Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CarryForFunz
Cabrakan
Level 78
God Stats
1W - 2L
1,834 SR
Queue Stats
160W - 94L
1,719 Elo+
Party 1
Raijin
Raijin
HiFi CloudZ
Raijin
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
314W - 313L
1,368 Elo+
Solo
Hachiman
Hachiman
Srta_Mi3les
Hachiman
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
173W - 168L
1,527 Elo+
Solo
Merlin
Merlin
mama_bear0502
Merlin
Level 25
God Stats
4W - 1L
1,278 SR
Queue Stats
64W - 85L
1,405 Elo+
Solo
Team Averages
Level 86
1,522 SR
1,504 Elo+

VS

Team Averages
Level 123
1,462 SR
1,554 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jwedd
Chaac
Level 143
God Stats
6W - 8L
1,312 SR
Queue Stats
253W - 233L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Morloun
Sun Wukong
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 105L
1,623 Elo+
Solo
Freya
Freya
The Grand Star
Freya
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 55L
1,614 Elo+
Solo
Chang'e
Chang'e
striped-wont6
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 0 / 0
6,011
1,202
2,838
2,849
1,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
CarryForFunz
Cabrakan
10
3 / 1 / 2
5,943
1,189
2,592
7,437
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
10
0 / 0 / 4
5,479
1,096
2,914
4,319
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Srta_Mi3les
Hachiman
11
0 / 0 / 5
5,832
1,166
5,050
2,847
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 4
5,476
1,095
3,500
2,703
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 2 / 0
4,815
963
3,614
3,761
1,823
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Jwedd
Chaac
11
1 / 0 / 0
5,212
1,042
3,745
4,105
5,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
Morloun
Sun Wukong
9
0 / 2 / 1
4,822
964
3,220
5,729
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
4,928
986
5,313
5,528
2,798
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
5
0 / 0 / 0
4,316
863
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
6
Kills
1
1
Deaths
6
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
0
3
L
Hachiman
 
Hachiman
0
2
0
0
W
Cabrakan
CarryForFunz
Cabrakan
3
1
2
4
W
Raijin
0
0
4
2
L
Chaac
Jwedd
Chaac
1
0
0
1
L
Sun Wukong
Morloun
Sun Wukong
0
2
1
0.25
W
Hachiman
Srta_Mi3les
Hachiman
0
0
5
2.5
L
0
2
0
0
W
0
0
4
2
L
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,894
Damage
15,892
20,155
Taken
19,123
11,827
Mitigated
16,172
14,251
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,838
566
3,879
1,680
2,849
1,114
0
451
2,398
6,950
0
L
Hachiman
 
Hachiman
3,614
1,844
704
534
3,761
1,823
0
2,150
1,567
0
7,119
W
Cabrakan
CarryForFunz
Cabrakan
2,592
191
560
3,035
7,437
6,820
0
2,360
5,077
3,765
0
W
Raijin
2,914
235
1,367
1,356
4,319
1,646
165
622
3,697
6,442
0
L
Chaac
Jwedd
Chaac
3,745
201
450
1,409
4,105
5,622
0
2,987
1,080
0
12,077
L
Sun Wukong
Morloun
Sun Wukong
3,220
475
471
1,035
5,729
5,929
0
3,224
2,428
0
6,049
W
Hachiman
Srta_Mi3les
Hachiman
5,050
1,395
134
990
2,847
1,214
678
1,202
1,645
0
13,335
L
5,313
1,475
498
1,612
5,528
2,798
0
3,160
2,204
10,923
471
W
3,500
27
636
614
2,703
1,033
560
430
2,273
10,519
0
L
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
24,093
62
Minions Killed
36
0
Camps Cleared
0
516,878
Distance Traveled
412,825
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,011
1,202
14
3
0
102,472
0
L
Hachiman
4,815
963
7
1
0
83,606
0
W
Cabrakan
5,943
1,189
5
1
0
105,038
0
W
Raijin
5,479
1,096
13
3
0
113,827
0
L
Chaac
5,212
1,042
9
2
0
118,448
0
L
Sun Wukong
4,822
964
3
1
0
107,254
0
W
Hachiman
5,832
1,166
16
3
0
85,069
0
L
Freya
4,928
986
17
3
0
100,571
0
W
Merlin
5,476
1,095
14
3
0
110,472
3
L
Chang'e
4,316
863
0
0
0
2,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role