Player Matchup

Chronos
Chronos
FALL3NxROSE
Chronos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Nike
Nike
Mintman102
Nike
Level 120
God Stats
4W - 7L
1,285 SR
Queue Stats
230W - 226L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RagingMP
Ah Muzen Cab
Level 79
God Stats
0W - 3L
1,481 SR
Queue Stats
119W - 112L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Rolandj
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,377 Elo+
Party 2
Hera
Hera
ToasterBathBomb
Hera
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,465 Elo+
Party 2
Team Averages
Level 93
1,453 SR
1,468 Elo+

VS

Team Averages
Level 99
1,357 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
Donkies_for_sale
Morgan Le Fay
Level 103
God Stats
1W - 2L
1,296 SR
Queue Stats
123W - 181L
1,456 Elo+
Party 1
Artio
Artio
PyressTheWolf
Artio
Level 127
God Stats
3W - 2L
1,391 SR
Queue Stats
63W - 108L
1,439 Elo+
Party 1
Izanami
Izanami
Tinyshade25
Izanami
Level 117
God Stats
2W - 1L
1,501 SR
Queue Stats
80W - 110L
1,543 Elo+
Party 1
Zeus
Zeus
Voradore1982
Zeus
Level 117
God Stats
1W - 1L
1,337 SR
Queue Stats
41W - 42L
1,501 Elo+
Solo
Pele
Pele
suirauqa
Pele
Level 29
God Stats
2W - 2L
1,263 SR
Queue Stats
53W - 65L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FALL3NxROSE
Chronos
15
2 / 5 / 3
9,097
700
11,437
10,767
4,923
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 6 / 5
8,733
672
9,458
17,166
19,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
RagingMP
Ah Muzen Cab
17
3 / 3 / 7
10,163
782
26,856
17,130
8,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Rolandj
Nu Wa
13
0 / 7 / 9
8,045
619
8,480
11,770
5,024
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 5
9,699
746
10,517
11,229
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Donkies_for_sale
Morgan Le Fay
18
9 / 3 / 9
10,563
813
15,171
15,238
7,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 1 / 18
9,535
733
4,856
27,576
23,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Tinyshade25
Izanami
17
7 / 3 / 12
10,687
822
8,290
12,829
5,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 1 / 13
10,800
831
24,698
7,858
3,806
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
4 / 3 / 14
9,928
764
8,508
13,977
6,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
11
Kills
27
27
Deaths
11
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Donkies_for_sale
Morgan Le Fay
9
3
9
4.5
L
Chronos
FALL3NxROSE
Chronos
2
5
3
0.7
L
3
6
5
0.92
W
1
1
18
10
L
Ah Muzen Cab
RagingMP
Ah Muzen Cab
3
3
7
2.17
L
Nu Wa
Rolandj
Nu Wa
0
7
9
0.64
W
Izanami
Tinyshade25
Izanami
7
3
12
4.33
L
3
6
5
0.92
W
6
1
13
12.5
W
Pele
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,748
Damage
61,523
68,062
Taken
77,478
42,995
Mitigated
46,740
17,164
Healing
42,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Donkies_for_sale
Morgan Le Fay
15,171
1,229
2,721
6,177
15,238
7,551
806
6,333
8,905
31,336
0
L
Chronos
FALL3NxROSE
Chronos
11,437
3,693
349
924
10,767
4,923
264
7,014
3,608
22,906
0
L
9,458
707
1,580
2,211
17,166
19,734
0
9,197
7,570
0
13,150
W
4,856
330
4,599
12,865
27,576
23,138
90
10,007
17,569
9,727
0
L
Ah Muzen Cab
RagingMP
Ah Muzen Cab
26,856
12,080
1,528
7,868
17,130
8,187
0
10,832
6,076
0
55,562
L
Nu Wa
Rolandj
Nu Wa
8,480
2,850
449
482
11,770
5,024
45
8,677
2,865
13,907
0
W
Izanami
Tinyshade25
Izanami
8,290
4,874
3,469
2,214
12,829
5,860
1,929
4,849
7,980
0
21,611
L
10,517
1,426
371
1,402
11,229
5,127
412
7,773
3,218
21,167
0
W
24,698
526
1,949
1,501
7,858
3,806
978
3,229
4,629
55,678
0
W
Pele
8,508
1,893
3,276
3,434
13,977
6,385
664
6,016
7,961
0
22,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
51,513
136
Minions Killed
181
0
Camps Cleared
0
1,055,276
Distance Traveled
1,259,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,563
813
25
2
0
239,256
0
L
Chronos
9,097
700
25
2
0
192,154
0
L
Nike
8,733
672
8
1
0
217,986
0
W
Artio
9,535
733
9
1
0
282,347
0
L
Ah Muzen Cab
10,163
782
61
5
0
254,091
0
L
Nu Wa
8,045
619
13
1
0
184,514
0
W
Izanami
10,687
822
35
3
0
222,402
0
L
Hera
9,699
746
29
2
0
206,531
0
W
Zeus
10,800
831
81
6
0
252,979
0
W
Pele
9,928
764
31
2
0
262,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role