Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NEONSATAN
Ah Muzen Cab
Level 144
God Stats
6W - 0L
1,877 SR
Queue Stats
172W - 156L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
PapaSauce52
Hun Batz
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
PauloRxD
Sylvanus
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 188L
1,679 Elo+
Solo
Ne Zha
Ne Zha
SilentJay93
Ne Zha
Level 135
God Stats
7W - 3L
1,744 SR
Queue Stats
365W - 390L
1,574 Elo+
Solo
Thor
Thor
U-O-N-E-O_1989
Thor
Level 212
God Stats
11W - 5L
1,444 SR
Queue Stats
850W - 863L
1,571 Elo+
Solo
Team Averages
Level 160
1,613 SR
1,560 Elo+

VS

Team Averages
Level 102
1,540 SR
1,452 Elo+
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Demonhawk14
Ao Kuang
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
335W - 338L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Lil Rue Rue
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,315 Elo+
Solo
Arachne
Arachne
juanvVd
Arachne
Level 123
God Stats
7W - 5L
1,706 SR
Queue Stats
299W - 272L
1,499 Elo+
Solo
Ra
Ra
xFeym
Ra
Level 87
God Stats
3W - 2L
1,495 SR
Queue Stats
275W - 300L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NEONSATAN
Ah Muzen Cab
15
2 / 1 / 13
7,902
988
8,744
9,409
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
PapaSauce52
Hun Batz
14
2 / 3 / 11
7,798
975
8,986
8,093
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sylvanus
PauloRxD
Sylvanus
12
2 / 3 / 10
7,560
945
2,788
10,298
10,293
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
13
5 / 4 / 8
7,847
981
7,203
8,641
4,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 7
8,068
1,009
8,994
6,379
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 3 / 4
6,852
857
6,467
8,199
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Demonhawk14
Ao Kuang
13
4 / 3 / 1
7,064
883
5,196
8,697
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Lil Rue Rue
Cabrakan
7
0 / 5 / 2
5,471
684
3,696
11,551
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
juanvVd
Arachne
9
1 / 3 / 1
5,940
743
1,695
5,045
2,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
14
5 / 3 / 5
7,894
987
8,615
7,480
2,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
17
Kills
11
12
Deaths
17
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
4
1
L
Ao Kuang
Demonhawk14
Ao Kuang
4
3
1
1.5
L
Cabrakan
Lil Rue Rue
Cabrakan
0
5
2
0.2
W
Ah Muzen Cab
NEONSATAN
Ah Muzen Cab
2
1
13
8.5
W
Hun Batz
PapaSauce52
Hun Batz
2
3
11
2.5
W
Sylvanus
PauloRxD
Sylvanus
2
3
10
2.33
W
Ne Zha
5
4
8
2.25
W
6
1
7
9.5
L
Arachne
juanvVd
Arachne
1
3
1
0.5
L
Ra
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,715
Damage
25,669
42,820
Taken
40,972
26,776
Mitigated
23,315
17,410
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,467
2,799
0
1,542
8,199
2,977
0
263
7,936
0
16,284
L
Ao Kuang
Demonhawk14
Ao Kuang
5,196
691
318
3,046
8,697
5,158
0
195
8,502
7,190
0
L
Cabrakan
Lil Rue Rue
Cabrakan
3,696
231
69
1,988
11,551
10,067
0
1,169
10,382
5,193
0
W
Ah Muzen Cab
NEONSATAN
Ah Muzen Cab
8,744
4,185
520
4,132
9,409
4,115
2,064
4,088
5,159
0
21,873
W
Hun Batz
PapaSauce52
Hun Batz
8,986
1,372
477
616
8,093
4,677
1,221
2,841
5,082
0
16,657
W
Sylvanus
PauloRxD
Sylvanus
2,788
819
4,386
3,158
10,298
10,293
147
2,544
7,455
4,948
0
W
Ne Zha
7,203
2,292
961
1,561
8,641
4,883
90
3,941
4,534
0
14,115
W
8,994
2,042
714
885
6,379
2,808
1,094
3,163
3,083
0
19,095
L
Arachne
juanvVd
Arachne
1,695
1,301
0
971
5,045
2,165
0
210
4,835
0
3,378
L
Ra
8,615
744
1,862
2,306
7,480
2,948
0
951
6,529
22,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
33,221
98
Minions Killed
81
0
Camps Cleared
0
739,705
Distance Traveled
556,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,852
857
26
3
0
135,314
0
L
Ao Kuang
7,064
883
8
1
0
117,388
0
L
Cabrakan
5,471
684
6
1
0
87,011
0
W
Ah Muzen Cab
7,902
988
48
6
0
154,966
0
W
Hun Batz
7,798
975
13
2
0
160,026
0
W
Sylvanus
7,560
945
1
0
0
121,643
0
W
Ne Zha
7,847
981
8
1
0
149,040
0
W
Thor
8,068
1,009
28
4
0
154,030
0
L
Arachne
5,940
743
7
1
0
88,368
0
L
Ra
7,894
987
34
4
0
128,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role