Player Matchup

Mercury
Mercury
Bloodstxrm
Mercury
Level 44
God Stats
3W - 3L
1,726 SR
Queue Stats
306W - 306L
1,374 Elo+
Party 2
Artio
Artio
Dizzygirl
Artio
Level 178
God Stats
4W - 10L
1,277 SR
Queue Stats
520W - 494L
1,564 Elo+
Party 1
Tyr
Tyr
MarcianKandor
Tyr
Level 107
God Stats
16W - 12L
1,680 SR
Queue Stats
54W - 57L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shr1kez
Morgan Le Fay
Level 44
God Stats
21W - 16L
1,612 SR
Queue Stats
383W - 368L
1,402 Elo+
Party 2
Freya
Freya
etherealifyoreal
Freya
Level 154
God Stats
1W - 1L
1,551 SR
Queue Stats
71W - 56L
1,675 Elo+
Party 1
Team Averages
Level 105
1,569 SR
1,517 Elo+

VS

Team Averages
Level 122
1,432 SR
1,492 Elo+
Hercules
Hercules
Badfish48
Hercules
Level 144
God Stats
3W - 3L
1,552 SR
Queue Stats
163W - 134L
1,455 Elo+
Solo
Bellona
Bellona
Redderin
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,342 Elo+
Solo
Hera
Hera
eterni2
Hera
Level 156
God Stats
2W - 0L
1,540 SR
Queue Stats
24W - 17L
1,568 Elo+
Solo
Loki
Loki
luchitojunior8
Loki
Level 107
God Stats
1W - 1L
1,309 SR
Queue Stats
7W - 5L
1,561 Elo+
Solo
Baba Yaga
Baba Yaga
perfekt96
Baba Yaga
Level 156
God Stats
1W - 1L
1,257 SR
Queue Stats
71W - 93L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bloodstxrm
Mercury
12
1 / 4 / 2
7,596
422
3,629
15,315
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Dizzygirl
Artio
16
4 / 4 / 2
9,263
515
16,853
21,989
20,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 4 / 2
7,458
414
8,136
15,040
9,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Shr1kez
Morgan Le Fay
11
1 / 6 / 1
7,589
422
10,358
11,426
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
5 / 4 / 2
10,547
586
11,219
15,785
7,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Badfish48
Hercules
15
6 / 0 / 5
8,814
490
12,995
18,378
17,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Redderin
Bellona
13
3 / 6 / 2
9,146
508
12,759
23,923
19,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
eterni2
Hera
18
3 / 2 / 2
10,383
577
13,714
9,777
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 5
10,179
566
8,078
12,745
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
perfekt96
Baba Yaga
15
4 / 4 / 4
9,547
530
11,919
12,532
5,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
14
Kills
22
22
Deaths
14
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Badfish48
Hercules
6
0
5
8.5
L
Mercury
Bloodstxrm
Mercury
1
4
2
0.5
L
Artio
Dizzygirl
Artio
4
4
2
1.25
L
3
4
2
1
W
Bellona
Redderin
Bellona
3
6
2
0.67
L
Morgan Le Fay
Shr1kez
Morgan Le Fay
1
6
1
0.25
W
Hera
eterni2
Hera
3
2
2
2
L
5
4
2
1.5
W
6
2
5
4.25
W
Baba Yaga
perfekt96
Baba Yaga
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,195
Damage
59,465
79,555
Taken
77,355
47,896
Mitigated
51,448
20,101
Healing
22,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Badfish48
Hercules
12,995
2,567
0
7,606
18,378
17,122
0
9,437
8,394
0
35,597
L
Mercury
Bloodstxrm
Mercury
3,629
1,452
0
2,050
15,315
5,935
0
4,272
10,815
0
38,028
L
Artio
Dizzygirl
Artio
16,853
2,282
395
7,512
21,989
20,135
0
2,838
19,045
61,547
255
L
8,136
701
0
2,842
15,040
9,349
0
5,775
8,590
0
24,336
W
Bellona
Redderin
Bellona
12,759
5,708
0
6,439
23,923
19,682
0
12,144
8,469
0
59,464
L
Morgan Le Fay
Shr1kez
Morgan Le Fay
10,358
1,006
0
1,272
11,426
4,667
165
4,723
6,392
52,208
0
W
Hera
eterni2
Hera
13,714
4,021
0
3,679
9,777
4,057
165
3,948
5,635
90,851
0
L
11,219
3,868
0
6,030
15,785
7,810
1,465
7,154
7,812
90,962
0
W
8,078
2,227
0
360
12,745
4,750
0
2,185
10,407
0
81,511
W
Baba Yaga
perfekt96
Baba Yaga
11,919
1,125
0
4,172
12,532
5,837
905
6,257
6,275
74,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
48,069
413
Minions Killed
534
0
Camps Cleared
0
1,716,724
Distance Traveled
1,738,460
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,814
490
40
2
0
399,792
3
L
Mercury
7,596
422
55
3
0
416,041
1
L
Artio
9,263
515
89
5
0
311,165
0
L
Tyr
7,458
414
30
2
0
396,501
4
W
Bellona
9,146
508
95
5
0
234,909
0
L
Morgan Le Fay
7,589
422
81
5
0
265,561
2
W
Hera
10,383
577
153
9
0
351,917
0
L
Freya
10,547
586
158
9
0
327,456
5
W
Loki
10,179
566
110
6
0
441,312
0
W
Baba Yaga
9,547
530
136
8
0
310,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role