Player Matchup

Neith
Neith
Gerier mango
Neith
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
22W - 32L
1,277 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kerhpii
Cu Chulainn
Level 27
God Stats
1W - 3L
1,494 SR
Queue Stats
9W - 19L
1,277 Elo+
Party 1
Camazotz
Camazotz
Xx-Manny-xX-PR
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,323 Elo+
Solo
Yemoja
Yemoja
briandre9
Yemoja
Level 83
God Stats
110W - 128L
1,444 SR
Queue Stats
557W - 593L
1,346 Elo+
Solo
Scylla
Scylla
daed cake
Scylla
Level 39
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 8L
1,277 Elo+
Party 1
Team Averages
Level 44
1,494 SR
1,300 Elo+

VS

Team Averages
Level 94
1,534 SR
1,347 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZayinsShadow
Cthulhu
Level 31
God Stats
11W - 8L
1,450 SR
Queue Stats
150W - 136L
1,039 Elo+
Solo
Pele
Pele
dez-louvado
Pele
Level 44
God Stats
3W - 2L
1,721 SR
Queue Stats
62W - 97L
1,275 Elo+
Solo
Hun Batz
Hun Batz
kaitokit1412
Hun Batz
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
297W - 311L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
4,734
526
6,296
7,874
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Kerhpii
Cu Chulainn
8
0 / 3 / 0
4,751
528
2,534
7,987
3,540
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
9
0 / 0 / 0
5,267
585
1,499
5,672
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
briandre9
Yemoja
8
2 / 0 / 1
5,366
596
2,896
6,547
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
daed cake
Scylla
1
0 / 1 / 0
3,350
372
0
685
109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 0
6,525
725
4,988
5,619
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
 
Nu Wa
10
1 / 0 / 0
6,138
682
1,655
2,525
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ZayinsShadow
Cthulhu
8
1 / 2 / 1
4,775
531
7,286
8,893
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 2 / 0
4,794
533
2,310
7,303
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
kaitokit1412
Hun Batz
9
0 / 1 / 0
5,192
577
0
6,174
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
6
6
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
W
Nu Wa
 
Nu Wa
1
0
0
1
L
2
2
2
1.5
L
Cu Chulainn
Kerhpii
Cu Chulainn
0
3
0
0
L
Camazotz
0
0
0
0
W
Cthulhu
ZayinsShadow
Cthulhu
1
2
1
0.75
L
Yemoja
briandre9
Yemoja
2
0
1
2.5
L
Scylla
daed cake
Scylla
0
1
0
0
W
1
2
0
0.5
W
Hun Batz
kaitokit1412
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,225
Damage
16,239
28,765
Taken
30,514
11,196
Mitigated
10,603
7,080
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,988
1,688
0
2,124
5,619
2,059
63
0
5,619
0
50,883
W
Nu Wa
 
Nu Wa
1,655
440
0
846
2,525
505
0
0
2,525
34,599
0
L
6,296
2,044
0
713
7,874
2,431
0
4,491
3,383
0
27,317
L
Cu Chulainn
Kerhpii
Cu Chulainn
2,534
409
0
950
7,987
3,540
0
40
7,947
0
25,783
L
Camazotz
1,499
234
0
3,005
5,672
1,816
0
1,296
4,376
0
33,893
W
Cthulhu
ZayinsShadow
Cthulhu
7,286
900
342
4,194
8,893
3,880
0
1,501
7,392
21,379
0
L
Yemoja
briandre9
Yemoja
2,896
705
1,408
1,004
6,547
3,300
42
2,974
3,573
20,474
0
L
Scylla
daed cake
Scylla
0
0
0
0
685
109
0
140
545
0
0
W
2,310
488
0
598
7,303
2,170
0
1,395
5,908
0
21,831
W
Hun Batz
kaitokit1412
Hun Batz
0
0
0
3,518
6,174
1,989
0
0
6,174
0
35,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
27,424
170
Minions Killed
259
0
Camps Cleared
0
747,314
Distance Traveled
950,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,525
725
81
9
0
171,088
0
W
Nu Wa
6,138
682
56
6
0
160,298
0
L
Neith
4,734
526
32
4
0
179,757
0
L
Cu Chulainn
4,751
528
35
4
0
182,718
0
L
Camazotz
5,267
585
66
7
0
180,795
0
W
Cthulhu
4,775
531
18
2
0
204,231
0
L
Yemoja
5,366
596
37
4
0
180,754
0
L
Scylla
3,350
372
0
0
0
23,290
0
W
Pele
4,794
533
40
4
0
199,769
0
W
Hun Batz
5,192
577
64
7
0
214,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role