
10,579
18,141
17,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
19
8 / 1 / 4
11,739
618
9,303
16,773
7,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
qOkita
Terra
17
2 / 1 / 2
10,058
529
10,468
15,046
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
16
7 / 3 / 5
9,674
509
17,870
18,177
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elite_Spacefishy
Morgan Le Fay
15
7 / 5 / 1
9,704
511
14,488
13,730
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JOSEHIJO2006
Cthulhu
13
2 / 5 / 3
7,958
419
13,680
15,356
14,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 3
8,279
436
4,832
10,708
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 0
9,295
489
8,259
16,255
9,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 6 / 3
7,797
410
12,004
17,642
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
13
14
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
ANAUL66
Persephone
1
8
3
0.31
L
Morgan Le Fay
Elite_Spacefishy
Morgan Le Fay
7
5
1
1.5
L
Cthulhu
JOSEHIJO2006
Cthulhu
2
5
3
0.7
W
Kumbhakarna
MerguezT90
Kumbhakarna
3
1
9
7.5
L
1
3
3
0.83
L
1
2
0
0.5
W
Mercury
8
1
4
10
L
2
6
3
0.58
W
Terra
qOkita
Terra
2
1
2
3
W
Heimdallr
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,027
Damage
53,263
82,353
Taken
73,691
50,752
Mitigated
41,984
28,631
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ANAUL66
Persephone
5,807
69
0
3,589
14,216
5,070
1,567
8,353
5,547
50,091
0
L
Morgan Le Fay
Elite_Spacefishy
Morgan Le Fay
14,488
544
136
2,464
13,730
6,664
59
5,229
8,427
69,071
0
L
Cthulhu
JOSEHIJO2006
Cthulhu
13,680
1,338
1,042
3,776
15,356
14,253
0
4,747
10,609
37,391
0
W
Kumbhakarna
MerguezT90
Kumbhakarna
10,579
1,064
602
5,099
18,141
17,292
166
6,873
11,218
34,509
0
L
4,832
1,112
0
4,344
10,708
4,388
0
1,761
8,912
0
60,806
L
8,259
3,284
0
4,757
16,255
9,066
162
8,068
6,481
749
75,566
W
Mercury
9,303
5,069
0
2,931
16,773
7,856
620
4,023
12,485
0
120,551
L
12,004
6,955
343
5,419
17,642
7,613
0
5,234
12,408
0
54,325
W
Terra
qOkita
Terra
10,468
954
462
7,943
15,046
11,869
180
1,080
13,893
78,263
0
W
Heimdallr
17,870
10,060
0
8,005
18,177
8,665
713
7,527
10,524
0
81,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,845
Gold Earned
43,033
538
Minions Killed
431
0
Camps Cleared
0
1,799,199
Distance Traveled
1,836,321
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,675
457
77
4
0
292,569
1
L
Morgan Le Fay
9,704
511
97
5
0
331,318
1
L
Cthulhu
7,958
419
43
2
0
363,446
0
W
Kumbhakarna
9,699
510
38
2
0
355,122
1
L
Loki
8,279
436
90
5
0
426,911
1
L
Surtr
9,295
489
129
7
0
294,842
2
W
Mercury
11,739
618
174
9
0
481,943
1
L
Ishtar
7,797
410
72
4
0
419,804
0
W
Terra
10,058
529
142
7
0
349,014
6
W
Heimdallr
9,674
509
107
6
0
320,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role