Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Groww7
Ah Muzen Cab
Level 63
God Stats
49W - 33L
1,519 SR
Queue Stats
684W - 676L
1,381 Elo+
Party 1
Thoth
Thoth
balderk00
Thoth
Level 128
God Stats
4W - 2L
1,807 SR
Queue Stats
41W - 37L
1,442 Elo+
Party 1
Team Averages
Level 115
1,609 SR
1,441 Elo+

VS

Team Averages
Level 110
1,488 SR
1,479 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChifoArg
Horus
Level 145
God Stats
0W - 2L
1,373 SR
Queue Stats
57W - 67L
1,438 Elo+
Solo
Olorun
Olorun
SRFRODORX
Olorun
Level 63
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 1
6,747
675
2,707
3,600
2,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Groww7
Ah Muzen Cab
11
1 / 0 / 1
6,466
647
3,143
2,591
1,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
balderk00
Thoth
13
1 / 1 / 2
7,015
702
7,350
4,085
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 0
6,981
698
3,278
4,424
1,808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
ChifoArg
Horus
11
0 / 0 / 1
6,184
618
2,823
5,029
3,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
SRFRODORX
Olorun
10
0 / 2 / 1
6,206
621
1,940
6,233
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Scylla
 
Scylla
1
1
0
1
L
Horus
ChifoArg
Horus
0
0
1
0.5
W
Ah Muzen Cab
Groww7
Ah Muzen Cab
1
0
1
1.5
L
Olorun
SRFRODORX
Olorun
0
2
1
0.25
W
Thoth
balderk00
Thoth
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,200
Damage
8,041
10,276
Taken
15,686
5,120
Mitigated
7,546
2,405
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,707
0
542
953
3,600
2,367
0
2,375
1,225
16,244
0
L
Scylla
 
Scylla
3,278
94
0
685
4,424
1,808
0
2,515
1,909
34,736
0
L
Horus
ChifoArg
Horus
2,823
1,129
849
2,158
5,029
3,414
0
2,505
2,524
0
10,445
W
Ah Muzen Cab
Groww7
Ah Muzen Cab
3,143
822
0
382
2,591
1,096
76
1,057
1,534
0
18,087
L
Olorun
SRFRODORX
Olorun
1,940
740
74
1,032
6,233
2,324
0
5,074
1,159
18,257
0
W
Thoth
balderk00
Thoth
7,350
221
0
528
4,085
1,657
129
1,813
2,272
38,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,228
Gold Earned
19,371
135
Minions Killed
137
0
Camps Cleared
0
574,219
Distance Traveled
518,965
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,747
675
27
3
0
207,252
0
L
Scylla
6,981
698
68
7
0
174,871
0
L
Horus
6,184
618
16
2
0
172,243
4
W
Ah Muzen Cab
6,466
647
32
3
0
188,032
0
L
Olorun
6,206
621
53
5
0
171,851
0
W
Thoth
7,015
702
76
8
0
178,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role