Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KillSwitch16421
Khepri
Level 102
God Stats
0W - 1L
1,736 SR
Queue Stats
23W - 23L
1,541 Elo+
Solo
Zeus
Zeus
MATE IM MUNNERS
Zeus
Level 81
God Stats
4W - 11L
1,059 SR
Queue Stats
12W - 26L
1,297 Elo+
Solo
Raijin
Raijin
b00seven2016
Raijin
Level 106
God Stats
0W - 3L
1,337 SR
Queue Stats
47W - 57L
1,479 Elo+
Solo
Izanami
Izanami
x44magnumGamingx
Izanami
Level 103
God Stats
1W - 7L
1,170 SR
Queue Stats
15W - 23L
1,411 Elo+
Solo
Team Averages
Level 108
1,360 SR
1,446 Elo+

VS

Team Averages
Level 155
1,529 SR
1,480 Elo+
Agni
Agni
Patiurko
Agni
Level 159
God Stats
5W - 2L
1,650 SR
Queue Stats
34W - 30L
1,502 Elo+
Party 1
Sol
Sol
Spyda_Ben
Sol
Level 140
God Stats
36W - 35L
1,362 SR
Queue Stats
216W - 246L
1,440 Elo+
Solo
Mulan
Mulan
TheMexicanLink
Mulan
Level 174
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 40L
1,405 Elo+
Party 1
Medusa
Medusa
ZEUS_OF_SMASH
Medusa
Level 156
God Stats
24W - 31L
1,471 SR
Queue Stats
616W - 632L
1,474 Elo+
Solo
Aphrodite
Aphrodite
lordkimo145
Aphrodite
Level 145
God Stats
95W - 88L
1,661 SR
Queue Stats
461W - 492L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 1 / 0
5,924
987
4,150
12,780
6,483
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,652
942
299
674
263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 0
7,108
1,185
6,611
5,344
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
11
0 / 2 / 1
6,200
1,033
4,466
7,114
3,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 2
6,440
1,073
4,991
5,870
2,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

346

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 1 / 3
6,876
1,146
4,719
3,837
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 3
6,475
1,079
3,473
4,566
2,982
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 3
6,614
1,102
11,169
8,159
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 2
6,731
1,122
7,148
4,837
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
lordkimo145
Aphrodite
11
0 / 0 / 3
6,017
1,003
2,693
2,147
1,637
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
5
5
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
L
0
0
0
0
L
3
2
0
1.5
W
Agni
1
1
3
2.5
W
1
1
3
2.5
W
1
1
3
2.5
W
2
0
2
3
L
Raijin
0
2
1
0.25
W
Aphrodite
lordkimo145
Aphrodite
0
0
3
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
29,202
31,782
Taken
23,546
14,496
Mitigated
14,210
2,038
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,150
694
0
0
12,780
6,483
0
4,253
8,223
0
9,162
L
299
58
292
157
674
263
0
357
282
1,034
0
L
6,611
605
0
0
5,344
1,775
0
1,260
3,956
21,399
0
W
Agni
4,719
401
0
729
3,837
1,518
0
2,078
1,759
20,682
0
W
3,473
603
0
1,194
4,566
2,982
0
1,909
2,657
16,782
0
W
11,169
2,206
0
2,491
8,159
6,101
0
4,337
3,822
0
16,003
W
7,148
1,824
0
0
4,837
1,972
0
2,147
2,690
0
17,868
L
Raijin
4,466
434
0
785
7,114
3,765
0
3,248
3,668
13,728
0
W
Aphrodite
lordkimo145
Aphrodite
2,693
534
2,158
1,313
2,147
1,637
0
905
1,242
5,139
0
L
4,991
2,547
0
804
5,870
2,210
0
1,767
4,020
0
16,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
32,713
104
Minions Killed
119
4
Camps Cleared
8
413,825
Distance Traveled
595,893
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,924
987
11
2
1
105,409
0
L
Khepri
5,652
942
0
0
0
20,821
0
L
Zeus
7,108
1,185
36
6
1
90,390
0
W
Agni
6,876
1,146
45
8
3
117,849
0
W
Sol
6,475
1,079
33
6
2
110,399
0
W
Mulan
6,614
1,102
8
1
2
122,442
2
W
Medusa
6,731
1,122
26
4
0
126,570
0
L
Raijin
6,200
1,033
17
3
2
90,824
0
W
Aphrodite
6,017
1,003
7
1
1
118,633
0
L
Izanami
6,440
1,073
40
7
0
106,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role