Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Apollomack
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,441 Elo+
Solo
Osiris
Osiris
MistaCapo
Osiris
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 94L
1,463 Elo+
Solo
Jing Wei
Jing Wei
MαCℓєиSтαяK
Jing Wei
Level 244
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,429 Elo+
Solo
Cliodhna
Cliodhna
Trillin_Jay
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,553 Elo+
Solo
Team Averages
Level 152
1,500 SR
1,477 Elo+

VS

Team Averages
Level 121
1,494 SR
1,509 Elo+
Cerberus
Cerberus
BushLite415
Cerberus
Level 40
God Stats
40W - 15L
1,471 SR
Queue Stats
900W - 776L
1,468 Elo+
Party 1
Medusa
Medusa
DartanyanDuck
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 98L
1,620 Elo+
Solo
Susano
Susano
DisturbedxFan96
Susano
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 206L
1,543 Elo+
Solo
Terra
Terra
Vill_Vandall
Terra
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
737W - 754L
1,504 Elo+
Solo
Chernobog
Chernobog
xCacti
Chernobog
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
670W - 550L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 6 / 4
10,292
792
12,451
12,948
10,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Apollomack
Achilles
7
0 / 3 / 0
6,389
491
1,224
6,198
5,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
MistaCapo
Osiris
18
4 / 6 / 0
9,775
752
13,528
17,948
19,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 5 / 4
8,986
691
8,784
12,929
5,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Trillin_Jay
Cliodhna
14
1 / 9 / 2
8,210
632
10,394
21,990
9,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BushLite415
Cerberus
18
5 / 2 / 19
10,844
834
7,219
18,009
16,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 1 / 20
10,774
829
10,671
12,010
6,148
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 2 / 13
10,919
840
14,112
15,338
7,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 20
9,828
756
5,350
15,595
19,052
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
xCacti
Chernobog
20
11 / 3 / 14
11,829
910
26,684
13,663
8,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
115
9
Kills
29
29
Deaths
10
10
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
4
0.67
L
Achilles
Apollomack
Achilles
0
3
0
0
W
Cerberus
BushLite415
Cerberus
5
2
19
7.25
W
4
1
20
14
W
7
2
13
6.75
L
Osiris
MistaCapo
Osiris
4
6
0
0.67
L
2
5
4
0.8
L
Cliodhna
Trillin_Jay
Cliodhna
1
9
2
0.22
W
2
2
20
6
W
Chernobog
xCacti
Chernobog
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,381
Damage
64,036
72,013
Taken
74,615
50,591
Mitigated
57,748
15,994
Healing
42,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,451
915
4,382
2,979
12,948
10,604
0
2,296
10,360
45,441
0
L
Achilles
Apollomack
Achilles
1,224
85
455
642
6,198
5,572
0
488
5,710
0
1,238
W
Cerberus
BushLite415
Cerberus
7,219
117
3,513
3,550
18,009
16,898
506
1,633
16,275
14,762
0
W
10,671
4,997
2,531
2,502
12,010
6,148
2,493
2,398
9,479
0
27,880
W
14,112
1,577
2,051
3,728
15,338
7,647
1,865
2,215
12,171
0
30,684
L
Osiris
MistaCapo
Osiris
13,528
2,038
874
936
17,948
19,781
0
3,108
14,703
0
21,783
L
8,784
6,108
518
964
12,929
5,206
0
3,138
9,711
0
15,304
L
Cliodhna
Trillin_Jay
Cliodhna
10,394
753
533
3,711
21,990
9,428
0
3,539
18,451
0
16,219
W
5,350
418
12,885
5,799
15,595
19,052
797
2,975
12,356
8,420
0
W
Chernobog
xCacti
Chernobog
26,684
13,926
3,506
2,121
13,663
8,003
3,297
2,746
10,859
0
62,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
54,194
112
Minions Killed
156
0
Camps Cleared
0
884,536
Distance Traveled
1,277,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,292
792
76
6
0
201,602
0
L
Achilles
6,389
491
0
0
0
59,173
0
W
Cerberus
10,844
834
9
1
0
259,904
0
W
Medusa
10,774
829
37
3
0
254,562
0
W
Susano
10,919
840
29
2
0
272,883
0
L
Osiris
9,775
752
11
1
0
236,899
0
L
Jing Wei
8,986
691
13
1
0
192,479
0
L
Cliodhna
8,210
632
12
1
0
194,383
0
W
Terra
9,828
756
5
0
0
266,803
0
W
Chernobog
11,829
910
76
6
0
223,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role