Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cromi63
Agni
Level 18
God Stats
5W - 4L
1,681 SR
Queue Stats
30W - 30L
1,467 Elo+
Party 2
Izanami
Izanami
LELO06
Izanami
Level 39
God Stats
4W - 9L
1,650 SR
Queue Stats
35W - 39L
1,470 Elo+
Party 2
Ares
Ares
КостюсЛи
Ares
Level 58
God Stats
6W - 6L
1,577 SR
Queue Stats
59W - 61L
1,305 Elo+
Solo
Ne Zha
Ne Zha
馬女槍馬女槍
Ne Zha
Level 64
God Stats
8W - 8L
1,665 SR
Queue Stats
130W - 140L
1,545 Elo+
Solo
Team Averages
Level 65
1,615 SR
1,457 Elo+

VS

Team Averages
Level 120
1,562 SR
1,529 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DerOnkelDoktor
Chaac
Level 119
God Stats
14W - 12L
1,606 SR
Queue Stats
124W - 145L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
Dior47
Cabrakan
Level 100
God Stats
5W - 6L
1,501 SR
Queue Stats
303W - 301L
1,530 Elo+
Party 3
Cernunnos
Cernunnos
Heldenhirn
Cernunnos
Level 148
God Stats
5W - 7L
1,512 SR
Queue Stats
158W - 182L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
HorroRKlowN
Baron Samedi
Level 185
God Stats
8W - 4L
1,694 SR
Queue Stats
456W - 493L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 2 / 0
8,863
591
14,665
15,392
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Cromi63
Agni
12
0 / 4 / 1
7,111
474
10,705
11,039
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
LELO06
Izanami
13
1 / 6 / 1
7,580
505
9,399
17,771
7,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
4,469
298
0
400
172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 0
7,799
520
7,409
16,015
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 4
8,312
554
3,775
16,784
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 1
8,490
566
7,369
14,773
12,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Dior47
Cabrakan
14
8 / 1 / 2
9,033
602
10,602
12,455
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Heldenhirn
Cernunnos
15
3 / 0 / 2
8,949
597
9,759
10,648
4,596
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
HorroRKlowN
Baron Samedi
14
4 / 2 / 5
8,475
565
12,262
13,215
8,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
18
18
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
2
0
2
W
Aphrodite
 
Aphrodite
1
1
4
3
L
Agni
Cromi63
Agni
0
4
1
0.13
W
2
2
1
1.25
W
Cabrakan
Dior47
Cabrakan
8
1
2
9
W
Cernunnos
Heldenhirn
Cernunnos
3
0
2
4
W
Baron Samedi
HorroRKlowN
Baron Samedi
4
2
5
3.25
L
Izanami
LELO06
Izanami
1
6
1
0.25
L
0
0
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
43,767
60,617
Taken
67,875
34,197
Mitigated
41,370
10,427
Healing
35,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,665
4,294
0
2,096
15,392
14,212
0
3,314
11,958
72,700
0
W
Aphrodite
 
Aphrodite
3,775
848
3,887
11,313
16,784
7,302
1,491
8,420
8,089
57,075
0
L
Agni
Cromi63
Agni
10,705
449
0
1,140
11,039
4,574
0
8,612
2,228
57,260
0
W
7,369
1,952
0
6,633
14,773
12,857
0
7,267
5,819
0
67,734
W
Cabrakan
Dior47
Cabrakan
10,602
1,315
0
2,314
12,455
8,087
770
2,242
10,008
50,935
0
W
Cernunnos
Heldenhirn
Cernunnos
9,759
5,624
0
5,579
10,648
4,596
1,935
0
10,648
0
68,763
W
Baron Samedi
HorroRKlowN
Baron Samedi
12,262
1,237
1,668
4,483
13,215
8,528
896
4,784
7,941
51,782
0
L
Izanami
LELO06
Izanami
9,399
6,665
0
4,499
17,771
7,969
0
5,227
12,422
0
61,879
L
0
0
0
75
400
172
0
0
400
216
0
L
7,409
1,297
0
2,617
16,015
7,270
0
8,736
6,970
0
72,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
43,259
426
Minions Killed
481
0
Camps Cleared
0
1,199,339
Distance Traveled
1,494,328
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,863
591
124
8
0
295,277
1
W
Aphrodite
8,312
554
123
8
0
273,593
5
L
Agni
7,111
474
97
6
0
300,240
2
W
Chaac
8,490
566
103
7
0
317,674
1
W
Cabrakan
9,033
602
81
5
0
333,640
0
W
Cernunnos
8,949
597
108
7
0
277,382
3
W
Baron Samedi
8,475
565
66
4
0
292,039
6
L
Izanami
7,580
505
98
7
0
276,651
0
L
Ares
4,469
298
0
0
0
17,748
0
L
Ne Zha
7,799
520
107
7
0
309,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role